Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Hokagehancho
Arachne
Level 64
God Stats
25W - 25L
1,373 SR
Queue Stats
313W - 345L
1,375 Elo+
Party 2
Sol
Sol
PVT McGlizzy
Sol
Level 29
God Stats
9W - 14L
1,403 SR
Queue Stats
26W - 35L
1,287 Elo+
Party 2
Discordia
Discordia
Rengheky
Discordia
Level 63
God Stats
1W - 2L
1,280 SR
Queue Stats
112W - 135L
1,398 Elo+
Party 1
Erlang Shen
Erlang Shen
lollotrol78
Erlang Shen
Level 47
God Stats
2W - 4L
1,385 SR
Queue Stats
127W - 136L
1,417 Elo+
Party 1
Team Averages
Level 49
1,388 SR
1,395 Elo+

VS

Team Averages
Level 69
1,590 SR
1,369 Elo+
Pele
Pele
GodOfWisdom7954
Pele
Level 47
God Stats
2W - 1L
1,498 SR
Queue Stats
81W - 86L
1,360 Elo+
Solo
Skadi
Skadi
SOULEtludere
Skadi
Level 60
God Stats
2W - 6L
1,467 SR
Queue Stats
14W - 29L
1,243 Elo+
Solo
Artemis
Artemis
seadoge11
Artemis
Level 68
God Stats
1W - 1L
1,491 SR
Queue Stats
34W - 45L
1,332 Elo+
Solo
Nu Wa
Nu Wa
tiaangel1900
Nu Wa
Level 105
God Stats
16W - 11L
1,641 SR
Queue Stats
153W - 166L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
vengeful_fly373
Zhong Kui
Level 65
God Stats
3W - 2L
1,854 SR
Queue Stats
160W - 154L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 2 / 1
4,849
485
757
6,562
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Hokagehancho
Arachne
9
0 / 5 / 0
4,891
489
2,298
8,627
2,526
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
3 / 4 / 0
5,656
566
3,602
6,194
1,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Discordia
Rengheky
Discordia
10
5 / 4 / 0
6,111
611
7,388
6,473
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
lollotrol78
Erlang Shen
8
0 / 5 / 0
4,708
471
1,316
11,924
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,012
601
3,056
6,747
2,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 2
6,162
616
4,667
5,044
1,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
seadoge11
Artemis
9
3 / 2 / 2
5,766
577
3,587
3,575
1,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
3 / 5 / 4
6,751
675
4,682
6,408
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
vengeful_fly373
Zhong Kui
13
10 / 0 / 0
8,128
813
10,582
5,394
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
8
Kills
20
20
Deaths
8
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
2
1
0.25
W
1
0
4
3
L
Arachne
Hokagehancho
Arachne
0
5
0
0
L
3
4
0
0.75
L
Discordia
Rengheky
Discordia
5
4
0
1.25
W
3
1
2
4
L
Erlang Shen
lollotrol78
Erlang Shen
0
5
0
0
W
Artemis
seadoge11
Artemis
3
2
2
2
W
3
5
4
1
W
Zhong Kui
vengeful_fly373
Zhong Kui
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,361
Damage
26,574
39,780
Taken
27,168
15,871
Mitigated
10,661
8,400
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
757
186
0
2,420
6,562
4,465
0
175
6,387
10,483
0
W
3,056
547
0
934
6,747
2,136
0
1,440
5,169
0
32,212
L
Arachne
Hokagehancho
Arachne
2,298
1,669
0
1,978
8,627
2,526
0
2,908
5,719
0
31,910
L
3,602
1,533
0
1,234
6,194
1,458
0
275
5,919
26,073
4,499
L
Discordia
Rengheky
Discordia
7,388
32
0
625
6,473
1,499
0
3,848
2,625
26,896
849
W
4,667
2,066
0
770
5,044
1,510
304
2,780
2,264
0
33,945
L
Erlang Shen
lollotrol78
Erlang Shen
1,316
833
0
2,143
11,924
5,923
0
7,394
4,530
0
19,518
W
Artemis
seadoge11
Artemis
3,587
1,175
0
270
3,575
1,034
223
1,310
2,265
0
19,702
W
4,682
2,059
0
700
6,408
1,538
0
4,292
1,434
29,264
311
W
Zhong Kui
vengeful_fly373
Zhong Kui
10,582
3,379
0
2,161
5,394
4,443
1,851
704
4,610
43,496
8,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,215
Gold Earned
32,819
195
Minions Killed
277
0
Camps Cleared
0
975,732
Distance Traveled
890,051
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,849
485
8
1
0
194,756
1
W
Pele
6,012
601
54
5
0
235,554
0
L
Arachne
4,891
489
53
5
0
227,155
0
L
Sol
5,656
566
59
6
0
180,238
0
L
Discordia
6,111
611
43
4
0
170,975
0
W
Skadi
6,162
616
47
5
0
202,672
0
L
Erlang Shen
4,708
471
32
3
0
202,608
0
W
Artemis
5,766
577
34
3
0
121,605
0
W
Nu Wa
6,751
675
49
5
0
163,035
0
W
Zhong Kui
8,128
813
93
9
0
167,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role