Player Matchup

Camazotz
Camazotz
Platinum V
 
Camazotz
Platinum V
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold I
R0BBYxHD
Neith
Gold I
Level 155
God Stats
2W - 3L
1,438 SR
Queue Stats
138W - 126L
1,773 MMR
Solo
Sylvanus
Sylvanus
Gold II
dincurry
Sylvanus
Gold II
Level 152
God Stats
13W - 16L
1,473 SR
Queue Stats
154W - 159L
1,603 MMR
Party 3
Olorun
Olorun
Platinum IV
leglover
Olorun
Platinum IV
Level 139
God Stats
0W - 1L
1,687 SR
Queue Stats
90W - 81L
1,874 MMR
Party 3
Guan Yu
Guan Yu
Gold I
xXmlgswegXx
Guan Yu
Gold I
Level 87
God Stats
0W - 3L
1,226 SR
Queue Stats
37W - 38L
1,769 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,465 SR
1,704 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,568 SR
1,736 MMR
Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Platinum II
DCaudwell
Hun Batz
Platinum II
Level 108
God Stats
4W - 4L
1,548 SR
Queue Stats
201W - 191L
1,797 MMR
Party 2
Thor
Thor
Platinum IV
Kiraish3r3
Thor
Platinum IV
Level 105
God Stats
9W - 10L
1,350 SR
Queue Stats
320W - 311L
1,768 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
LordAttioss
Kuzenbo
Platinum IV
Level 129
God Stats
24W - 9L
1,954 SR
Queue Stats
300W - 276L
1,723 MMR
Party 1
Charon
Charon
Platinum I
cantseehits
Charon
Platinum I
Level 158
God Stats
3W - 3L
1,489 SR
Queue Stats
283W - 272L
1,891 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
2 / 3 / 1
6,109
470
3,065
9,889
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
R0BBYxHD
Neith
13
0 / 2 / 1
6,986
537
4,300
6,225
1,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
dincurry
Sylvanus
9
0 / 2 / 5
6,045
465
4,613
10,654
7,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
leglover
Olorun
11
3 / 6 / 1
6,619
509
4,181
9,244
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
xXmlgswegXx
Guan Yu
11
0 / 1 / 0
6,508
501
5,938
14,083
10,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BacchusSurtrSun WukongMedusa

VS

Bans
AthenaAgniThanatosVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
6 / 2 / 2
8,889
684
7,644
7,059
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
DCaudwell
Hun Batz
12
2 / 1 / 4
6,664
513
4,327
7,430
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 0 / 1
7,563
582
9,068
8,808
4,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
LordAttioss
Kuzenbo
11
1 / 2 / 8
6,831
525
5,652
8,712
7,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
14
4 / 0 / 3
7,871
605
9,121
7,579
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
14
14
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
3
1
0.83
W
Anhur
 
Anhur
6
2
2
3.5
W
Hun Batz
DCaudwell
Hun Batz
2
1
4
4
W
1
0
1
1.5
W
Kuzenbo
LordAttioss
Kuzenbo
1
2
8
2.5
L
Neith
R0BBYxHD
Neith
0
2
1
0.25
W
Charon
4
0
3
5.5
L
Sylvanus
dincurry
Sylvanus
0
2
5
1.25
L
Olorun
leglover
Olorun
3
6
1
0.58
L
Guan Yu
xXmlgswegXx
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,097
Damage
35,812
50,095
Taken
39,588
24,486
Mitigated
20,440
19,645
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
3,065
1,134
0
5,126
9,889
2,775
0
2,599
7,114
0
37,897
W
Anhur
 
Anhur
7,644
4,191
0
3,164
7,059
2,440
736
3,542
3,279
0
71,782
W
Hun Batz
DCaudwell
Hun Batz
4,327
1,257
0
994
7,430
2,721
0
471
6,959
0
56,331
W
9,068
2,423
0
3,312
8,808
4,957
0
665
8,143
124
55,732
W
Kuzenbo
LordAttioss
Kuzenbo
5,652
2,447
0
2,055
8,712
7,312
0
3,013
5,519
18,561
0
L
Neith
R0BBYxHD
Neith
4,300
777
0
1,449
6,225
1,905
0
3,708
1,983
0
58,115
W
Charon
9,121
1,194
0
1,125
7,579
3,010
0
901
6,678
49,307
0
L
Sylvanus
dincurry
Sylvanus
4,613
430
1,248
3,542
10,654
7,388
0
4,310
5,971
17,654
1,292
L
Olorun
leglover
Olorun
4,181
1,890
60
2,142
9,244
1,842
0
1,203
8,041
37,407
2,117
L
Guan Yu
xXmlgswegXx
Guan Yu
5,938
1,297
108
5,970
14,083
10,576
0
1,968
11,071
0
39,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,267
Gold Earned
37,818
379
Minions Killed
434
0
Camps Cleared
0
1,255,200
Distance Traveled
1,346,697
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,109
470
71
5
0
279,561
0
W
Anhur
8,889
684
131
10
0
242,909
1
W
Hun Batz
6,664
513
86
7
0
309,659
3
W
Thor
7,563
582
98
8
0
242,956
4
W
Kuzenbo
6,831
525
21
2
0
278,434
4
L
Neith
6,986
537
112
9
0
256,430
1
W
Charon
7,871
605
98
8
0
272,739
2
L
Sylvanus
6,045
465
17
1
0
248,702
1
L
Olorun
6,619
509
94
7
0
227,895
2
L
Guan Yu
6,508
501
85
7
0
242,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role