Player Matchup

Cerberus
Cerberus
BenlaariF
Cerberus
Level 158
God Stats
15W - 15L
1,550 SR
Queue Stats
139W - 133L
1,430 Elo+
Party 1
Loki
Loki
ChatoStifler
Loki
Level 125
God Stats
3W - 0L
1,827 SR
Queue Stats
98W - 90L
1,534 Elo+
Solo
Danzaburou
Danzaburou
Cheza_LunaFlower
Danzaburou
Level 148
God Stats
6W - 6L
1,445 SR
Queue Stats
231W - 243L
1,430 Elo+
Party 1
Janus
Janus
Jeruhmie
Janus
Level 148
God Stats
8W - 13L
1,376 SR
Queue Stats
207W - 191L
1,510 Elo+
Solo
Ra
Ra
LoneJones
Ra
Level 155
God Stats
13W - 14L
1,615 SR
Queue Stats
592W - 589L
1,444 Elo+
Solo
Team Averages
Level 147
1,563 SR
1,470 Elo+

VS

Team Averages
Level 57
1,442 SR
1,495 Elo+
Bellona
Bellona
I bleeded
Bellona
Level 123
God Stats
0W - 2L
1,239 SR
Queue Stats
107W - 115L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
NotSafeYet
Baron Samedi
Level 90
God Stats
7W - 4L
1,730 SR
Queue Stats
179W - 171L
1,465 Elo+
Party 3
Arachne
Arachne
Sxnders
Arachne
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,513 Elo+
Party 2
Ao Kuang
Ao Kuang
TheeDruga
Ao Kuang
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 34L
1,500 Elo+
Party 3
Thanatos
Thanatos
jnvfiuwreeknrb
Thanatos
Level 25
God Stats
1W - 9L
1,241 SR
Queue Stats
294W - 321L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BenlaariF
Cerberus
13
2 / 2 / 9
7,920
1,320
2,510
8,296
5,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 1 / 8
7,991
1,332
3,512
2,878
981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Cheza_LunaFlower
Danzaburou
13
1 / 0 / 10
7,452
1,242
2,977
2,681
937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Jeruhmie
Janus
13
4 / 0 / 7
8,581
1,430
6,723
1,917
725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 4
7,677
1,280
3,428
1,445
580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

379

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
I bleeded
Bellona
11
0 / 2 / 2
6,390
1,065
667
2,624
1,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
NotSafeYet
Baron Samedi
12
0 / 1 / 3
7,320
1,220
6,264
7,081
2,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Sxnders
Arachne
11
0 / 2 / 2
6,394
1,066
109
2,935
1,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
TheeDruga
Ao Kuang
11
0 / 3 / 2
6,607
1,101
854
5,425
2,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
12
2 / 5 / 1
7,357
1,226
3,795
7,019
2,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
13
Kills
2
3
Deaths
13
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BenlaariF
Cerberus
2
2
9
3.25
W
4
1
8
8
W
Danzaburou
Cheza_LunaFlower
Danzaburou
1
0
10
6
L
Bellona
I bleeded
Bellona
0
2
2
0.5
W
Janus
Jeruhmie
Janus
4
0
7
7.5
W
2
0
4
4
L
Baron Samedi
NotSafeYet
Baron Samedi
0
1
3
1.5
L
Arachne
Sxnders
Arachne
0
2
2
0.5
L
Ao Kuang
TheeDruga
Ao Kuang
0
3
2
0.33
L
Thanatos
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,150
Damage
11,689
17,217
Taken
25,084
8,809
Mitigated
10,496
6,742
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BenlaariF
Cerberus
2,510
194
0
3,676
8,296
5,586
0
3,076
4,947
6,713
83
W
3,512
836
0
0
2,878
981
0
1,026
1,512
0
8,435
W
Danzaburou
Cheza_LunaFlower
Danzaburou
2,977
815
0
484
2,681
937
0
1,191
1,490
0
14,083
L
Bellona
I bleeded
Bellona
667
180
0
85
2,624
1,890
0
873
1,709
0
4,829
W
Janus
Jeruhmie
Janus
6,723
102
0
0
1,917
725
0
1,291
626
20,968
0
W
3,428
86
2,250
332
1,445
580
0
337
1,108
26,723
496
L
Baron Samedi
NotSafeYet
Baron Samedi
6,264
334
1,065
1,428
7,081
2,705
0
3,017
3,844
27,049
0
L
Arachne
Sxnders
Arachne
109
86
0
80
2,935
1,016
0
1,305
1,530
0
4,634
L
Ao Kuang
TheeDruga
Ao Kuang
854
263
0
317
5,425
2,238
0
2,924
2,292
6,508
0
L
Thanatos
3,795
1,272
0
1,381
7,019
2,647
0
3,750
3,058
0
15,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,621
Gold Earned
34,068
141
Minions Killed
101
9
Camps Cleared
3
579,496
Distance Traveled
422,492
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,920
1,320
12
2
0
111,765
4
W
Loki
7,991
1,332
8
1
0
105,305
0
W
Danzaburou
7,452
1,242
41
7
2
98,587
0
L
Bellona
6,390
1,065
5
1
1
37,759
0
W
Janus
8,581
1,430
25
4
6
125,710
0
W
Ra
7,677
1,280
55
9
1
138,129
0
L
Baron Samedi
7,320
1,220
39
7
0
113,195
0
L
Arachne
6,394
1,066
10
2
1
58,308
0
L
Ao Kuang
6,607
1,101
15
3
0
98,881
0
L
Thanatos
7,357
1,226
32
5
1
114,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role