Player Matchup

Cliodhna
Cliodhna
Masters
 
Cliodhna
Masters
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
Gias012
Morgan Le Fay
Platinum V
Level 155
God Stats
0W - 1L
1,235 SR
Queue Stats
4W - 3L
2,056 MMR
Party 1
Rama
Rama
Diamond III
KD50V2
Rama
Diamond III
Level 155
God Stats
4W - 6L
1,640 SR
Queue Stats
171W - 164L
2,091 MMR
Solo
Chaac
Chaac
Diamond III
PresentScenarios
Chaac
Diamond III
Level 72
God Stats
0W - 4L
1,237 SR
Queue Stats
126W - 124L
2,054 MMR
Solo
Sobek
Sobek
Diamond V
RoaringTortoise
Sobek
Diamond V
Level 121
God Stats
8W - 4L
1,736 SR
Queue Stats
76W - 59L
2,180 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,470 SR
1,976 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,752 SR
1,949 MMR
Ra
Ra
Diamond III
 
Ra
Diamond III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
Nurse
Jing Wei
Platinum IV
Level 157
God Stats
1W - 0L
1,815 SR
Queue Stats
72W - 47L
1,969 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
OpiumG
Erlang Shen
Diamond II
Level 167
God Stats
4W - 0L
1,933 SR
Queue Stats
62W - 39L
2,120 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
RemarkableWolf
Ao Kuang
Diamond IV
Level 148
God Stats
6W - 2L
1,980 SR
Queue Stats
142W - 125L
2,128 MMR
Solo
Achilles
Achilles
Platinum I
tormet129
Achilles
Platinum I
Level 82
God Stats
5W - 5L
1,529 SR
Queue Stats
148W - 128L
2,028 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
3 / 1 / 2
7,027
541
3,899
6,612
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Gias012
Morgan Le Fay
12
0 / 4 / 0
6,768
521
6,260
7,013
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
KD50V2
Rama
14
2 / 3 / 2
7,617
586
9,132
11,320
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 3 / 0
6,798
523
8,536
15,341
12,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

9
1 / 5 / 3
6,272
482
3,174
12,676
8,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Sun WukongThorCamazotzKing Arthur

VS

Bans
SusanoThanatosBastetBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
4 / 0 / 3
9,084
699
6,274
6,742
2,434
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
Nurse
Jing Wei
15
2 / 3 / 2
8,588
661
7,032
9,654
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
OpiumG
Erlang Shen
15
1 / 1 / 2
8,652
666
9,840
16,648
14,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ao Kuang
14
6 / 1 / 0
7,922
609
6,768
8,308
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
tormet129
Achilles
12
3 / 2 / 5
7,719
594
9,165
11,966
9,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
16
16
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
1
2
4
W
Ra
 
Ra
4
0
3
5.5
L
Morgan Le Fay
Gias012
Morgan Le Fay
0
4
0
0
L
Rama
KD50V2
Rama
2
3
2
1
W
Jing Wei
Nurse
Jing Wei
2
3
2
1
W
Erlang Shen
OpiumG
Erlang Shen
1
1
2
2
L
1
3
0
0.33
W
Ao Kuang
6
1
0
6
L
1
5
3
0.5
W
Achilles
tormet129
Achilles
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,001
Damage
39,079
52,962
Taken
53,318
27,681
Mitigated
31,481
18,508
Healing
26,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,899
764
0
3,667
6,612
1,872
0
1,732
4,880
0
52,706
W
Ra
 
Ra
6,274
453
1,396
1,612
6,742
2,434
0
4,133
2,609
83,507
0
L
Morgan Le Fay
Gias012
Morgan Le Fay
6,260
43
0
550
7,013
1,986
0
2,932
4,029
55,877
627
L
Rama
KD50V2
Rama
9,132
7,408
0
4,250
11,320
3,158
0
2,480
8,840
0
65,684
W
Jing Wei
Nurse
Jing Wei
7,032
5,336
0
4,136
9,654
2,491
905
772
8,882
0
69,915
W
Erlang Shen
OpiumG
Erlang Shen
9,840
5,411
0
11,178
16,648
14,197
0
0
16,648
0
64,399
L
8,536
3,336
0
6,891
15,341
12,077
0
2,967
12,374
0
47,366
W
Ao Kuang
6,768
1,830
0
4,646
8,308
2,590
0
198
8,110
59,105
941
L
3,174
351
0
3,150
12,676
8,588
0
2,871
9,805
15,054
237
W
Achilles
tormet129
Achilles
9,165
2,605
0
3,274
11,966
9,769
0
4,616
7,350
0
23,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,482
Gold Earned
41,965
451
Minions Killed
537
0
Camps Cleared
0
1,335,976
Distance Traveled
1,554,198
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,027
541
95
7
0
298,588
0
W
Ra
9,084
699
159
12
0
337,435
4
L
Morgan Le Fay
6,768
521
131
10
0
299,491
2
L
Rama
7,617
586
118
9
0
240,780
1
W
Jing Wei
8,588
661
140
11
0
286,169
1
W
Erlang Shen
8,652
666
109
8
0
287,393
2
L
Chaac
6,798
523
86
7
0
220,096
0
W
Ao Kuang
7,922
609
101
8
0
328,378
0
L
Sobek
6,272
482
21
2
0
277,021
5
W
Achilles
7,719
594
28
2
0
314,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role