Player Matchup

Cernunnos
Cernunnos
Gold V
DonTscRy
Cernunnos
Gold V
Level 54
God Stats
2W - 0L
1,576 SR
Queue Stats
12W - 8L
1,583 MMR
Party 3
Ravana
Ravana
Gold IV
JumaTheExplorer
Ravana
Gold IV
Level 182
God Stats
2W - 4L
1,125 SR
Queue Stats
203W - 204L
1,512 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
Leley16
Nu Wa
Gold IV
Level 117
God Stats
20W - 11L
1,758 SR
Queue Stats
180W - 186L
1,484 MMR
Party 3
Sylvanus
Sylvanus
Gold I
Quiry
Sylvanus
Gold I
Level 145
God Stats
2W - 1L
1,772 SR
Queue Stats
125W - 118L
1,567 MMR
Solo
Mulan
Mulan
Silver II
Sylviafp
Mulan
Silver II
Level 157
God Stats
10W - 3L
1,766 SR
Queue Stats
28W - 17L
1,590 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,600 SR
1,547 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,625 SR
1,540 MMR
Ne Zha
Ne Zha
Gold II
LoMButter
Ne Zha
Gold II
Level 95
God Stats
4W - 4L
1,652 SR
Queue Stats
78W - 82L
1,517 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Neman11
Kuzenbo
Gold V
Level 112
God Stats
48W - 57L
1,502 SR
Queue Stats
115W - 124L
1,387 MMR
Party 2
Loki
Loki
Gold II
NicolBolas9297
Loki
Gold II
Level 160
God Stats
78W - 81L
1,595 SR
Queue Stats
343W - 340L
1,598 MMR
Solo
Zeus
Zeus
Gold I
noob9G
Zeus
Gold I
Level 78
God Stats
7W - 7L
1,703 SR
Queue Stats
102W - 104L
1,595 MMR
Party 2
Charybdis
Charybdis
Gold II
palmerlite
Charybdis
Gold II
Level 108
God Stats
32W - 20L
1,673 SR
Queue Stats
113W - 113L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DonTscRy
Cernunnos
9
2 / 2 / 1
4,835
604
2,612
6,530
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 5
5,015
627
3,079
3,935
1,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
Leley16
Nu Wa
10
8 / 0 / 3
5,778
722
6,336
4,398
1,148
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
Quiry
Sylvanus
8
2 / 2 / 6
5,104
638
2,995
6,438
3,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Sylviafp
Mulan
10
4 / 1 / 0
6,174
772
4,608
6,835
3,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
MedusaBellonaThorVulcan

VS

Bans
AgniJanusGebAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LoMButter
Ne Zha
6
0 / 3 / 0
3,955
494
2,328
5,307
1,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Neman11
Kuzenbo
7
0 / 3 / 3
4,154
519
3,431
7,531
4,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
4 / 2 / 1
5,622
703
3,843
6,837
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
noob9G
Zeus
7
1 / 7 / 1
4,400
550
4,239
5,587
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
palmerlite
Charybdis
9
1 / 2 / 0
4,865
608
2,957
4,966
1,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
17
Kills
6
7
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DonTscRy
Cernunnos
2
2
1
1.25
W
1
2
5
1.75
W
Nu Wa
Leley16
Nu Wa
8
0
3
9.5
L
Ne Zha
LoMButter
Ne Zha
0
3
0
0
L
Kuzenbo
Neman11
Kuzenbo
0
3
3
0.5
L
4
2
1
2.25
W
Sylvanus
Quiry
Sylvanus
2
2
6
2.5
W
Mulan
Sylviafp
Mulan
4
1
0
4
L
Zeus
noob9G
Zeus
1
7
1
0.21
L
Charybdis
palmerlite
Charybdis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,630
Damage
16,798
28,136
Taken
30,228
11,966
Mitigated
9,948
10,654
Healing
6,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DonTscRy
Cernunnos
2,612
1,425
0
2,527
6,530
1,831
0
775
5,621
0
28,876
W
3,079
1,184
0
521
3,935
1,401
0
1,302
2,452
0
34,960
W
Nu Wa
Leley16
Nu Wa
6,336
1,057
0
1,081
4,398
1,148
0
2,551
1,527
34,414
0
L
Ne Zha
LoMButter
Ne Zha
2,328
546
0
949
5,307
1,302
0
323
4,984
0
19,295
L
Kuzenbo
Neman11
Kuzenbo
3,431
920
0
750
7,531
4,688
0
3,107
4,424
14,293
775
L
3,843
1,200
0
2,562
6,837
1,670
0
847
5,990
0
28,748
W
Sylvanus
Quiry
Sylvanus
2,995
1,343
532
2,103
6,438
3,888
0
1,989
4,197
15,994
1,516
W
Mulan
Sylviafp
Mulan
4,608
875
0
3,890
6,835
3,698
178
0
6,835
0
40,989
L
Zeus
noob9G
Zeus
4,239
815
0
210
5,587
1,079
0
2,928
2,659
19,732
449
L
Charybdis
palmerlite
Charybdis
2,957
1,471
0
1,874
4,966
1,209
0
2,042
2,924
0
37,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,906
Gold Earned
22,996
279
Minions Killed
235
0
Camps Cleared
0
804,895
Distance Traveled
741,043
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,835
604
51
6
0
156,045
0
W
Ravana
5,015
627
66
8
0
180,078
0
W
Nu Wa
5,778
722
49
6
0
172,906
1
L
Ne Zha
3,955
494
31
4
0
132,674
0
L
Kuzenbo
4,154
519
15
2
0
162,208
0
L
Loki
5,622
703
68
9
0
167,001
0
W
Sylvanus
5,104
638
34
4
0
167,558
0
W
Mulan
6,174
772
79
10
0
128,308
0
L
Zeus
4,400
550
42
5
0
138,667
0
L
Charybdis
4,865
608
79
10
0
140,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role