Player Matchup

Sol
Sol
Annalise-Bg
Sol
Level 27
God Stats
11W - 8L
1,398 SR
Queue Stats
55W - 56L
1,428 Elo+
Party 1
Fafnir
Fafnir
Astro_Sailor_
Fafnir
Level 104
God Stats
14W - 12L
1,606 SR
Queue Stats
231W - 216L
1,547 Elo+
Party 1
Pele
Pele
Beempo
Pele
Level 38
God Stats
0W - 6L
1,143 SR
Queue Stats
2W - 10L
1,047 Elo+
Party 3
Hercules
Hercules
Bumpo1303
Hercules
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,234 Elo+
Party 3
Hou Yi
Hou Yi
ItzchecheTv
Hou Yi
Level 49
God Stats
2W - 3L
1,083 SR
Queue Stats
62W - 77L
1,412 Elo+
Solo
Team Averages
Level 47
1,346 SR
1,334 Elo+

VS

Team Averages
Level 70
1,491 SR
1,521 Elo+
Yemoja
Yemoja
Board1020
Yemoja
Level 49
God Stats
3W - 5L
1,419 SR
Queue Stats
67W - 67L
1,465 Elo+
Party 2
Sun Wukong
Sun Wukong
Demonomaniac
Sun Wukong
Level 29
God Stats
6W - 0L
1,277 SR
Queue Stats
20W - 11L
1,665 Elo+
Party 4
Scylla
Scylla
Juli0824
Scylla
Level 116
God Stats
18W - 16L
1,525 SR
Queue Stats
44W - 30L
1,566 Elo+
Party 4
Tsukuyomi
Tsukuyomi
MnliteCrickt
Tsukuyomi
Level 63
God Stats
33W - 38L
1,542 SR
Queue Stats
186W - 182L
1,478 Elo+
Party 2
Cupid
Cupid
SavageSilasDK
Cupid
Level 93
God Stats
4W - 1L
1,693 SR
Queue Stats
441W - 425L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,204
517
3,123
8,483
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

8
0 / 3 / 0
5,788
482
4,035
9,208
9,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
Beempo
Pele
7
0 / 1 / 0
4,542
379
643
3,931
1,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Bumpo1303
Hercules
9
0 / 1 / 0
4,628
386
1,642
6,321
2,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
9
0 / 1 / 0
5,258
438
4,647
6,253
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Board1020
Yemoja
11
0 / 1 / 3
6,555
546
2,007
6,563
2,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Demonomaniac
Sun Wukong
13
1 / 0 / 2
7,805
650
5,765
5,749
3,558
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Juli0824
Scylla
13
4 / 1 / 1
7,852
654
4,730
4,189
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
MnliteCrickt
Tsukuyomi
13
3 / 1 / 4
7,166
597
5,337
8,340
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 0
6,342
529
5,345
6,652
1,926
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
10
11
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
3
0
0
L
Pele
Beempo
Pele
0
1
0
0
W
Yemoja
Board1020
Yemoja
0
1
3
1.5
L
Hercules
Bumpo1303
Hercules
0
1
0
0
W
Sun Wukong
Demonomaniac
Sun Wukong
1
0
2
2
L
Hou Yi
0
1
0
0
W
Scylla
Juli0824
Scylla
4
1
1
4.5
W
Tsukuyomi
MnliteCrickt
Tsukuyomi
3
1
4
5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,090
Damage
23,184
34,196
Taken
31,493
17,207
Mitigated
12,273
10,386
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,123
1,514
0
3,009
8,483
2,614
0
3,719
4,716
36,073
10,386
L
4,035
613
0
2,184
9,208
9,023
0
1,809
7,303
10,497
2,358
L
Pele
Beempo
Pele
643
88
0
374
3,931
1,189
0
482
3,449
0
15,065
W
Yemoja
Board1020
Yemoja
2,007
860
2,807
1,572
6,563
2,785
0
1,076
5,487
15,913
0
L
Hercules
Bumpo1303
Hercules
1,642
50
0
1,960
6,321
2,540
0
0
5,787
0
9,982
W
Sun Wukong
Demonomaniac
Sun Wukong
5,765
435
0
1,892
5,749
3,558
0
907
4,640
0
50,438
L
Hou Yi
4,647
2,766
0
2,859
6,253
1,841
0
688
5,565
0
36,100
W
Scylla
Juli0824
Scylla
4,730
990
0
901
4,189
1,271
0
2,255
1,934
50,195
92
W
Tsukuyomi
MnliteCrickt
Tsukuyomi
5,337
1,241
0
5,296
8,340
2,733
31
1,462
6,843
0
50,490
W
5,345
2,519
779
2,696
6,652
1,926
0
1,835
4,817
0
43,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,420
Gold Earned
35,720
224
Minions Killed
397
0
Camps Cleared
0
1,115,391
Distance Traveled
1,174,664
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,204
517
84
7
0
183,210
0
L
Fafnir
5,788
482
19
2
0
244,947
5
L
Pele
4,542
379
30
3
0
272,622
6
W
Yemoja
6,555
546
22
2
0
226,041
0
L
Hercules
4,628
386
24
2
0
221,474
2
W
Sun Wukong
7,805
650
103
9
0
223,376
0
L
Hou Yi
5,258
438
67
6
0
193,138
0
W
Scylla
7,852
654
102
9
0
212,135
0
W
Tsukuyomi
7,166
597
98
8
0
288,107
0
W
Cupid
6,342
529
72
6
0
225,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role