Player Matchup

Nu Wa
Nu Wa
KillaMIA_
Nu Wa
Level 47
God Stats
1W - 0L
1,583 SR
Queue Stats
19W - 13L
1,548 Elo+
Party 1
Gilgamesh
Gilgamesh
Luxurious_hunter
Gilgamesh
Level 72
God Stats
3W - 1L
1,423 SR
Queue Stats
8W - 8L
1,478 Elo+
Party 1
Fenrir
Fenrir
Oppiated
Fenrir
Level 42
God Stats
7W - 7L
1,503 SR
Queue Stats
20W - 14L
1,551 Elo+
Solo
Danzaburou
Danzaburou
snechtnf
Danzaburou
Level 120
God Stats
22W - 5L
1,776 SR
Queue Stats
229W - 203L
1,467 Elo+
Solo
Poseidon
Poseidon
soar_mid_night
Poseidon
Level 57
God Stats
1W - 1L
1,202 SR
Queue Stats
17W - 14L
1,472 Elo+
Party 1
Team Averages
Level 68
1,498 SR
1,503 Elo+

VS

Team Averages
Level 112
1,531 SR
1,485 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BWeeLive
Kukulkan
Level 98
God Stats
69W - 78L
1,533 SR
Queue Stats
111W - 120L
1,486 Elo+
Solo
Danzaburou
Danzaburou
DankSinatra__
Danzaburou
Level 150
God Stats
39W - 29L
1,623 SR
Queue Stats
762W - 751L
1,514 Elo+
Solo
Jormungandr
Jormungandr
senexthanatos
Jormungandr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KillaMIA_
Nu Wa
6
0 / 0 / 1
3,834
767
1,156
3,081
925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
7
2 / 1 / 1
3,961
792
1,111
3,285
2,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Oppiated
Fenrir
4
0 / 1 / 2
3,221
644
1,349
2,740
737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
snechtnf
Danzaburou
6
1 / 0 / 0
3,658
732
1,128
2,156
514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
8
4 / 0 / 0
4,411
882
2,166
1,688
366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
1 / 3 / 0
3,423
685
1,739
4,255
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
 
Scylla
1
0 / 0 / 0
2,570
514
0
384
41
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
BWeeLive
Kukulkan
6
1 / 1 / 0
3,782
756
1,013
2,254
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
DankSinatra__
Danzaburou
6
0 / 1 / 0
3,181
636
2,868
4,076
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
senexthanatos
Jormungandr
5
0 / 2 / 0
2,995
599
173
2,479
1,223
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
2
2
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
0
0.33
L
Scylla
 
Scylla
0
0
0
0
L
Kukulkan
BWeeLive
Kukulkan
1
1
0
1
L
Danzaburou
DankSinatra__
Danzaburou
0
1
0
0
W
Nu Wa
KillaMIA_
Nu Wa
0
0
1
0.5
W
Gilgamesh
2
1
1
2.5
W
Fenrir
Oppiated
Fenrir
0
1
2
1
L
Jormungandr
senexthanatos
Jormungandr
0
2
0
0
W
Danzaburou
snechtnf
Danzaburou
1
0
0
1
W
Poseidon
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,910
Damage
5,793
12,950
Taken
13,448
4,621
Mitigated
5,255
2,258
Healing
3,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,739
546
0
1,091
4,255
2,332
0
640
3,615
636
11,071
L
Scylla
 
Scylla
0
0
0
0
384
41
0
0
384
1,170
0
L
Kukulkan
BWeeLive
Kukulkan
1,013
0
0
265
2,254
555
0
557
1,697
17,202
180
L
Danzaburou
DankSinatra__
Danzaburou
2,868
745
0
1,721
4,076
1,104
0
1,156
2,920
0
18,820
W
Nu Wa
KillaMIA_
Nu Wa
1,156
426
0
610
3,081
925
0
0
3,081
11,005
1,434
W
Gilgamesh
1,111
453
0
438
3,285
2,079
0
153
3,132
0
14,553
W
Fenrir
Oppiated
Fenrir
1,349
793
0
471
2,740
737
0
660
2,080
0
7,923
L
Jormungandr
senexthanatos
Jormungandr
173
105
0
0
2,479
1,223
0
969
1,510
4,697
0
W
Danzaburou
snechtnf
Danzaburou
1,128
209
0
739
2,156
514
0
12
2,144
0
22,159
W
Poseidon
2,166
299
0
0
1,688
366
0
477
1,211
19,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,085
Gold Earned
15,951
149
Minions Killed
88
0
Camps Cleared
0
550,962
Distance Traveled
377,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,423
685
17
3
0
86,010
0
L
Scylla
2,570
514
4
1
0
18,804
0
L
Kukulkan
3,782
756
35
7
0
89,799
0
L
Danzaburou
3,181
636
24
5
0
99,499
0
W
Nu Wa
3,834
767
20
4
0
105,390
0
W
Gilgamesh
3,961
792
27
5
0
92,601
0
W
Fenrir
3,221
644
12
2
0
124,930
0
L
Jormungandr
2,995
599
8
2
0
83,111
0
W
Danzaburou
3,658
732
43
9
0
92,941
0
W
Poseidon
4,411
882
47
9
0
135,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role