Player Matchup

Horus
Horus
MaTtY_ice21500
Horus
Level 33
God Stats
9W - 7L
1,611 SR
Queue Stats
21W - 24L
1,423 Elo+
Party 2
Vulcan
Vulcan
glorpyblorpin
Vulcan
Level 125
God Stats
3W - 2L
1,872 SR
Queue Stats
33W - 27L
1,534 Elo+
Party 2
Medusa
Medusa
hecko5
Medusa
Level 118
God Stats
1W - 1L
1,715 SR
Queue Stats
28W - 26L
1,529 Elo+
Party 2
Team Averages
Level 92
1,733 SR
1,495 Elo+

VS

Team Averages
Level 102
1,727 SR
1,484 Elo+
Scylla
Scylla
PantheonSlayer69
Scylla
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,472 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RsDeliuk
Ah Muzen Cab
Level 158
God Stats
2W - 3L
1,862 SR
Queue Stats
159W - 167L
1,506 Elo+
Party 1
Mulan
Mulan
VegetaHimselfX
Mulan
Level 109
God Stats
66W - 39L
1,820 SR
Queue Stats
128W - 112L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
7,068
707
2,634
8,394
6,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 0 / 4
8,363
836
7,372
4,606
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
hecko5
Medusa
13
3 / 1 / 6
8,018
802
5,113
4,833
1,754
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,348
635
3,262
4,844
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
RsDeliuk
Ah Muzen Cab
12
1 / 2 / 2
7,029
703
4,939
5,411
1,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 4 / 1
6,717
672
6,242
8,242
5,830
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
3
3
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
0
3
2
0.33
L
Ah Muzen Cab
RsDeliuk
Ah Muzen Cab
1
2
2
1
L
2
4
1
0.63
W
4
0
4
6
W
Medusa
hecko5
Medusa
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,119
Damage
14,443
17,833
Taken
18,497
9,634
Mitigated
8,498
3,372
Healing
708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,634
790
440
922
8,394
6,115
250
1,988
6,406
0
6,300
L
3,262
400
0
65
4,844
1,004
0
1,733
2,743
14,934
0
L
Ah Muzen Cab
RsDeliuk
Ah Muzen Cab
4,939
569
0
450
5,411
1,664
0
2,914
2,319
0
33,423
L
6,242
668
0
193
8,242
5,830
0
2,111
5,793
119
19,187
W
7,372
573
0
1,667
4,606
1,765
400
1,019
3,587
32,793
0
W
Medusa
hecko5
Medusa
5,113
2,142
0
343
4,833
1,754
883
390
4,443
0
31,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,449
Gold Earned
20,094
155
Minions Killed
123
0
Camps Cleared
0
589,797
Distance Traveled
534,574
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,068
707
12
1
0
189,183
0
L
Scylla
6,348
635
38
4
0
172,318
3
L
Ah Muzen Cab
7,029
703
67
7
0
193,568
0
L
Mulan
6,717
672
18
2
0
168,688
0
W
Vulcan
8,363
836
82
8
0
196,844
0
W
Medusa
8,018
802
61
6
0
203,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role