Player Matchup

Pele
Pele
 
Pele
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Aarrgon
Cu Chulainn
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 75L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
KingWolfrider
Danzaburou
Level 24
God Stats
0W - 1L
1,688 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
kyle rocks 141
Sobek
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,456 Elo+
Party 1
Vulcan
Vulcan
rohannnn007
Vulcan
Level 105
God Stats
0W - 1L
1,716 SR
Queue Stats
4W - 4L
1,441 Elo+
Party 1
Team Averages
Level 63
1,581 SR
1,482 Elo+

VS

Team Averages
Level 52
1,557 SR
1,438 Elo+
Hachiman
Hachiman
DaniXXI
Hachiman
Level 49
God Stats
9W - 7L
1,598 SR
Queue Stats
131W - 162L
1,355 Elo+
Solo
Cerberus
Cerberus
GucciHammer
Cerberus
Level 48
God Stats
8W - 13L
1,561 SR
Queue Stats
121W - 124L
1,462 Elo+
Party 3
Mulan
Mulan
hotpotenthusiast
Mulan
Level 68
God Stats
41W - 29L
1,543 SR
Queue Stats
349W - 322L
1,512 Elo+
Solo
Anubis
Anubis
juicesquire
Anubis
Level 48
God Stats
8W - 4L
1,615 SR
Queue Stats
141W - 166L
1,417 Elo+
Solo
Cliodhna
Cliodhna
zham11
Cliodhna
Level 49
God Stats
4W - 7L
1,470 SR
Queue Stats
125W - 134L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
1 / 1 / 0
5,271
527
1,383
7,571
2,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
Aarrgon
Cu Chulainn
9
0 / 5 / 0
5,041
504
5,481
10,310
7,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Danzaburou
KingWolfrider
Danzaburou
9
1 / 4 / 0
4,924
492
4,243
5,619
1,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 1
4,684
468
1,870
7,014
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
11
0 / 5 / 1
5,797
580
3,909
6,454
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DaniXXI
Hachiman
10
4 / 0 / 1
5,883
588
4,187
4,042
1,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
GucciHammer
Cerberus
10
0 / 1 / 5
5,828
583
3,641
7,848
4,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
5 / 0 / 0
7,192
719
8,108
9,806
7,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
12
5 / 1 / 1
6,990
699
4,946
5,209
2,044
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cliodhna
zham11
Cliodhna
12
3 / 0 / 3
6,262
626
4,567
6,545
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
17
17
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
1
0
1
L
Cu Chulainn
Aarrgon
Cu Chulainn
0
5
0
0
W
Hachiman
DaniXXI
Hachiman
4
0
1
4.5
W
Cerberus
GucciHammer
Cerberus
0
1
5
2.5
L
Danzaburou
KingWolfrider
Danzaburou
1
4
0
0.25
W
5
0
0
5
W
Anubis
5
1
1
5.5
L
0
2
1
0.25
L
Vulcan
0
5
1
0.1
W
Cliodhna
zham11
Cliodhna
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,886
Damage
25,449
36,968
Taken
33,450
17,584
Mitigated
18,034
7,530
Healing
11,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,383
518
0
1,664
7,571
2,106
0
1,868
5,703
0
23,430
L
Cu Chulainn
Aarrgon
Cu Chulainn
5,481
850
0
1,601
10,310
7,785
0
0
10,310
0
30,712
W
Hachiman
DaniXXI
Hachiman
4,187
2,414
0
1,433
4,042
1,311
332
907
3,135
0
31,638
W
Cerberus
GucciHammer
Cerberus
3,641
290
0
2,698
7,848
4,637
0
863
6,985
23,700
0
L
Danzaburou
KingWolfrider
Danzaburou
4,243
2,242
0
918
5,619
1,407
0
2,182
3,437
0
28,211
W
8,108
740
0
2,681
9,806
7,621
0
0
9,157
0
46,973
W
Anubis
4,946
64
0
2,310
5,209
2,044
0
2,974
2,016
39,661
1,460
L
1,870
423
0
2,425
7,014
5,016
0
1,459
5,555
10,230
1,410
L
Vulcan
3,909
129
0
922
6,454
1,270
0
3,078
3,376
33,975
1,722
W
Cliodhna
zham11
Cliodhna
4,567
592
0
1,887
6,545
2,421
0
654
5,825
0
51,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,717
Gold Earned
32,155
238
Minions Killed
354
0
Camps Cleared
0
983,064
Distance Traveled
1,104,867
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,271
527
49
5
0
243,899
0
L
Cu Chulainn
5,041
504
50
5
0
192,118
0
W
Hachiman
5,883
588
60
6
0
191,358
0
W
Cerberus
5,828
583
45
5
0
212,396
0
L
Danzaburou
4,924
492
35
4
0
165,278
0
W
Mulan
7,192
719
86
9
0
215,940
0
W
Anubis
6,990
699
86
9
0
215,155
6
L
Sobek
4,684
468
30
3
0
177,852
2
L
Vulcan
5,797
580
74
7
0
203,917
0
W
Cliodhna
6,262
626
77
8
0
270,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role