Player Matchup

Ne Zha
Ne Zha
Dasty
Ne Zha
Level 176
God Stats
4W - 1L
1,568 SR
Queue Stats
166W - 151L
1,500 Elo+
Solo
Medusa
Medusa
Knithersak
Medusa
Level 168
God Stats
2W - 5L
1,138 SR
Queue Stats
113W - 115L
1,467 Elo+
Solo
Surtr
Surtr
Kronbloms
Surtr
Level 148
God Stats
3W - 3L
1,288 SR
Queue Stats
97W - 107L
1,373 Elo+
Solo
Janus
Janus
Moskikito
Janus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,487 Elo+
Solo
Kumbhakarna
Kumbhakarna
PTyCCa
Kumbhakarna
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 185L
1,513 Elo+
Solo
Team Averages
Level 139
1,399 SR
1,468 Elo+

VS

Team Averages
Level 112
1,620 SR
1,510 Elo+
Zeus
Zeus
Awilios
Zeus
Level 108
God Stats
2W - 1L
1,868 SR
Queue Stats
115W - 127L
1,460 Elo+
Solo
Anubis
Anubis
Bebius
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,598 Elo+
Solo
Khepri
Khepri
TNT-JackESP
Khepri
Level 149
God Stats
0W - 1L
1,735 SR
Queue Stats
25W - 25L
1,423 Elo+
Solo
Tiamat
Tiamat
Vic_C_IX
Tiamat
Level 126
God Stats
8W - 7L
1,498 SR
Queue Stats
295W - 310L
1,533 Elo+
Solo
Anhur
Anhur
applotnik
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dasty
Ne Zha
20
15 / 3 / 10
12,821
916
27,036
14,143
6,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Knithersak
Medusa
17
2 / 2 / 13
10,674
762
7,277
10,796
4,018
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Surtr
Kronbloms
Surtr
17
3 / 5 / 16
10,420
744
7,362
20,683
15,023
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Janus
Moskikito
Janus
19
6 / 2 / 15
11,528
823
17,347
9,563
4,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
PTyCCa
Kumbhakarna
17
3 / 5 / 20
11,468
819
6,670
21,459
21,443
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Awilios
Zeus
14
1 / 5 / 8
8,363
597
10,606
10,065
3,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Bebius
Anubis
17
4 / 9 / 6
10,545
753
13,677
15,181
7,855
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
18
2 / 3 / 11
10,626
759
5,190
19,267
20,635
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Vic_C_IX
Tiamat
15
2 / 4 / 6
8,750
625
8,863
9,741
5,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
applotnik
Anhur
16
5 / 8 / 6
9,378
670
10,053
15,346
6,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
51
29
Kills
14
17
Deaths
29
74
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Zeus
Awilios
Zeus
1
5
8
1
L
Anubis
Bebius
Anubis
4
9
6
0.78
W
Ne Zha
Dasty
Ne Zha
15
3
10
6.67
W
Medusa
Knithersak
Medusa
2
2
13
4.25
W
Surtr
Kronbloms
Surtr
3
5
16
2.2
W
Janus
Moskikito
Janus
6
2
15
6.75
W
Kumbhakarna
PTyCCa
Kumbhakarna
3
5
20
2.6
L
Khepri
2
3
11
2.5
L
Tiamat
Vic_C_IX
Tiamat
2
4
6
1.25
L
Anhur
applotnik
Anhur
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,692
Damage
48,389
76,644
Taken
69,600
51,594
Mitigated
43,303
24,515
Healing
18,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Awilios
Zeus
10,606
1,306
925
909
10,065
3,573
0
3,204
6,861
15,908
0
L
Anubis
Bebius
Anubis
13,677
561
531
3,296
15,181
7,855
0
5,786
9,395
35,284
596
W
Ne Zha
Dasty
Ne Zha
27,036
4,869
1,283
4,944
14,143
6,817
2,707
6,425
7,718
0
52,713
W
Medusa
Knithersak
Medusa
7,277
2,025
916
2,191
10,796
4,018
1,341
7,242
3,554
0
23,849
W
Surtr
Kronbloms
Surtr
7,362
1,862
576
5,991
20,683
15,023
616
7,516
13,167
323
13,963
W
Janus
Moskikito
Janus
17,347
225
1,492
3,031
9,563
4,293
1,420
6,716
2,847
38,894
524
W
Kumbhakarna
PTyCCa
Kumbhakarna
6,670
404
1,115
2,976
21,459
21,443
138
9,765
11,694
11,736
0
L
Khepri
5,190
357
3,253
4,280
19,267
20,635
0
7,281
11,986
23,702
875
L
Tiamat
Vic_C_IX
Tiamat
8,863
467
760
1,814
9,741
5,233
0
3,410
6,331
19,298
193
L
Anhur
applotnik
Anhur
10,053
5,146
1,240
1,495
15,346
6,007
0
4,497
10,849
0
17,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,911
Gold Earned
47,662
159
Minions Killed
142
0
Camps Cleared
0
1,392,889
Distance Traveled
1,139,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,363
597
20
1
0
237,124
0
L
Anubis
10,545
753
70
5
0
198,340
0
W
Ne Zha
12,821
916
38
3
0
283,719
0
W
Medusa
10,674
762
38
3
0
311,982
0
W
Surtr
10,420
744
11
1
0
251,763
0
W
Janus
11,528
823
59
4
0
277,124
0
W
Kumbhakarna
11,468
819
13
1
0
268,301
0
L
Khepri
10,626
759
29
2
0
271,187
0
L
Tiamat
8,750
625
12
1
0
231,229
0
L
Anhur
9,378
670
11
1
0
201,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role