Player Matchup

Cu Chulainn
Cu Chulainn
Idioms_XP
Cu Chulainn
Level 119
God Stats
3W - 4L
1,417 SR
Queue Stats
87W - 75L
1,490 Elo+
Party 1
Susano
Susano
freakendiego_805
Susano
Level 82
God Stats
0W - 2L
1,270 SR
Queue Stats
68W - 40L
1,570 Elo+
Party 1
Izanami
Izanami
lilbrownbean57
Izanami
Level 129
God Stats
2W - 1L
1,584 SR
Queue Stats
118W - 112L
1,504 Elo+
Party 1
Team Averages
Level 110
1,424 SR
1,521 Elo+

VS

Team Averages
Level 105
1,543 SR
1,520 Elo+
Bastet
Bastet
ApexlegendMP
Bastet
Level 142
God Stats
263W - 237L
1,557 SR
Queue Stats
383W - 380L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
Boopah2790
Gilgamesh
Level 32
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 34L
1,655 Elo+
Party 2
Nu Wa
Nu Wa
coolvill
Nu Wa
Level 140
God Stats
3W - 2L
1,572 SR
Queue Stats
8W - 15L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Idioms_XP
Cu Chulainn
16
7 / 6 / 2
11,163
859
12,605
21,227
16,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

11
0 / 10 / 3
8,379
645
4,097
12,040
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 6 / 5
9,528
733
9,506
14,690
4,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
19 / 1 / 2
12,687
976
22,279
15,149
6,235
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
Boopah2790
Gilgamesh
13
1 / 3 / 11
9,456
727
6,806
12,659
14,031
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
coolvill
Nu Wa
15
2 / 5 / 11
10,260
789
10,801
8,847
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
9
Kills
22
22
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bastet
19
1
2
20
W
Gilgamesh
Boopah2790
Gilgamesh
1
3
11
2.17
L
Cu Chulainn
Idioms_XP
Cu Chulainn
7
6
2
1.33
W
Nu Wa
coolvill
Nu Wa
2
5
11
1.5
L
0
10
3
0.15
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,208
Damage
39,886
47,957
Taken
36,655
23,792
Mitigated
22,795
8,278
Healing
9,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
22,279
5,649
0
5,895
15,149
6,235
0
353
14,796
0
50,572
W
Gilgamesh
Boopah2790
Gilgamesh
6,806
1,524
0
1,506
12,659
14,031
522
51
12,608
0
22,746
L
Cu Chulainn
Idioms_XP
Cu Chulainn
12,605
1,548
0
4,518
21,227
16,436
0
4,931
15,892
0
53,885
W
Nu Wa
coolvill
Nu Wa
10,801
4,299
146
2,441
8,847
2,529
1,598
0
8,847
38,155
891
L
4,097
949
0
788
12,040
3,055
0
3,693
8,090
0
32,147
L
9,506
6,401
0
2,972
14,690
4,301
96
2,089
12,369
0
41,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,070
Gold Earned
32,403
227
Minions Killed
151
0
Camps Cleared
0
647,253
Distance Traveled
677,949
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,687
976
60
5
0
295,595
2
W
Gilgamesh
9,456
727
40
3
0
186,941
0
L
Cu Chulainn
11,163
859
98
8
0
226,639
0
W
Nu Wa
10,260
789
51
4
0
195,413
0
L
Susano
8,379
645
47
4
0
213,318
0
L
Izanami
9,528
733
82
6
0
207,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role