Player Matchup

Artemis
Artemis
 
Artemis
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MadamaKhepri21
Ymir
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 72L
1,577 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Marethyue
Cu Chulainn
Level 149
God Stats
16W - 6L
1,684 SR
Queue Stats
107W - 92L
1,541 Elo+
Party 1
Ishtar
Ishtar
Natasi Medici
Ishtar
Level 159
God Stats
30W - 26L
1,601 SR
Queue Stats
188W - 178L
1,581 Elo+
Party 2
Janus
Janus
OptimisticWeasel
Janus
Level 148
God Stats
4W - 1L
1,888 SR
Queue Stats
56W - 44L
1,568 Elo+
Party 1
Team Averages
Level 149
1,635 SR
1,553 Elo+

VS

Team Averages
Level 91
1,603 SR
1,514 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BilboTBaggens
Gilgamesh
Level 121
God Stats
7W - 4L
1,619 SR
Queue Stats
126W - 98L
1,574 Elo+
Party 3
Scylla
Scylla
TangaIbuki
Scylla
Level 41
God Stats
42W - 38L
1,585 SR
Queue Stats
88W - 74L
1,549 Elo+
Party 3
Medusa
Medusa
rgz3000
Medusa
Level 36
God Stats
27W - 31L
1,369 SR
Queue Stats
51W - 68L
1,409 Elo+
Solo
Bastet
Bastet
xxMikeMan
Bastet
Level 99
God Stats
2W - 2L
1,940 SR
Queue Stats
199W - 170L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
5 / 0 / 3
4,435
887
2,887
4,740
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 0 / 4
3,718
744
707
3,275
1,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
Marethyue
Cu Chulainn
6
1 / 2 / 0
3,610
722
2,275
5,796
2,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
0 / 0 / 2
3,624
725
1,894
2,766
677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
2 / 0 / 4
4,288
858
2,038
1,222
289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
2
0 / 1 / 0
2,729
546
135
1,168
278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
BilboTBaggens
Gilgamesh
8
2 / 0 / 0
4,504
901
3,955
5,815
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Scylla
TangaIbuki
Scylla
6
0 / 4 / 0
3,519
704
1,155
3,906
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
rgz3000
Medusa
7
0 / 1 / 0
3,541
708
2,008
2,462
546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
xxMikeMan
Bastet
5
0 / 2 / 0
3,093
619
2,568
4,315
1,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
8
Kills
2
2
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
3
6.5
L
Hun Batz
 
Hun Batz
0
1
0
0
L
Gilgamesh
BilboTBaggens
Gilgamesh
2
0
0
2
W
0
0
4
2
W
Cu Chulainn
Marethyue
Cu Chulainn
1
2
0
0.5
W
0
0
2
1
W
2
0
4
4
L
Scylla
TangaIbuki
Scylla
0
4
0
0
L
Medusa
rgz3000
Medusa
0
1
0
0
L
Bastet
xxMikeMan
Bastet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,801
Damage
9,821
17,799
Taken
17,666
6,809
Mitigated
5,292
7,655
Healing
3,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,887
1,025
0
2,548
4,740
1,223
0
869
3,819
0
15,573
L
Hun Batz
 
Hun Batz
135
43
0
0
1,168
278
0
71
1,097
0
3,333
L
Gilgamesh
BilboTBaggens
Gilgamesh
3,955
1,439
0
1,678
5,815
1,846
0
49
5,766
0
27,841
W
707
237
0
1,392
3,275
1,793
0
68
3,185
9,298
0
W
Cu Chulainn
Marethyue
Cu Chulainn
2,275
372
0
1,905
5,796
2,827
0
0
5,796
0
19,921
W
1,894
1,309
0
1,138
2,766
677
0
0
2,766
0
23,012
W
2,038
220
0
672
1,222
289
0
118
1,078
19,158
250
L
Scylla
TangaIbuki
Scylla
1,155
48
0
630
3,906
925
0
578
3,246
15,699
0
L
Medusa
rgz3000
Medusa
2,008
735
0
620
2,462
546
0
264
2,198
0
18,311
L
Bastet
xxMikeMan
Bastet
2,568
427
49
1,019
4,315
1,697
0
1,552
2,677
0
11,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,675
Gold Earned
17,386
180
Minions Killed
150
0
Camps Cleared
0
603,234
Distance Traveled
497,272
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,435
887
37
7
0
124,070
0
L
Hun Batz
2,729
546
7
1
0
38,006
0
L
Gilgamesh
4,504
901
56
11
0
107,260
0
W
Ymir
3,718
744
14
3
0
114,396
0
W
Cu Chulainn
3,610
722
35
7
0
118,793
0
W
Ishtar
3,624
725
56
11
0
119,595
0
W
Janus
4,288
858
38
8
0
126,380
0
L
Scylla
3,519
704
36
7
0
99,969
0
L
Medusa
3,541
708
30
6
0
122,793
2
L
Bastet
3,093
619
21
4
0
129,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role