Player Matchup

Morgan Le Fay
Morgan Le Fay
ACE54728
Morgan Le Fay
Level 54
God Stats
6W - 6L
1,444 SR
Queue Stats
11W - 16L
1,338 Elo+
Solo
Kukulkan
Kukulkan
GoSkins1964
Kukulkan
Level 34
God Stats
7W - 9L
1,373 SR
Queue Stats
20W - 45L
1,383 Elo+
Solo
Jing Wei
Jing Wei
Wolfbane-XIII
Jing Wei
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,337 Elo+
Party 2
Set
Set
lilskinnybuck
Set
Level 75
God Stats
1W - 3L
1,300 SR
Queue Stats
35W - 38L
1,350 Elo+
Party 2
Gilgamesh
Gilgamesh
llxllSwavollxll
Gilgamesh
Level 49
God Stats
0W - 2L
1,124 SR
Queue Stats
21W - 25L
1,337 Elo+
Party 2
Team Averages
Level 59
1,348 SR
1,349 Elo+

VS

Team Averages
Level 60
1,460 SR
1,416 Elo+
Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Freeballinpanda
Mulan
Level 100
God Stats
8W - 8L
1,433 SR
Queue Stats
381W - 410L
1,443 Elo+
Solo
Nu Wa
Nu Wa
King_Eloc34-132
Nu Wa
Level 39
God Stats
93W - 87L
1,424 SR
Queue Stats
115W - 146L
1,324 Elo+
Solo
Danzaburou
Danzaburou
VoidRaven07
Danzaburou
Level 65
God Stats
15W - 6L
1,676 SR
Queue Stats
130W - 123L
1,414 Elo+
Party 1
Scylla
Scylla
WhaleKing927
Scylla
Level 27
God Stats
11W - 8L
1,269 SR
Queue Stats
134W - 154L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ACE54728
Morgan Le Fay
15
1 / 5 / 1
9,263
1,029
10,487
10,945
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
GoSkins1964
Kukulkan
13
0 / 4 / 0
7,891
877
860
4,527
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Wolfbane-XIII
Jing Wei
15
3 / 4 / 1
10,094
1,122
7,420
9,500
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 7 / 4
9,031
1,003
8,557
14,225
6,324
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
llxllSwavollxll
Gilgamesh
14
1 / 7 / 4
9,008
1,001
12,748
18,736
15,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

161

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
5 / 0 / 15
10,196
1,133
7,625
7,754
4,212
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
12 / 1 / 8
10,830
1,203
14,930
13,233
9,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
5 / 2 / 15
10,791
1,199
13,402
4,260
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Danzaburou
VoidRaven07
Danzaburou
16
4 / 2 / 15
10,083
1,120
9,205
9,763
3,921
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
16
1 / 0 / 20
9,862
1,096
7,360
8,314
2,527
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
100
5
Kills
27
27
Deaths
5
10
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
15
12.5
L
Morgan Le Fay
ACE54728
Morgan Le Fay
1
5
1
0.3
W
12
1
8
16
L
Kukulkan
GoSkins1964
Kukulkan
0
4
0
0
W
5
2
15
6.25
W
Danzaburou
VoidRaven07
Danzaburou
4
2
15
5.75
W
Scylla
1
0
20
11
L
Jing Wei
Wolfbane-XIII
Jing Wei
3
4
1
0.88
L
0
7
4
0.29
L
Gilgamesh
llxllSwavollxll
Gilgamesh
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,072
Damage
52,522
57,933
Taken
43,324
28,637
Mitigated
21,814
4,797
Healing
13,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,625
872
3,684
4,250
7,754
4,212
0
1,810
5,662
17,974
1,294
L
Morgan Le Fay
ACE54728
Morgan Le Fay
10,487
1,305
0
238
10,945
3,710
0
3,516
7,116
38,963
825
W
14,930
3,370
0
2,604
13,233
9,642
0
4,027
8,562
0
18,515
L
Kukulkan
GoSkins1964
Kukulkan
860
404
0
7
4,527
999
0
1,465
2,696
5,392
0
W
13,402
4,027
0
10
4,260
1,512
0
561
3,506
30,851
487
W
Danzaburou
VoidRaven07
Danzaburou
9,205
3,883
0
1,967
9,763
3,921
0
2,088
7,399
0
17,306
W
Scylla
7,360
1,321
0
557
8,314
2,527
0
1,630
6,190
22,064
355
L
Jing Wei
Wolfbane-XIII
Jing Wei
7,420
5,749
48
2,001
9,500
2,362
0
4,878
4,296
0
33,876
L
8,557
4,125
40
1,165
14,225
6,324
0
7,327
6,500
0
24,390
L
Gilgamesh
llxllSwavollxll
Gilgamesh
12,748
2,005
122
1,176
18,736
15,242
0
9,606
8,403
0
20,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,287
Gold Earned
51,762
165
Minions Killed
158
8
Camps Cleared
2
743,291
Distance Traveled
802,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,196
1,133
34
4
1
184,730
0
L
Morgan Le Fay
9,263
1,029
85
9
0
160,012
0
W
Mulan
10,830
1,203
15
2
0
157,344
0
L
Kukulkan
7,891
877
7
1
0
49,631
0
W
Nu Wa
10,791
1,199
47
5
1
144,746
0
W
Danzaburou
10,083
1,120
19
2
0
149,549
0
W
Scylla
9,862
1,096
43
5
0
166,314
0
L
Jing Wei
10,094
1,122
47
5
0
165,762
0
L
Set
9,031
1,003
17
2
8
180,379
0
L
Gilgamesh
9,008
1,001
9
1
0
187,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role