Player Matchup

Charon
Charon
Ian0196
Charon
Level 193
God Stats
4W - 3L
1,633 SR
Queue Stats
305W - 303L
1,549 Elo+
Solo
Hercules
Hercules
MeekoBombay
Hercules
Level 172
God Stats
2W - 2L
1,307 SR
Queue Stats
269W - 237L
1,539 Elo+
Solo
Nemesis
Nemesis
ThePork1
Nemesis
Level 60
God Stats
13W - 17L
1,458 SR
Queue Stats
158W - 148L
1,543 Elo+
Party 2
Raijin
Raijin
ToastyOWL
Raijin
Level 124
God Stats
11W - 13L
1,647 SR
Queue Stats
248W - 215L
1,598 Elo+
Solo
Izanami
Izanami
iits all luck
Izanami
Level 85
God Stats
3W - 3L
1,713 SR
Queue Stats
141W - 122L
1,518 Elo+
Party 2
Team Averages
Level 127
1,552 SR
1,550 Elo+

VS

Team Averages
Level 140
1,549 SR
1,541 Elo+
Maui
Maui
Imagine Abyss
Maui
Level 156
God Stats
1W - 3L
1,528 SR
Queue Stats
156W - 176L
1,536 Elo+
Party 1
Bellona
Bellona
KemestN7
Bellona
Level 129
God Stats
64W - 34L
1,742 SR
Queue Stats
388W - 348L
1,565 Elo+
Solo
Sol
Sol
Marinedion1
Sol
Level 142
God Stats
2W - 4L
1,412 SR
Queue Stats
279W - 262L
1,533 Elo+
Party 1
Thanatos
Thanatos
TheIconicNinja
Thanatos
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,544 Elo+
Solo
Nu Wa
Nu Wa
cerslays
Nu Wa
Level 159
God Stats
28W - 28L
1,561 SR
Queue Stats
260W - 257L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Ian0196
Charon
6
0 / 0 / 1
3,761
752
938
2,827
1,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
MeekoBombay
Hercules
7
1 / 0 / 0
3,998
800
2,720
4,018
1,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Nemesis
ThePork1
Nemesis
6
2 / 0 / 1
3,914
783
1,104
2,879
783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
ToastyOWL
Raijin
8
0 / 0 / 1
4,092
818
1,249
1,896
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
6
2 / 0 / 0
3,753
751
1,754
1,751
470
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,413
683
940
3,283
1,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
KemestN7
Bellona
6
0 / 1 / 0
3,452
690
1,359
4,058
2,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 0
3,147
629
1,923
2,074
368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
4
0 / 2 / 0
3,009
602
272
2,956
835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
cerslays
Nu Wa
7
0 / 0 / 0
3,611
722
1,057
1,072
158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charon
Ian0196
Charon
0
0
1
0.5
L
0
1
0
0
L
Bellona
KemestN7
Bellona
0
1
0
0
L
0
1
0
0
W
Hercules
MeekoBombay
Hercules
1
0
0
1
L
Thanatos
0
2
0
0
W
Nemesis
ThePork1
Nemesis
2
0
1
2.5
W
Raijin
ToastyOWL
Raijin
0
0
1
0.5
L
Nu Wa
cerslays
Nu Wa
0
0
0
0
W
Izanami
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,765
Damage
5,551
13,371
Taken
13,443
4,419
Mitigated
5,262
5,673
Healing
5,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Ian0196
Charon
938
364
0
902
2,827
1,103
0
1,561
1,266
9,480
1,716
L
940
372
0
1,216
3,283
1,517
0
535
2,748
7,288
0
L
Bellona
KemestN7
Bellona
1,359
369
0
1,537
4,058
2,384
0
0
3,768
0
14,452
L
1,923
1,157
0
982
2,074
368
0
372
1,702
14,092
3,850
W
Hercules
MeekoBombay
Hercules
2,720
811
0
2,790
4,018
1,609
0
0
3,736
0
21,349
L
Thanatos
272
0
0
1,154
2,956
835
0
737
2,181
0
9,300
W
Nemesis
ThePork1
Nemesis
1,104
391
0
820
2,879
783
0
379
2,500
0
17,946
W
Raijin
ToastyOWL
Raijin
1,249
129
0
500
1,896
454
0
670
1,226
28,446
0
L
Nu Wa
cerslays
Nu Wa
1,057
341
0
375
1,072
158
0
512
560
18,178
360
W
Izanami
1,754
1,131
0
661
1,751
470
0
982
769
0
18,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,518
Gold Earned
16,632
201
Minions Killed
136
0
Camps Cleared
0
576,141
Distance Traveled
516,393
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,761
752
15
3
0
123,220
7
L
Maui
3,413
683
16
3
0
105,097
0
L
Bellona
3,452
690
29
6
0
116,700
0
L
Sol
3,147
629
28
6
0
98,704
0
W
Hercules
3,998
800
42
8
0
116,278
0
L
Thanatos
3,009
602
29
6
0
83,795
0
W
Nemesis
3,914
783
35
7
0
130,449
0
W
Raijin
4,092
818
63
13
0
110,228
0
L
Nu Wa
3,611
722
34
7
0
112,097
1
W
Izanami
3,753
751
46
9
0
95,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role