Player Matchup

Chernobog
Chernobog
D3M0N1C 0N3
Chernobog
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 57L
1,420 Elo+
Party 1
Xing Tian
Xing Tian
Fruitlut
Xing Tian
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,632 Elo+
Solo
Neith
Neith
Kattalyst70
Neith
Level 59
God Stats
13W - 15L
1,464 SR
Queue Stats
576W - 610L
1,437 Elo+
Solo
Bellona
Bellona
KingCutlip
Bellona
Level 27
God Stats
1W - 1L
1,232 SR
Queue Stats
7W - 16L
1,265 Elo+
Party 1
Bacchus
Bacchus
joacolux25
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 46L
1,391 Elo+
Solo
Team Averages
Level 64
1,439 SR
1,429 Elo+

VS

Team Averages
Level 82
1,444 SR
1,453 Elo+
Ishtar
Ishtar
 
Ishtar
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Cuboil
Nu Wa
Level 65
God Stats
1W - 1L
1,715 SR
Queue Stats
50W - 33L
1,432 Elo+
Solo
Vamana
Vamana
ELVIOLAIGUANAS-l
Vamana
Level 124
God Stats
0W - 1L
1,264 SR
Queue Stats
42W - 41L
1,458 Elo+
Party 2
Sobek
Sobek
YeshuaRex
Sobek
Level 99
God Stats
0W - 2L
1,239 SR
Queue Stats
127W - 149L
1,468 Elo+
Solo
Tyr
Tyr
seatoitle
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 63L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
D3M0N1C 0N3
Chernobog
14
8 / 2 / 10
8,241
1,177
9,198
6,832
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Fruitlut
Xing Tian
12
2 / 0 / 9
6,347
907
2,935
5,898
5,030
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 0 / 12
7,802
1,115
11,455
6,690
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
KingCutlip
Bellona
11
0 / 2 / 11
6,171
882
4,548
7,143
6,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Bacchus
joacolux25
Bacchus
12
2 / 2 / 11
6,954
993
5,252
7,682
10,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 4 / 4
6,251
893
6,704
5,686
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Cuboil
Nu Wa
12
1 / 3 / 3
6,244
892
8,456
5,543
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
2 / 4 / 3
6,949
993
6,096
8,977
10,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
YeshuaRex
Sobek
9
0 / 4 / 2
5,646
807
2,562
8,241
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 3 / 1
6,021
860
2,588
8,704
7,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
18
Kills
6
6
Deaths
18
53
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
4
4
0.75
L
Nu Wa
Cuboil
Nu Wa
1
3
3
0.83
W
Chernobog
D3M0N1C 0N3
Chernobog
8
2
10
6.5
L
2
4
3
0.88
W
Xing Tian
Fruitlut
Xing Tian
2
0
9
6.5
W
6
0
12
12
W
Bellona
KingCutlip
Bellona
0
2
11
2.75
L
Sobek
YeshuaRex
Sobek
0
4
2
0.25
W
Bacchus
joacolux25
Bacchus
2
2
11
3.75
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,388
Damage
26,406
34,245
Taken
37,151
27,828
Mitigated
27,020
10,852
Healing
7,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,704
3,821
0
200
5,686
2,031
0
973
4,672
0
12,938
L
Nu Wa
Cuboil
Nu Wa
8,456
2,531
75
1,522
5,543
1,724
0
1,010
4,450
16,365
0
W
Chernobog
D3M0N1C 0N3
Chernobog
9,198
5,176
413
2,102
6,832
2,961
649
1,822
5,010
0
27,108
L
6,096
3,040
303
1,642
8,977
10,464
0
1,953
6,821
0
15,660
W
Xing Tian
Fruitlut
Xing Tian
2,935
272
304
584
5,898
5,030
0
2,527
3,371
4,704
0
W
11,455
3,365
1,208
2,558
6,690
3,105
545
1,520
5,170
0
27,560
W
Bellona
KingCutlip
Bellona
4,548
1,686
238
2,168
7,143
6,533
27
2,790
4,353
0
8,010
L
Sobek
YeshuaRex
Sobek
2,562
148
909
2,250
8,241
5,572
0
1,348
6,728
4,952
0
W
Bacchus
joacolux25
Bacchus
5,252
285
170
1,107
7,682
10,199
198
2,359
5,323
12,205
663
L
2,588
994
0
672
8,704
7,229
0
2,694
5,927
0
4,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,515
Gold Earned
31,111
99
Minions Killed
58
0
Camps Cleared
0
712,420
Distance Traveled
643,881
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,251
893
19
3
0
127,396
0
L
Nu Wa
6,244
892
16
2
0
116,766
0
W
Chernobog
8,241
1,177
48
7
0
145,441
0
L
Vamana
6,949
993
15
2
0
140,405
0
W
Xing Tian
6,347
907
4
1
0
135,581
0
W
Neith
7,802
1,115
31
4
0
128,252
0
W
Bellona
6,171
882
9
1
0
154,543
0
L
Sobek
5,646
807
4
1
0
122,598
0
W
Bacchus
6,954
993
7
1
0
148,603
0
L
Tyr
6,021
860
4
1
0
136,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role