Player Matchup

King Arthur
King Arthur
AGreatPun
King Arthur
Level 156
God Stats
4W - 7L
1,217 SR
Queue Stats
87W - 67L
1,623 Elo+
Solo
Fafnir
Fafnir
Ian1098rifle
Fafnir
Level 128
God Stats
7W - 4L
1,517 SR
Queue Stats
266W - 254L
1,525 Elo+
Party 1
Charybdis
Charybdis
Imdeadweightx
Charybdis
Level 148
God Stats
11W - 8L
1,710 SR
Queue Stats
200W - 184L
1,575 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lord Poolie
Morgan Le Fay
Level 155
God Stats
6W - 3L
1,681 SR
Queue Stats
233W - 196L
1,574 Elo+
Party 1
Thor
Thor
debsssril
Thor
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
74W - 71L
1,519 Elo+
Party 1
Team Averages
Level 142
1,525 SR
1,563 Elo+

VS

Team Averages
Level 146
1,458 SR
1,564 Elo+
Ravana
Ravana
Corrin 0f Valla
Ravana
Level 155
God Stats
3W - 2L
1,638 SR
Queue Stats
180W - 175L
1,564 Elo+
Party 2
Thanatos
Thanatos
LegendDusty
Thanatos
Level 125
God Stats
1W - 4L
1,481 SR
Queue Stats
354W - 348L
1,558 Elo+
Solo
Zeus
Zeus
Moonadoo
Zeus
Level 129
God Stats
11W - 14L
1,549 SR
Queue Stats
256W - 226L
1,610 Elo+
Solo
Cernunnos
Cernunnos
TheB1ackSeer
Cernunnos
Level 126
God Stats
0W - 2L
1,335 SR
Queue Stats
135W - 139L
1,542 Elo+
Party 2
Kuzenbo
Kuzenbo
WARxREAPER
Kuzenbo
Level 196
God Stats
1W - 8L
1,285 SR
Queue Stats
326W - 308L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AGreatPun
King Arthur
12
5 / 0 / 0
7,419
742
7,359
7,622
6,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
10
1 / 0 / 5
5,409
541
2,374
4,773
4,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Imdeadweightx
Charybdis
12
3 / 1 / 3
6,820
682
5,604
6,188
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morgan Le Fay
Lord Poolie
Morgan Le Fay
10
2 / 1 / 2
5,745
575
5,923
5,451
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
11
5 / 2 / 3
6,151
615
2,863
6,962
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,995
500
1,926
7,654
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thanatos
LegendDusty
Thanatos
8
0 / 4 / 1
4,663
466
1,228
7,870
2,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
10
2 / 1 / 0
5,662
566
6,351
3,805
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
TheB1ackSeer
Cernunnos
9
2 / 4 / 0
5,360
536
3,252
8,203
2,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
WARxREAPER
Kuzenbo
7
0 / 3 / 1
4,654
465
2,273
9,337
7,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
16
Kills
4
4
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AGreatPun
King Arthur
5
0
0
5
L
0
4
0
0
W
Fafnir
1
0
5
3.5
W
Charybdis
Imdeadweightx
Charybdis
3
1
3
4.5
L
Thanatos
LegendDusty
Thanatos
0
4
1
0.13
W
Morgan Le Fay
Lord Poolie
Morgan Le Fay
2
1
2
3
L
Zeus
2
1
0
2
L
Cernunnos
TheB1ackSeer
Cernunnos
2
4
0
0.5
L
Kuzenbo
WARxREAPER
Kuzenbo
0
3
1
0.17
W
Thor
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,123
Damage
15,030
30,996
Taken
36,869
16,028
Mitigated
16,097
12,302
Healing
12,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AGreatPun
King Arthur
7,359
1,419
0
1,930
7,622
6,266
0
406
7,216
4,437
46,032
L
1,926
702
0
2,818
7,654
2,388
0
880
6,733
0
25,891
W
Fafnir
2,374
330
0
1,313
4,773
4,068
0
2,461
2,152
8,056
999
W
Charybdis
Imdeadweightx
Charybdis
5,604
3,015
0
3,549
6,188
1,956
333
258
5,888
0
56,727
L
Thanatos
LegendDusty
Thanatos
1,228
229
0
3,858
7,870
2,711
0
1,652
6,146
0
31,536
W
Morgan Le Fay
Lord Poolie
Morgan Le Fay
5,923
528
0
1,946
5,451
1,618
0
3,620
1,463
41,234
0
L
Zeus
6,351
304
0
1,293
3,805
1,017
0
1,959
1,794
35,512
1,521
L
Cernunnos
TheB1ackSeer
Cernunnos
3,252
948
0
2,279
8,203
2,148
0
612
7,419
0
26,920
L
Kuzenbo
WARxREAPER
Kuzenbo
2,273
882
0
1,898
9,337
7,833
0
3,505
5,687
10,821
0
W
Thor
2,863
641
0
3,564
6,962
2,120
0
1,360
5,470
0
35,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,544
Gold Earned
25,334
358
Minions Killed
236
0
Camps Cleared
0
986,016
Distance Traveled
985,639
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,419
742
93
9
0
190,572
0
L
Ravana
4,995
500
50
5
0
193,095
0
W
Fafnir
5,409
541
24
2
0
211,492
0
W
Charybdis
6,820
682
101
10
0
162,635
2
L
Thanatos
4,663
466
55
6
0
208,040
0
W
Morgan Le Fay
5,745
575
77
8
0
193,523
2
L
Zeus
5,662
566
69
7
0
187,532
0
L
Cernunnos
5,360
536
47
5
0
188,201
0
L
Kuzenbo
4,654
465
15
2
0
208,771
1
W
Thor
6,151
615
63
6
0
227,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role