Player Matchup

Maui
Maui
Josh64
Maui
Level 141
God Stats
8W - 5L
1,600 SR
Queue Stats
215W - 199L
1,565 Elo+
Solo
Horus
Horus
acousticlime
Horus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 301L
1,422 Elo+
Party 2
Persephone
Persephone
kesda
Persephone
Level 129
God Stats
7W - 6L
1,655 SR
Queue Stats
203W - 235L
1,421 Elo+
Party 2
Ravana
Ravana
perc1000g
Ravana
Level 22
God Stats
3W - 0L
1,832 SR
Queue Stats
44W - 26L
1,706 Elo+
Party 2
Danzaburou
Danzaburou
xXMFFADEXx
Danzaburou
Level 95
God Stats
17W - 15L
1,635 SR
Queue Stats
229W - 207L
1,541 Elo+
Solo
Team Averages
Level 102
1,644 SR
1,531 Elo+

VS

Team Averages
Level 82
1,599 SR
1,505 Elo+
Achilles
Achilles
EspectreGame
Achilles
Level 102
God Stats
2W - 14L
1,687 SR
Queue Stats
394W - 405L
1,516 Elo+
Party 1
Lancelot
Lancelot
ItsySpider
Lancelot
Level 68
God Stats
3W - 7L
1,373 SR
Queue Stats
385W - 433L
1,534 Elo+
Party 1
Kukulkan
Kukulkan
Reformedlul
Kukulkan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
ntfbuckshot
Cupid
Level 149
God Stats
3W - 1L
1,887 SR
Queue Stats
121W - 124L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
pontiffied
Kuzenbo
Level 47
God Stats
7W - 6L
1,548 SR
Queue Stats
353W - 417L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Josh64
Maui
14
3 / 4 / 2
8,513
655
7,954
10,862
7,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 5
6,799
523
3,392
9,717
6,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
kesda
Persephone
15
2 / 1 / 2
9,022
694
4,356
5,202
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
perc1000g
Ravana
15
8 / 2 / 3
8,789
676
11,094
8,679
5,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
xXMFFADEXx
Danzaburou
13
1 / 2 / 1
7,779
598
5,788
5,750
1,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EspectreGame
Achilles
13
5 / 4 / 0
8,377
644
8,999
14,779
13,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
ItsySpider
Lancelot
12
0 / 4 / 2
6,318
486
4,377
12,286
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
Reformedlul
Kukulkan
8
0 / 3 / 0
5,475
421
828
4,669
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 1 / 1
7,612
586
6,070
7,460
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
pontiffied
Kuzenbo
11
1 / 2 / 3
7,183
553
4,584
10,930
10,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
14
Kills
10
10
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
EspectreGame
Achilles
5
4
0
1.25
L
Lancelot
ItsySpider
Lancelot
0
4
2
0.25
W
Maui
Josh64
Maui
3
4
2
1
L
Kukulkan
Reformedlul
Kukulkan
0
3
0
0
W
0
1
5
2.5
W
Persephone
kesda
Persephone
2
1
2
3
L
4
1
1
4.5
W
Ravana
perc1000g
Ravana
8
2
3
4.75
L
Kuzenbo
pontiffied
Kuzenbo
1
2
3
1.25
W
Danzaburou
xXMFFADEXx
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,584
Damage
24,858
40,210
Taken
50,124
23,621
Mitigated
30,967
15,127
Healing
15,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
EspectreGame
Achilles
8,999
1,083
0
3,799
14,779
13,451
0
5,881
8,898
0
52,520
L
Lancelot
ItsySpider
Lancelot
4,377
793
0
5,102
12,286
3,823
0
1,675
10,557
0
44,983
W
Maui
Josh64
Maui
7,954
2,221
0
2,129
10,862
7,832
0
287
10,575
49,989
6,163
L
Kukulkan
Reformedlul
Kukulkan
828
201
0
566
4,669
1,058
0
2,496
2,045
22,397
0
W
3,392
1,465
1,137
3,345
9,717
6,794
0
1,747
7,970
0
16,048
W
Persephone
kesda
Persephone
4,356
327
0
1,701
5,202
1,911
526
823
4,377
63,244
744
L
6,070
2,913
58
3,619
7,460
2,286
0
886
6,528
0
62,772
W
Ravana
perc1000g
Ravana
11,094
3,856
0
4,730
8,679
5,129
0
1,539
7,140
0
68,227
L
Kuzenbo
pontiffied
Kuzenbo
4,584
1,821
0
2,712
10,930
10,349
438
629
10,301
22,658
0
W
Danzaburou
xXMFFADEXx
Danzaburou
5,788
3,364
0
2,085
5,750
1,955
0
1,226
4,524
0
59,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,902
Gold Earned
34,965
473
Minions Killed
374
0
Camps Cleared
0
1,389,534
Distance Traveled
1,222,613
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,377
644
104
8
0
239,944
2
L
Lancelot
6,318
486
77
6
0
328,162
0
W
Maui
8,513
655
98
8
0
228,619
2
L
Kukulkan
5,475
421
48
4
0
166,357
1
W
Horus
6,799
523
21
2
0
311,498
8
W
Persephone
9,022
694
124
10
0
287,109
1
L
Cupid
7,612
586
122
9
0
238,113
2
W
Ravana
8,789
676
106
8
0
317,862
0
L
Kuzenbo
7,183
553
23
2
0
250,037
0
W
Danzaburou
7,779
598
124
10
0
244,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role