Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Byblisa
Anubis
Level 105
God Stats
4W - 2L
1,678 SR
Queue Stats
35W - 31L
1,575 Elo+
Party 2
Da Ji
Da Ji
PoireauTime
Da Ji
Level 76
God Stats
3W - 2L
1,573 SR
Queue Stats
35W - 31L
1,575 Elo+
Party 2
Bacchus
Bacchus
Roondar2
Bacchus
Level 88
God Stats
19W - 13L
1,626 SR
Queue Stats
35W - 31L
1,575 Elo+
Party 2
Fenrir
Fenrir
T_Drage
Fenrir
Level 120
God Stats
14W - 17L
1,612 SR
Queue Stats
295W - 254L
1,568 Elo+
Solo
Team Averages
Level 103
1,598 SR
1,559 Elo+

VS

Team Averages
Level 129
1,579 SR
1,538 Elo+
Neith
Neith
CoenSamadhi
Neith
Level 103
God Stats
3W - 3L
1,731 SR
Queue Stats
138W - 140L
1,579 Elo+
Party 1
Yu Huang
Yu Huang
Gryphonsha
Yu Huang
Level 234
God Stats
12W - 14L
1,591 SR
Queue Stats
341W - 320L
1,589 Elo+
Party 1
Bake Kujira
Bake Kujira
GrövOst
Bake Kujira
Level 105
God Stats
1W - 1L
1,494 SR
Queue Stats
87W - 80L
1,489 Elo+
Solo
Nemesis
Nemesis
Stae
Nemesis
Level 101
God Stats
9W - 10L
1,464 SR
Queue Stats
127W - 119L
1,514 Elo+
Solo
Bellona
Bellona
xiki89
Bellona
Level 100
God Stats
10W - 9L
1,617 SR
Queue Stats
260W - 252L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 4 / 2
6,793
618
4,952
8,159
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
Byblisa
Anubis
12
2 / 0 / 2
6,729
612
3,978
4,620
1,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 3 / 3
6,173
561
3,750
7,786
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Roondar2
Bacchus
11
3 / 1 / 4
6,946
631
1,964
4,815
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
T_Drage
Fenrir
14
6 / 0 / 2
8,184
744
8,771
7,740
3,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
6,965
633
6,657
6,431
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yu Huang
Gryphonsha
Yu Huang
11
0 / 2 / 0
6,039
549
2,288
4,931
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
GrövOst
Bake Kujira
8
0 / 5 / 1
4,754
432
2,040
9,183
7,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Stae
Nemesis
11
3 / 3 / 0
5,963
542
4,804
8,605
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
xiki89
Bellona
9
2 / 3 / 2
5,967
542
3,437
8,573
6,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
15
Kills
8
8
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
4
2
0.5
W
Anubis
Byblisa
Anubis
2
0
2
3
L
3
2
3
2.25
L
Yu Huang
Gryphonsha
Yu Huang
0
2
0
0
L
Bake Kujira
GrövOst
Bake Kujira
0
5
1
0.1
W
3
3
3
1.5
W
Bacchus
Roondar2
Bacchus
3
1
4
5
L
Nemesis
Stae
Nemesis
3
3
0
1
W
Fenrir
T_Drage
Fenrir
6
0
2
7
L
Bellona
xiki89
Bellona
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,415
Damage
19,226
33,120
Taken
37,723
14,349
Mitigated
20,254
11,507
Healing
9,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,952
1,709
0
2,268
8,159
2,619
216
0
8,159
0
46,144
W
Anubis
Byblisa
Anubis
3,978
0
0
1,595
4,620
1,548
0
1,867
2,357
43,036
2,824
L
6,657
2,026
0
1,303
6,431
2,412
0
550
5,881
0
47,609
L
Yu Huang
Gryphonsha
Yu Huang
2,288
137
0
1,000
4,931
1,104
0
1,763
3,168
44,972
0
L
Bake Kujira
GrövOst
Bake Kujira
2,040
1,154
0
1,491
9,183
7,085
0
0
9,183
15,249
0
W
3,750
1,016
0
3,546
7,786
2,507
0
108
7,678
0
34,332
W
Bacchus
Roondar2
Bacchus
1,964
164
0
1,380
4,815
3,833
0
25
4,790
15,413
0
L
Nemesis
Stae
Nemesis
4,804
2,149
0
3,832
8,605
2,709
0
1,191
7,414
0
39,254
W
Fenrir
T_Drage
Fenrir
8,771
3,579
0
2,718
7,740
3,842
0
1,932
5,808
0
56,810
L
Bellona
xiki89
Bellona
3,437
437
0
1,834
8,573
6,944
0
2,183
6,390
0
20,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,825
Gold Earned
29,688
346
Minions Killed
335
0
Camps Cleared
0
1,140,649
Distance Traveled
1,141,006
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,793
618
79
7
0
216,159
0
W
Anubis
6,729
612
88
8
0
227,181
0
L
Neith
6,965
633
90
8
0
215,261
1
L
Yu Huang
6,039
549
110
10
0
215,945
3
L
Bake Kujira
4,754
432
31
3
0
220,635
0
W
Da Ji
6,173
561
63
6
0
251,951
0
W
Bacchus
6,946
631
29
3
0
244,461
0
L
Nemesis
5,963
542
68
6
0
266,448
0
W
Fenrir
8,184
744
87
8
0
200,897
1
L
Bellona
5,967
542
36
3
0
222,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role