Player Matchup

Cerberus
Cerberus
MinusMicrobe3
Cerberus
Level 156
God Stats
2W - 6L
1,360 SR
Queue Stats
355W - 355L
1,558 Elo+
Party 2
Anubis
Anubis
Suqmadiqk
Anubis
Level 165
God Stats
1W - 8L
1,032 SR
Queue Stats
840W - 816L
1,525 Elo+
Solo
Rama
Rama
Thund3rDrag0n9
Rama
Level 167
God Stats
0W - 4L
1,298 SR
Queue Stats
170W - 175L
1,504 Elo+
Solo
Kali
Kali
iDrXpy
Kali
Level 109
God Stats
2W - 3L
1,815 SR
Queue Stats
303W - 299L
1,566 Elo+
Party 2
Baron Samedi
Baron Samedi
jakedubs
Baron Samedi
Level 127
God Stats
12W - 11L
1,610 SR
Queue Stats
270W - 260L
1,512 Elo+
Party 2
Team Averages
Level 145
1,423 SR
1,533 Elo+

VS

Team Averages
Level 101
1,690 SR
1,598 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Clockwork4ngel
Horus
Level 123
God Stats
2W - 2L
1,870 SR
Queue Stats
53W - 36L
1,686 Elo+
Party 1
Serqet
Serqet
RcadeFPV
Serqet
Level 60
God Stats
18W - 11L
1,741 SR
Queue Stats
27W - 18L
1,640 Elo+
Party 1
Chronos
Chronos
TrueMercury
Chronos
Level 125
God Stats
3W - 5L
1,721 SR
Queue Stats
60W - 43L
1,669 Elo+
Party 1
Bake Kujira
Bake Kujira
where69
Bake Kujira
Level 128
God Stats
6W - 2L
1,620 SR
Queue Stats
316W - 292L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MinusMicrobe3
Cerberus
11
0 / 4 / 2
6,974
465
6,181
15,491
9,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Suqmadiqk
Anubis
15
5 / 3 / 1
8,802
587
11,105
10,252
4,786
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 6 / 2
7,045
470
5,713
11,706
3,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
iDrXpy
Kali
14
4 / 5 / 3
7,879
525
7,731
14,930
5,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
jakedubs
Baron Samedi
13
0 / 4 / 0
7,701
513
5,576
10,096
8,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
0 / 5 / 4
7,832
522
4,552
12,070
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 10
9,360
624
8,601
15,207
14,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
RcadeFPV
Serqet
15
3 / 4 / 3
8,648
577
4,927
14,127
5,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
TrueMercury
Chronos
16
8 / 0 / 4
9,451
630
15,153
8,696
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
where69
Bake Kujira
17
7 / 0 / 0
10,580
705
7,678
14,427
14,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
10
Kills
21
22
Deaths
10
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
5
4
0.4
W
3
1
10
8
L
Cerberus
MinusMicrobe3
Cerberus
0
4
2
0.25
W
Serqet
RcadeFPV
Serqet
3
4
3
1.13
L
Anubis
Suqmadiqk
Anubis
5
3
1
1.83
L
1
6
2
0.33
W
Chronos
TrueMercury
Chronos
8
0
4
10
L
Kali
iDrXpy
Kali
4
5
3
1.1
L
Baron Samedi
jakedubs
Baron Samedi
0
4
0
0
W
Bake Kujira
where69
Bake Kujira
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,306
Damage
40,911
62,475
Taken
64,527
31,683
Mitigated
41,014
19,489
Healing
22,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,552
354
221
2,500
12,070
3,584
172
8,109
3,955
46,666
0
W
8,601
3,404
962
5,212
15,207
14,510
57
2,998
12,169
0
30,862
L
Cerberus
MinusMicrobe3
Cerberus
6,181
390
0
4,872
15,491
9,703
0
5,957
8,283
30,145
1,550
W
Serqet
RcadeFPV
Serqet
4,927
1,912
0
5,795
14,127
5,398
0
1,329
12,798
0
63,170
L
Anubis
Suqmadiqk
Anubis
11,105
393
0
4,573
10,252
4,786
655
6,043
3,957
64,252
2,352
L
5,713
4,675
0
2,712
11,706
3,005
0
5,710
5,302
0
43,815
W
Chronos
TrueMercury
Chronos
15,153
3,741
0
1,975
8,696
3,508
2,330
1,923
6,737
72,555
1,168
L
Kali
iDrXpy
Kali
7,731
4,160
0
3,327
14,930
5,951
0
3,086
11,532
0
52,232
L
Baron Samedi
jakedubs
Baron Samedi
5,576
624
195
3,810
10,096
8,238
0
4,583
5,423
47,106
0
W
Bake Kujira
where69
Bake Kujira
7,678
2,802
0
5,538
14,427
14,014
309
7,109
6,566
77,836
2,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,401
Gold Earned
45,871
424
Minions Killed
529
0
Camps Cleared
0
1,449,686
Distance Traveled
1,626,477
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,832
522
85
6
0
280,679
0
W
Horus
9,360
624
42
3
0
334,462
0
L
Cerberus
6,974
465
42
3
0
322,398
0
W
Serqet
8,648
577
104
7
0
358,114
0
L
Anubis
8,802
587
122
8
0
267,774
2
L
Rama
7,045
470
74
5
0
277,218
0
W
Chronos
9,451
630
142
9
0
331,146
0
L
Kali
7,879
525
70
5
0
365,185
0
L
Baron Samedi
7,701
513
116
8
0
217,111
0
W
Bake Kujira
10,580
705
156
10
0
322,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role