Player Matchup

Ares
Ares
AcetoneDays
Ares
Level 124
God Stats
2W - 0L
1,921 SR
Queue Stats
94W - 104L
1,546 Elo+
Solo
Da Ji
Da Ji
CakeB4dger
Da Ji
Level 120
God Stats
2W - 1L
1,848 SR
Queue Stats
66W - 13L
1,760 Elo+
Party 2
Ne Zha
Ne Zha
SZTB
Ne Zha
Level 187
God Stats
16W - 6L
1,500 SR
Queue Stats
567W - 431L
1,619 Elo+
Solo
Chiron
Chiron
Shaman4e
Chiron
Level 128
God Stats
3W - 3L
1,466 SR
Queue Stats
476W - 463L
1,465 Elo+
Solo
Rama
Rama
iLoveCup1d
Rama
Level 135
God Stats
2W - 0L
1,774 SR
Queue Stats
93W - 26L
1,757 Elo+
Party 2
Team Averages
Level 139
1,702 SR
1,629 Elo+

VS

Team Averages
Level 142
1,589 SR
1,578 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BrouBrouLaFmf
Yu Huang
Level 109
God Stats
1W - 1L
1,733 SR
Queue Stats
15W - 9L
1,658 Elo+
Party 1
Sun Wukong
Sun Wukong
Flαv
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,571 Elo+
Party 1
Vamana
Vamana
Sђız
Vamana
Level 202
God Stats
1W - 2L
1,714 SR
Queue Stats
161W - 94L
1,661 Elo+
Party 1
Thoth
Thoth
jelsper
Thoth
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 12
8,625
863
4,867
16,299
21,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
17
11 / 2 / 12
10,250
1,025
11,418
8,657
5,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Ne Zha
SZTB
Ne Zha
15
6 / 3 / 16
9,328
933
18,257
10,961
5,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Shaman4e
Chiron
16
4 / 2 / 13
9,115
912
8,765
6,911
3,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 2 / 14
9,318
932
12,478
6,765
3,207
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
4 / 7 / 4
8,584
858
7,441
11,176
4,196
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
BrouBrouLaFmf
Yu Huang
15
3 / 6 / 11
8,692
869
7,808
12,462
5,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Flαv
Sun Wukong
14
1 / 5 / 7
7,905
791
6,389
13,103
17,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
Sђız
Vamana
13
1 / 4 / 5
7,297
730
11,791
13,998
13,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thoth
jelsper
Thoth
13
3 / 7 / 6
8,160
816
6,468
8,814
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
45
29
Kills
12
14
Deaths
29
67
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
7
4
0.86
W
2
5
12
1.6
L
Yu Huang
BrouBrouLaFmf
Yu Huang
3
6
11
1.42
W
Da Ji
11
2
12
8.5
L
Sun Wukong
Flαv
Sun Wukong
1
5
7
0.9
W
Ne Zha
SZTB
Ne Zha
6
3
16
4.67
W
Chiron
Shaman4e
Chiron
4
2
13
5.25
L
Vamana
Sђız
Vamana
1
4
5
0.88
W
6
2
14
6.5
L
Thoth
jelsper
Thoth
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,785
Damage
39,897
49,593
Taken
59,553
38,875
Mitigated
42,831
12,440
Healing
8,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,441
3,873
48
667
11,176
4,196
0
915
10,261
0
21,814
W
4,867
419
333
1,425
16,299
21,066
192
4,782
10,731
6,916
0
L
Yu Huang
BrouBrouLaFmf
Yu Huang
7,808
308
12
2,664
12,462
5,321
0
1,363
11,099
15,268
590
W
Da Ji
11,418
2,581
1,185
399
8,657
5,895
208
1,829
6,660
0
17,291
L
Sun Wukong
Flαv
Sun Wukong
6,389
463
535
1,929
13,103
17,261
0
1,181
11,922
0
14,331
W
Ne Zha
SZTB
Ne Zha
18,257
2,338
478
2,743
10,961
5,434
225
2,465
8,062
0
35,647
W
Chiron
Shaman4e
Chiron
8,765
1,899
2,138
1,297
6,911
3,273
988
2,778
3,823
0
23,104
L
Vamana
Sђız
Vamana
11,791
6,162
390
2,144
13,998
13,823
0
854
13,144
0
15,420
W
12,478
9,912
1,540
902
6,765
3,207
1,192
1,050
5,357
0
25,664
L
Thoth
jelsper
Thoth
6,468
125
0
94
8,814
2,230
0
554
8,260
12,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,636
Gold Earned
40,638
114
Minions Killed
92
0
Camps Cleared
0
1,034,463
Distance Traveled
912,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,584
858
33
3
0
149,726
0
W
Ares
8,625
863
3
0
0
207,542
0
L
Yu Huang
8,692
869
23
2
0
186,442
0
W
Da Ji
10,250
1,025
20
2
0
219,019
0
L
Sun Wukong
7,905
791
13
1
0
172,509
0
W
Ne Zha
9,328
933
13
1
0
229,564
0
W
Chiron
9,115
912
46
5
0
190,267
0
L
Vamana
7,297
730
9
1
0
206,787
0
W
Rama
9,318
932
32
3
0
188,071
0
L
Thoth
8,160
816
14
1
0
196,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role