Player Matchup

Heimdallr
Heimdallr
Caulknball
Heimdallr
Level 69
God Stats
0W - 4L
1,214 SR
Queue Stats
137W - 124L
1,442 Elo+
Party 3
Lancelot
Lancelot
DinoDestroyer08
Lancelot
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
NSG_BlaxkOut
Baron Samedi
Level 120
God Stats
8W - 11L
1,389 SR
Queue Stats
304W - 298L
1,415 Elo+
Solo
Chaac
Chaac
patodogg
Chaac
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 23L
1,403 Elo+
Party 1
Maui
Maui
xXPillCosbyXx420
Maui
Level 73
God Stats
74W - 60L
1,600 SR
Queue Stats
160W - 146L
1,465 Elo+
Party 3
Team Averages
Level 65
1,441 SR
1,426 Elo+

VS

Team Averages
Level 106
1,498 SR
1,402 Elo+
Sol
Sol
HarborZ
Sol
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 36L
1,295 Elo+
Solo
Thanatos
Thanatos
Ramirezeneuropa
Thanatos
Level 38
God Stats
17W - 26L
1,398 SR
Queue Stats
47W - 77L
1,355 Elo+
Solo
Gilgamesh
Gilgamesh
Valordykai2020
Gilgamesh
Level 130
God Stats
3W - 1L
1,459 SR
Queue Stats
162W - 185L
1,419 Elo+
Solo
Bastet
Bastet
godslayersPOC
Bastet
Level 99
God Stats
55W - 58L
1,576 SR
Queue Stats
568W - 562L
1,477 Elo+
Party 2
Izanami
Izanami
mrgetiton22
Izanami
Level 148
God Stats
133W - 100L
1,555 SR
Queue Stats
470W - 457L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Caulknball
Heimdallr
8
2 / 2 / 3
4,542
568
2,725
5,561
1,613
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
7
0 / 1 / 2
4,256
532
1,149
5,663
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
NSG_BlaxkOut
Baron Samedi
10
3 / 1 / 1
5,553
694
2,623
3,081
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
patodogg
Chaac
9
0 / 0 / 1
5,269
659
564
4,483
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 2 / 3
4,507
563
1,722
4,557
2,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
8
1 / 1 / 0
4,733
592
1,227
3,679
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Thanatos
7
1 / 2 / 0
4,232
529
344
4,654
1,260
Heavy Mace

Heavy Mace

+30
Physical Power

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gilgamesh
Valordykai2020
Gilgamesh
8
1 / 2 / 1
4,630
579
2,121
6,158
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

7
1 / 2 / 2
4,682
585
4,416
5,588
2,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
mrgetiton22
Izanami
9
2 / 1 / 1
5,448
681
2,658
3,231
900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
6
Kills
6
6
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Caulknball
Heimdallr
2
2
3
1.75
L
Lancelot
0
1
2
1
W
Sol
1
1
0
1
L
Baron Samedi
NSG_BlaxkOut
Baron Samedi
3
1
1
3.5
W
Thanatos
1
2
0
0.5
W
Gilgamesh
Valordykai2020
Gilgamesh
1
2
1
0.75
W
1
2
2
1
W
Izanami
mrgetiton22
Izanami
2
1
1
2.5
L
Chaac
patodogg
Chaac
0
0
1
0.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,783
Damage
10,766
23,345
Taken
23,310
10,681
Mitigated
7,151
7,575
Healing
6,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Caulknball
Heimdallr
2,725
1,160
0
2,193
5,561
1,613
0
0
5,561
0
17,435
L
Lancelot
1,149
369
0
2,030
5,663
1,720
0
435
5,228
0
19,720
W
Sol
1,227
280
0
1,759
3,679
758
0
1,213
2,260
22,873
4,108
L
Baron Samedi
NSG_BlaxkOut
Baron Samedi
2,623
94
130
891
3,081
1,229
0
572
2,509
23,248
844
W
Thanatos
344
76
0
1,589
4,654
1,260
40
0
4,654
0
13,499
W
Gilgamesh
Valordykai2020
Gilgamesh
2,121
724
0
1,906
6,158
2,014
0
590
5,486
0
22,149
W
4,416
761
0
689
5,588
2,219
127
1,303
4,205
0
15,796
W
Izanami
mrgetiton22
Izanami
2,658
1,462
50
173
3,231
900
1,522
838
2,385
0
35,936
L
Chaac
patodogg
Chaac
564
75
0
1,200
4,483
3,472
329
192
4,291
0
31,186
L
1,722
599
76
1,055
4,557
2,647
0
0
4,557
9,596
233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,127
Gold Earned
23,725
200
Minions Killed
195
0
Camps Cleared
0
757,514
Distance Traveled
794,377
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,542
568
31
4
0
122,268
2
L
Lancelot
4,256
532
36
5
0
217,956
0
W
Sol
4,733
592
41
5
0
154,647
4
L
Baron Samedi
5,553
694
67
8
0
181,970
0
W
Thanatos
4,232
529
26
3
0
161,725
0
W
Gilgamesh
4,630
579
38
5
0
160,729
0
W
Bastet
4,682
585
20
3
0
147,712
0
W
Izanami
5,448
681
70
9
0
169,564
0
L
Chaac
5,269
659
48
6
0
126,566
0
L
Maui
4,507
563
18
2
0
108,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role