Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Galaxy_Dove
Medusa
Level 149
God Stats
0W - 4L
1,094 SR
Queue Stats
103W - 118L
1,507 Elo+
Party 3
Surtr
Surtr
Grimm_Snowolf
Surtr
Level 158
God Stats
3W - 4L
1,583 SR
Queue Stats
140W - 134L
1,559 Elo+
Party 3
Jing Wei
Jing Wei
YohaR
Jing Wei
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,614 Elo+
Party 1
Jormungandr
Jormungandr
cbazdrummer
Jormungandr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,546 Elo+
Party 1
Team Averages
Level 135
1,435 SR
1,545 Elo+

VS

Team Averages
Level 99
1,501 SR
1,495 Elo+
Nu Wa
Nu Wa
NOLIMITS11
Nu Wa
Level 144
God Stats
6W - 8L
1,466 SR
Queue Stats
396W - 416L
1,451 Elo+
Solo
Artemis
Artemis
Noelsy
Artemis
Level 116
God Stats
2W - 2L
1,405 SR
Queue Stats
67W - 65L
1,538 Elo+
Party 2
Charon
Charon
OrangeCosmic
Charon
Level 44
God Stats
1W - 1L
1,268 SR
Queue Stats
36W - 45L
1,447 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tbgfredobang964
Cu Chulainn
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Solo
Loki
Loki
yaya39
Loki
Level 80
God Stats
4W - 1L
1,866 SR
Queue Stats
153W - 167L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 7 / 4
9,982
832
5,507
9,803
3,801
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Medusa
17
3 / 4 / 7
9,563
797
8,429
10,686
4,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 5 / 10
8,211
684
8,077
15,054
13,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
YohaR
Jing Wei
13
2 / 4 / 5
7,960
663
3,460
7,314
2,516
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
cbazdrummer
Jormungandr
14
1 / 7 / 8
7,954
663
5,460
15,617
12,266
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
4 / 2 / 10
9,349
779
11,973
4,292
1,590
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Noelsy
Artemis
16
6 / 3 / 15
10,282
857
17,324
7,584
3,751
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
17
4 / 2 / 18
10,931
911
7,471
9,326
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
Tbgfredobang964
Cu Chulainn
17
5 / 2 / 16
10,418
868
7,776
11,289
8,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
yaya39
Loki
16
8 / 5 / 10
10,502
875
9,122
8,677
3,405
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
96
14
Kills
27
27
Deaths
14
34
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
7
4
1.14
L
Medusa
3
4
7
1.63
L
2
5
10
1.4
W
Nu Wa
4
2
10
4.5
W
Artemis
Noelsy
Artemis
6
3
15
4.5
W
Charon
4
2
18
6.5
W
Cu Chulainn
Tbgfredobang964
Cu Chulainn
5
2
16
6.5
L
Jing Wei
YohaR
Jing Wei
2
4
5
1.13
L
Jormungandr
cbazdrummer
Jormungandr
1
7
8
0.71
W
Loki
yaya39
Loki
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,933
Damage
53,666
58,474
Taken
41,168
36,123
Mitigated
26,932
8,895
Healing
12,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,507
829
152
762
9,803
3,801
0
3,970
5,651
0
12,014
L
Medusa
8,429
1,412
476
2,477
10,686
4,217
0
2,700
7,836
0
40,440
L
8,077
1,557
395
1,469
15,054
13,323
0
4,850
10,077
3,808
12,902
W
Nu Wa
11,973
3,768
1,309
393
4,292
1,590
2,609
607
3,618
22,409
0
W
Artemis
Noelsy
Artemis
17,324
7,277
294
1,192
7,584
3,751
2,452
1,660
5,787
0
36,796
W
Charon
7,471
1,311
660
1,376
9,326
9,467
1,027
1,992
7,057
22,328
1,830
W
Cu Chulainn
Tbgfredobang964
Cu Chulainn
7,776
1,274
602
4,567
11,289
8,719
686
1,944
9,067
0
22,917
L
Jing Wei
YohaR
Jing Wei
3,460
2,577
534
732
7,314
2,516
0
1,933
5,381
0
16,322
L
Jormungandr
cbazdrummer
Jormungandr
5,460
488
436
1,462
15,617
12,266
0
5,560
9,771
15,837
0
W
Loki
yaya39
Loki
9,122
2,697
443
1,499
8,677
3,405
0
331
8,259
0
18,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,670
Gold Earned
51,482
150
Minions Killed
167
0
Camps Cleared
0
934,287
Distance Traveled
1,132,551
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,982
832
18
2
0
162,675
0
L
Medusa
9,563
797
67
6
0
218,581
0
L
Surtr
8,211
684
12
1
0
197,468
0
W
Nu Wa
9,349
779
21
2
0
222,137
0
W
Artemis
10,282
857
51
4
0
211,474
0
W
Charon
10,931
911
38
3
0
219,506
0
W
Cu Chulainn
10,418
868
41
3
0
259,578
2
L
Jing Wei
7,960
663
38
3
0
175,517
0
L
Jormungandr
7,954
663
15
1
0
180,046
0
W
Loki
10,502
875
16
1
0
219,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role