Player Matchup

Susano
Susano
Platinum I
ArgusIsJustChad
Susano
Platinum I
Level 83
God Stats
9W - 2L
2,016 SR
Queue Stats
40W - 12L
2,154 MMR
Party 2
Tyr
Tyr
Diamond IV
Fμry
Tyr
Diamond IV
Level 158
God Stats
3W - 7L
1,683 SR
Queue Stats
207W - 156L
2,016 MMR
Party 2
Rama
Rama
Diamond III
KD50V2
Rama
Diamond III
Level 155
God Stats
4W - 6L
1,607 SR
Queue Stats
171W - 164L
2,091 MMR
Solo
Ix Chel
Ix Chel
Diamond V
dimmotiv
Ix Chel
Diamond V
Level 147
God Stats
1W - 1L
1,328 SR
Queue Stats
315W - 318L
2,033 MMR
Solo
Scylla
Scylla
Diamond III
moon2987
Scylla
Diamond III
Level 120
God Stats
177W - 113L
1,676 SR
Queue Stats
451W - 425L
2,175 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,662 SR
2,094 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,521 SR
1,989 MMR
Sun Wukong
Sun Wukong
Diamond V
 
Sun Wukong
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond V
Aggressing
Ravana
Diamond V
Level 171
God Stats
1W - 1L
1,588 SR
Queue Stats
35W - 10L
2,243 MMR
Party 1
Xbalanque
Xbalanque
Diamond V
DraconicalZ
Xbalanque
Diamond V
Level 89
God Stats
3W - 1L
1,739 SR
Queue Stats
74W - 56L
2,119 MMR
Solo
Sobek
Sobek
Diamond III
SmallKayak
Sobek
Diamond III
Level 191
God Stats
0W - 3L
1,258 SR
Queue Stats
325W - 308L
2,075 MMR
Solo
Merlin
Merlin
Platinum IV
oLycan
Merlin
Platinum IV
Level 177
God Stats
0W - 1L
1,522 SR
Queue Stats
39W - 14L
2,011 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
6,459
646
5,161
7,349
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tyr
Fμry
Tyr
11
4 / 0 / 6
6,599
660
5,178
5,929
2,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rama
KD50V2
Rama
11
3 / 2 / 0
6,639
664
4,311
5,668
1,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
dimmotiv
Ix Chel
12
0 / 2 / 5
6,479
648
5,516
7,508
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate

Breastplate

+20
Physical Protection

Scylla
moon2987
Scylla
13
4 / 1 / 2
7,075
708
4,098
3,740
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
ThorThothHerculesAres

VS

Bans
JanusUllrMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 4 / 1
5,600
560
5,313
10,432
4,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Aggressing
Ravana
11
2 / 5 / 1
5,682
568
4,109
6,872
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
DraconicalZ
Xbalanque
10
1 / 2 / 1
5,606
561
4,119
5,886
1,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
9
1 / 2 / 0
5,521
552
1,439
6,388
3,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
oLycan
Merlin
10
0 / 4 / 0
5,375
538
2,786
5,377
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
5
5
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
1
0.38
L
Ravana
Aggressing
Ravana
2
5
1
0.5
W
6
0
3
7.5
L
Xbalanque
DraconicalZ
Xbalanque
1
2
1
0.75
W
Tyr
Fμry
Tyr
4
0
6
7
W
Rama
KD50V2
Rama
3
2
0
1.5
L
Sobek
1
2
0
0.5
W
Ix Chel
dimmotiv
Ix Chel
0
2
5
1.25
W
Scylla
moon2987
Scylla
4
1
2
5
L
Merlin
oLycan
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,264
Damage
17,766
30,194
Taken
34,955
9,685
Mitigated
13,179
12,206
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,313
307
0
3,399
10,432
4,953
0
4,566
5,354
0
36,998
L
Ravana
Aggressing
Ravana
4,109
1,357
0
1,359
6,872
1,644
0
1,857
4,956
0
36,440
W
5,161
1,526
0
4,390
7,349
2,221
0
990
6,359
0
43,576
L
Xbalanque
DraconicalZ
Xbalanque
4,119
2,476
0
1,485
5,886
1,498
0
0
5,886
0
37,754
W
Tyr
Fμry
Tyr
5,178
258
0
2,667
5,929
2,215
0
1,489
4,440
0
21,949
W
Rama
KD50V2
Rama
4,311
3,166
0
1,622
5,668
1,668
0
127
5,541
0
49,328
L
Sobek
1,439
36
0
1,759
6,388
3,653
0
1,068
5,320
12,670
0
W
Ix Chel
dimmotiv
Ix Chel
5,516
482
0
2,902
7,508
2,658
0
0
7,508
44,041
0
W
Scylla
moon2987
Scylla
4,098
442
0
625
3,740
923
0
1,443
2,297
54,124
807
L
Merlin
oLycan
Merlin
2,786
183
0
205
5,377
1,431
0
1,419
3,958
38,010
583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,251
Gold Earned
27,784
403
Minions Killed
317
0
Camps Cleared
0
1,046,815
Distance Traveled
981,519
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,600
560
68
7
0
196,421
0
L
Ravana
5,682
568
76
8
0
219,302
2
W
Susano
6,459
646
79
8
0
253,283
1
L
Xbalanque
5,606
561
71
7
0
190,129
0
W
Tyr
6,599
660
19
2
0
239,153
0
W
Rama
6,639
664
95
10
0
178,705
2
L
Sobek
5,521
552
13
1
0
196,651
4
W
Ix Chel
6,479
648
93
9
0
179,944
0
W
Scylla
7,075
708
117
12
0
195,730
1
L
Merlin
5,375
538
89
9
0
179,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role