Player Matchup

Surtr
Surtr
AWhiteHare
Surtr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,439 Elo+
Party 3
Pele
Pele
BabyBushMaker
Pele
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 113L
1,479 Elo+
Party 3
Jing Wei
Jing Wei
DeeDeeBoi97
Jing Wei
Level 82
God Stats
0W - 4L
1,341 SR
Queue Stats
202W - 215L
1,520 Elo+
Solo
Ganesha
Ganesha
deepseafisher35
Ganesha
Level 156
God Stats
1W - 3L
1,713 SR
Queue Stats
293W - 303L
1,566 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
orangecanhang
Morgan Le Fay
Level 187
God Stats
2W - 8L
1,484 SR
Queue Stats
385W - 397L
1,503 Elo+
Party 1
Team Averages
Level 145
1,507 SR
1,501 Elo+

VS

Team Averages
Level 128
1,375 SR
1,579 Elo+
Achilles
Achilles
Chutoy44
Achilles
Level 89
God Stats
2W - 0L
1,156 SR
Queue Stats
57W - 51L
1,512 Elo+
Party 2
Janus
Janus
Kaleator
Janus
Level 170
God Stats
2W - 3L
1,444 SR
Queue Stats
194W - 125L
1,667 Elo+
Party 2
Medusa
Medusa
Korvonus
Medusa
Level 158
God Stats
8W - 3L
1,612 SR
Queue Stats
286W - 286L
1,561 Elo+
Solo
Danzaburou
Danzaburou
WatchMyStrafe
Danzaburou
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,586 Elo+
Party 2
Hercules
Hercules
oc fishes
Hercules
Level 113
God Stats
2W - 3L
1,164 SR
Queue Stats
215W - 173L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
1 / 6 / 3
7,601
760
9,549
16,472
13,496
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 6 / 1
7,416
742
7,708
12,135
4,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jing Wei
DeeDeeBoi97
Jing Wei
5
0 / 1 / 0
5,674
567
464
1,190
336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

17
2 / 3 / 6
8,725
873
4,474
10,826
11,022
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
orangecanhang
Morgan Le Fay
16
4 / 6 / 3
8,654
865
14,799
12,083
5,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chutoy44
Achilles
14
4 / 2 / 9
8,892
889
7,663
9,629
10,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Janus
Kaleator
Janus
16
6 / 2 / 11
9,558
956
12,824
8,262
3,076
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Korvonus
Medusa
17
6 / 2 / 10
10,523
1,052
9,029
7,300
2,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Danzaburou
WatchMyStrafe
Danzaburou
15
4 / 2 / 9
9,403
940
11,379
7,413
2,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hercules
oc fishes
Hercules
15
2 / 2 / 13
8,866
887
7,929
17,511
13,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
9
Kills
22
22
Deaths
10
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Surtr
1
6
3
0.42
L
2
6
1
0.42
W
Achilles
Chutoy44
Achilles
4
2
9
4.25
L
Jing Wei
DeeDeeBoi97
Jing Wei
0
1
0
0
W
Janus
Kaleator
Janus
6
2
11
5.75
W
Medusa
Korvonus
Medusa
6
2
10
5.5
W
Danzaburou
WatchMyStrafe
Danzaburou
4
2
9
4.25
L
2
3
6
1.67
W
Hercules
oc fishes
Hercules
2
2
13
4.25
L
Morgan Le Fay
orangecanhang
Morgan Le Fay
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,994
Damage
48,824
52,706
Taken
50,115
34,899
Mitigated
33,455
9,998
Healing
19,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
9,549
2,499
455
3,433
16,472
13,496
0
5,662
10,551
370
14,992
L
7,708
951
179
1,277
12,135
4,356
0
3,335
8,587
0
17,281
W
Achilles
Chutoy44
Achilles
7,663
458
1,177
2,512
9,629
10,796
34
3,071
6,558
0
12,832
L
Jing Wei
DeeDeeBoi97
Jing Wei
464
464
0
100
1,190
336
0
208
944
0
1,162
W
Janus
Kaleator
Janus
12,824
1,309
1,604
880
8,262
3,076
235
4,147
4,115
22,216
0
W
Medusa
Korvonus
Medusa
9,029
2,447
374
1,149
7,300
2,985
1,787
2,039
5,261
0
34,552
W
Danzaburou
WatchMyStrafe
Danzaburou
11,379
1,881
634
1,667
7,413
2,802
912
3,807
3,606
0
22,588
L
4,474
182
1,304
1,730
10,826
11,022
0
2,070
8,380
13,017
430
W
Hercules
oc fishes
Hercules
7,929
1,278
879
8,620
17,511
13,796
376
5,888
11,623
0
16,542
L
Morgan Le Fay
orangecanhang
Morgan Le Fay
14,799
927
487
1,033
12,083
5,689
0
1,549
10,446
29,119
563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,070
Gold Earned
47,242
73
Minions Killed
162
0
Camps Cleared
0
758,287
Distance Traveled
979,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,601
760
15
2
0
183,652
0
L
Pele
7,416
742
17
2
0
175,296
0
W
Achilles
8,892
889
17
2
0
199,276
0
L
Jing Wei
5,674
567
1
0
0
35,787
0
W
Janus
9,558
956
27
3
0
195,947
0
W
Medusa
10,523
1,052
71
7
0
196,438
0
W
Danzaburou
9,403
940
30
3
0
193,057
0
L
Ganesha
8,725
873
4
0
0
187,052
0
W
Hercules
8,866
887
17
2
0
194,348
0
L
Morgan Le Fay
8,654
865
36
4
0
176,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role