Player Matchup

Tyr
Tyr
Chunkymitts
Tyr
Level 123
God Stats
5W - 3L
1,684 SR
Queue Stats
113W - 87L
1,504 Elo+
Party 1
Hachiman
Hachiman
OSHAN1
Hachiman
Level 115
God Stats
29W - 16L
1,568 SR
Queue Stats
119W - 86L
1,519 Elo+
Party 1
Sylvanus
Sylvanus
SamGonJin
Sylvanus
Level 132
God Stats
2W - 0L
1,616 SR
Queue Stats
56W - 50L
1,495 Elo+
Party 1
Ymir
Ymir
ToughGenie
Ymir
Level 107
God Stats
5W - 3L
1,574 SR
Queue Stats
102W - 85L
1,510 Elo+
Party 3
Zhong Kui
Zhong Kui
xDhampyr
Zhong Kui
Level 156
God Stats
2W - 1L
1,530 SR
Queue Stats
327W - 302L
1,589 Elo+
Party 3
Team Averages
Level 127
1,594 SR
1,523 Elo+

VS

Team Averages
Level 96
1,584 SR
1,515 Elo+
Neith
Neith
DieRZhn
Neith
Level 93
God Stats
7W - 5L
1,548 SR
Queue Stats
97W - 92L
1,487 Elo+
Solo
Chaac
Chaac
EnuffDakka
Chaac
Level 86
God Stats
3W - 1L
1,793 SR
Queue Stats
325W - 305L
1,527 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FarmerFruit
Ah Muzen Cab
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,489 Elo+
Party 2
Chang'e
Chang'e
GungorixOfGorix
Chang'e
Level 63
God Stats
0W - 2L
1,328 SR
Queue Stats
143W - 122L
1,519 Elo+
Party 2
The Morrigan
The Morrigan
Headsetgamer
The Morrigan
Level 176
God Stats
4W - 3L
1,750 SR
Queue Stats
155W - 154L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 2
9,808
654
12,779
15,058
10,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
OSHAN1
Hachiman
13
2 / 6 / 0
7,883
526
7,745
12,459
4,162
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sylvanus
SamGonJin
Sylvanus
12
0 / 2 / 3
7,381
492
3,166
12,643
9,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 3 / 2
7,944
530
6,216
13,830
6,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
xDhampyr
Zhong Kui
15
3 / 0 / 2
8,568
571
7,987
8,312
10,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DieRZhn
Neith
16
8 / 1 / 1
8,994
600
14,268
8,364
3,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
13
2 / 6 / 0
7,829
522
7,602
16,546
11,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
FarmerFruit
Ah Muzen Cab
13
0 / 4 / 3
7,661
511
6,988
10,004
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 1 / 6
7,672
511
5,768
11,378
7,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
Headsetgamer
The Morrigan
16
2 / 1 / 2
8,252
550
7,869
8,999
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
13
Kills
13
13
Deaths
13
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
L
Neith
DieRZhn
Neith
8
1
1
8.5
L
Chaac
2
6
0
0.33
L
Ah Muzen Cab
FarmerFruit
Ah Muzen Cab
0
4
3
0.38
L
1
1
6
4
L
The Morrigan
Headsetgamer
The Morrigan
2
1
2
3
W
Hachiman
OSHAN1
Hachiman
2
6
0
0.33
W
Sylvanus
SamGonJin
Sylvanus
0
2
3
0.75
W
3
3
2
1.33
W
Zhong Kui
xDhampyr
Zhong Kui
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,893
Damage
42,495
62,302
Taken
55,291
41,746
Mitigated
28,880
25,650
Healing
23,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,779
2,061
0
7,381
15,058
10,681
0
1,984
13,074
0
72,051
L
Neith
DieRZhn
Neith
14,268
6,542
0
4,906
8,364
3,002
0
1,839
6,525
0
85,298
L
Chaac
7,602
1,103
0
4,366
16,546
11,012
0
1,838
14,708
245
50,649
L
Ah Muzen Cab
FarmerFruit
Ah Muzen Cab
6,988
2,141
0
978
10,004
3,785
0
7,450
2,554
0
55,861
L
5,768
1,058
2,808
4,836
11,378
7,309
0
4,242
7,136
23,686
600
L
The Morrigan
Headsetgamer
The Morrigan
7,869
1,317
103
5,233
8,999
3,772
0
2,000
6,999
84,496
3,221
W
Hachiman
OSHAN1
Hachiman
7,745
5,393
0
3,154
12,459
4,162
0
2,004
10,455
0
66,843
W
Sylvanus
SamGonJin
Sylvanus
3,166
600
3,434
4,058
12,643
9,884
116
2,917
9,726
22,843
0
W
6,216
1,164
0
1,619
13,830
6,737
211
4,623
9,207
58,903
0
W
Zhong Kui
xDhampyr
Zhong Kui
7,987
451
0
6,004
8,312
10,282
200
1,378
6,934
64,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,584
Gold Earned
40,408
522
Minions Killed
529
0
Camps Cleared
0
1,554,963
Distance Traveled
1,504,305
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,808
654
127
8
0
325,404
0
L
Neith
8,994
600
142
9
0
295,753
3
L
Chaac
7,829
522
103
7
0
300,667
2
L
Ah Muzen Cab
7,661
511
100
7
0
283,458
0
L
Chang'e
7,672
511
40
3
0
304,290
3
L
The Morrigan
8,252
550
144
10
0
320,137
0
W
Hachiman
7,883
526
119
8
0
282,775
2
W
Sylvanus
7,381
492
38
3
0
317,246
3
W
Ymir
7,944
530
99
7
0
326,307
2
W
Zhong Kui
8,568
571
139
9
0
303,231
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role