Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
OhEight
Apollo
Level 132
God Stats
19W - 14L
1,598 SR
Queue Stats
255W - 237L
1,567 Elo+
Solo
Ah Puch
Ah Puch
ThatGuy Criss
Ah Puch
Level 157
God Stats
3W - 1L
1,764 SR
Queue Stats
276W - 261L
1,610 Elo+
Party 2
Arachne
Arachne
ThatGuyRobbyy
Arachne
Level 165
God Stats
4W - 6L
1,621 SR
Queue Stats
248W - 224L
1,680 Elo+
Party 2
Kuzenbo
Kuzenbo
Vx Regicide xV
Kuzenbo
Level 189
God Stats
9W - 9L
1,570 SR
Queue Stats
423W - 404L
1,599 Elo+
Solo
Team Averages
Level 166
1,611 SR
1,591 Elo+

VS

Team Averages
Level 171
1,606 SR
1,512 Elo+
Ravana
Ravana
 
Ravana
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Enamii Asa
Ullr
Level 202
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 65L
1,516 Elo+
Party 1
Thoth
Thoth
Ninock00
Thoth
Level 108
God Stats
15W - 8L
1,648 SR
Queue Stats
271W - 273L
1,511 Elo+
Solo
Maui
Maui
grasman63
Maui
Level 148
God Stats
2W - 1L
1,882 SR
Queue Stats
289W - 268L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 1 / 2
8,048
805
8,948
7,383
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Apollo
OhEight
Apollo
11
2 / 0 / 0
6,450
645
4,622
5,435
1,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
11
1 / 0 / 0
6,215
622
2,268
3,673
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
11
2 / 2 / 1
5,988
599
2,499
6,699
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 0 / 1
5,961
596
2,086
6,497
4,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 2 / 2
5,279
528
3,319
5,653
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Amaterasu
 
Amaterasu
9
0 / 5 / 1
5,204
520
2,655
11,996
7,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 1 / 0
4,864
486
2,930
5,734
1,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Ninock00
Thoth
12
2 / 0 / 0
6,002
600
3,984
2,313
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
8
0 / 1 / 0
4,834
483
2,633
6,084
3,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
9
Kills
3
3
Deaths
9
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
2
5
L
Ravana
 
Ravana
1
2
2
1
L
Amaterasu
 
Amaterasu
0
5
1
0.1
L
0
1
0
0
L
Thoth
Ninock00
Thoth
2
0
0
2
W
Apollo
OhEight
Apollo
2
0
0
2
W
Ah Puch
1
0
0
1
W
Arachne
2
2
1
1.25
W
0
0
1
0.5
L
Maui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,423
Damage
15,521
29,687
Taken
31,780
11,589
Mitigated
16,315
10,570
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,948
2,862
0
3,095
7,383
2,447
840
390
6,993
0
56,333
L
Ravana
 
Ravana
3,319
1,367
0
574
5,653
2,810
0
420
5,233
0
33,488
L
Amaterasu
 
Amaterasu
2,655
673
0
4,250
11,996
7,198
0
0
11,996
0
28,906
L
2,930
1,260
0
678
5,734
1,974
0
921
4,813
0
35,982
L
Thoth
Ninock00
Thoth
3,984
98
0
726
2,313
662
0
1,231
1,082
46,029
0
W
Apollo
OhEight
Apollo
4,622
2,877
0
1,992
5,435
1,646
100
897
4,538
0
45,212
W
Ah Puch
2,268
45
0
1,508
3,673
681
0
3,165
508
38,353
835
W
Arachne
2,499
1,897
0
1,492
6,699
2,372
0
316
6,383
0
43,867
W
2,086
783
0
2,483
6,497
4,443
0
1,564
4,933
21,117
0
L
Maui
2,633
803
0
2,012
6,084
3,671
0
1,682
4,402
17,702
1,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,662
Gold Earned
26,183
377
Minions Killed
341
0
Camps Cleared
0
1,077,183
Distance Traveled
1,035,438
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,048
805
102
10
0
194,558
3
L
Ravana
5,279
528
77
8
0
234,442
0
L
Amaterasu
5,204
520
54
5
0
195,754
0
L
Ullr
4,864
486
59
6
0
180,039
2
L
Thoth
6,002
600
106
11
0
218,950
4
W
Apollo
6,450
645
82
8
0
202,628
2
W
Ah Puch
6,215
622
86
9
0
213,941
0
W
Arachne
5,988
599
81
8
0
255,414
0
W
Kuzenbo
5,961
596
26
3
0
210,642
2
L
Maui
4,834
483
45
5
0
206,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role