Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DemS-93-Family
Cthulhu
Level 231
God Stats
30W - 18L
1,484 SR
Queue Stats
480W - 491L
1,491 Elo+
Party 1
Cliodhna
Cliodhna
T4-FyRe7z
Cliodhna
Level 192
God Stats
46W - 42L
1,565 SR
Queue Stats
332W - 360L
1,511 Elo+
Party 1
Chernobog
Chernobog
lefaucheur57
Chernobog
Level 243
God Stats
4W - 0L
1,500 SR
Queue Stats
184W - 208L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
oX-KillerStar-Xo
Zhong Kui
Level 156
God Stats
3W - 4L
1,755 SR
Queue Stats
98W - 124L
1,484 Elo+
Party 1
Team Averages
Level 190
1,561 SR
1,490 Elo+

VS

Team Averages
Level 135
1,579 SR
1,524 Elo+
Sylvanus
Sylvanus
ItzDope385
Sylvanus
Level 108
God Stats
13W - 19L
1,408 SR
Queue Stats
451W - 464L
1,513 Elo+
Party 2
Apollo
Apollo
Majestic555
Apollo
Level 147
God Stats
3W - 4L
1,491 SR
Queue Stats
113W - 113L
1,525 Elo+
Solo
Surtr
Surtr
MarcoVL
Surtr
Level 158
God Stats
5W - 3L
1,900 SR
Queue Stats
236W - 231L
1,523 Elo+
Party 2
Ullr
Ullr
ProperScrub
Ullr
Level 138
God Stats
1W - 3L
1,528 SR
Queue Stats
69W - 62L
1,477 Elo+
Solo
Hun Batz
Hun Batz
zimzoune13
Hun Batz
Level 124
God Stats
13W - 18L
1,568 SR
Queue Stats
223W - 213L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 0 / 4
7,292
521
3,656
6,790
6,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 1 / 1
8,084
577
5,583
10,162
9,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
T4-FyRe7z
Cliodhna
13
4 / 2 / 3
7,397
528
6,838
8,207
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
lefaucheur57
Chernobog
13
1 / 1 / 5
8,022
573
4,136
6,035
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
14
2 / 0 / 4
7,786
556
8,181
7,791
5,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ItzDope385
Sylvanus
11
0 / 2 / 2
5,983
427
3,570
10,768
6,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
12
2 / 3 / 0
7,207
515
5,138
8,226
2,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
MarcoVL
Surtr
12
2 / 3 / 0
7,607
543
7,427
10,909
6,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
0 / 3 / 0
7,263
519
4,436
9,356
3,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hun Batz
zimzoune13
Hun Batz
14
0 / 1 / 1
7,064
505
3,221
8,304
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
12
Kills
4
4
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
4
4
W
3
1
1
3.5
L
Sylvanus
ItzDope385
Sylvanus
0
2
2
0.5
L
Apollo
2
3
0
0.67
L
Surtr
MarcoVL
Surtr
2
3
0
0.67
L
0
3
0
0
W
Cliodhna
T4-FyRe7z
Cliodhna
4
2
3
2.75
W
Chernobog
lefaucheur57
Chernobog
1
1
5
3.5
W
Zhong Kui
2
0
4
4
L
Hun Batz
zimzoune13
Hun Batz
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,394
Damage
23,792
38,985
Taken
47,563
26,766
Mitigated
22,224
19,087
Healing
10,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,656
358
0
1,691
6,790
6,629
0
1,483
5,307
19,808
0
W
5,583
605
15
3,565
10,162
9,754
0
651
8,806
57,044
0
L
Sylvanus
ItzDope385
Sylvanus
3,570
824
944
3,112
10,768
6,667
0
3,077
7,691
19,474
7,566
L
Apollo
5,138
2,430
0
1,862
8,226
2,636
0
2,237
5,989
0
45,938
L
Surtr
MarcoVL
Surtr
7,427
3,055
0
2,484
10,909
6,600
84
4,894
6,015
976
41,243
L
4,436
626
0
1,479
9,356
3,195
0
5,041
4,315
0
61,116
W
Cliodhna
T4-FyRe7z
Cliodhna
6,838
504
0
6,000
8,207
2,539
0
469
7,706
0
50,576
W
Chernobog
lefaucheur57
Chernobog
4,136
2,060
0
2,324
6,035
1,909
464
777
5,258
0
55,564
W
Zhong Kui
8,181
577
0
5,492
7,791
5,935
15
804
6,925
62,921
1,601
L
Hun Batz
zimzoune13
Hun Batz
3,221
743
0
740
8,304
3,126
0
3,084
5,220
0
68,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,581
Gold Earned
35,124
471
Minions Killed
436
0
Camps Cleared
0
1,447,454
Distance Traveled
1,365,386
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,292
521
25
2
0
285,898
0
W
Cthulhu
8,084
577
109
8
0
257,995
4
L
Sylvanus
5,983
427
47
3
0
255,554
4
L
Apollo
7,207
515
91
7
0
267,224
0
L
Surtr
7,607
543
81
6
0
275,352
2
L
Ullr
7,263
519
101
7
0
229,971
0
W
Cliodhna
7,397
528
81
6
0
321,910
0
W
Chernobog
8,022
573
129
9
0
290,403
2
W
Zhong Kui
7,786
556
127
9
0
291,248
0
L
Hun Batz
7,064
505
116
8
0
337,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role