Player Matchup

Arachne
Arachne
 
Arachne
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Eddie2greedy
Scylla
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 47L
1,472 Elo+
Party 1
Bellona
Bellona
VOXISAQT
Bellona
Level 99
God Stats
25W - 19L
1,562 SR
Queue Stats
332W - 343L
1,478 Elo+
Party 1
Izanami
Izanami
XPegasuss25X
Izanami
Level 70
God Stats
6W - 8L
1,461 SR
Queue Stats
237W - 254L
1,347 Elo+
Solo
Sobek
Sobek
doom shroomy
Sobek
Level 89
God Stats
13W - 5L
1,957 SR
Queue Stats
81W - 74L
1,546 Elo+
Solo
Team Averages
Level 80
1,596 SR
1,468 Elo+

VS

Team Averages
Level 123
1,543 SR
1,480 Elo+
Nemesis
Nemesis
DavidAAC
Nemesis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,491 Elo+
Solo
He Bo
He Bo
FaikkenF7
He Bo
Level 157
God Stats
7W - 2L
1,567 SR
Queue Stats
307W - 297L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FearTheChubs
Ah Muzen Cab
Level 159
God Stats
4W - 2L
1,940 SR
Queue Stats
94W - 88L
1,444 Elo+
Solo
Tyr
Tyr
YesImJaided
Tyr
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 23L
1,483 Elo+
Solo
Ganesha
Ganesha
dmw honeybadger
Ganesha
Level 64
God Stats
1W - 2L
1,207 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
2 / 1 / 0
4,695
470
568
3,957
873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
11
3 / 3 / 2
6,648
665
3,071
5,494
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
VOXISAQT
Bellona
10
2 / 3 / 0
6,341
634
9,166
9,869
6,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
XPegasuss25X
Izanami
9
0 / 2 / 1
4,765
477
2,496
5,160
1,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 1
5,418
542
3,234
6,877
5,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DavidAAC
Nemesis
11
2 / 0 / 3
6,038
604
2,505
5,000
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
FaikkenF7
He Bo
11
5 / 4 / 0
6,657
666
3,982
5,333
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
FearTheChubs
Ah Muzen Cab
11
3 / 0 / 0
5,879
588
6,978
4,355
1,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 3 / 2
5,678
568
3,682
11,013
4,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 0 / 3
6,433
643
1,233
5,882
3,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
7
Kills
10
10
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
1
0
2
W
Nemesis
DavidAAC
Nemesis
2
0
3
3.5
L
Scylla
3
3
2
1.33
W
He Bo
FaikkenF7
He Bo
5
4
0
1.25
W
Ah Muzen Cab
FearTheChubs
Ah Muzen Cab
3
0
0
3
L
Bellona
VOXISAQT
Bellona
2
3
0
0.67
L
Izanami
XPegasuss25X
Izanami
0
2
1
0.25
W
0
3
2
0.33
W
0
0
3
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,535
Damage
18,380
31,357
Taken
31,583
15,248
Mitigated
13,327
8,568
Healing
6,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
568
443
0
1,430
3,957
873
0
917
3,040
0
14,451
W
Nemesis
DavidAAC
Nemesis
2,505
808
0
627
5,000
1,773
0
290
4,589
0
41,159
L
Scylla
3,071
340
0
995
5,494
1,276
0
2,859
2,635
33,199
1,239
W
He Bo
FaikkenF7
He Bo
3,982
127
0
303
5,333
1,222
0
2,651
2,682
26,645
966
W
Ah Muzen Cab
FearTheChubs
Ah Muzen Cab
6,978
2,261
0
231
4,355
1,657
794
1,308
3,047
0
50,927
L
Bellona
VOXISAQT
Bellona
9,166
2,422
0
3,215
9,869
6,542
0
184
9,685
0
45,333
L
Izanami
XPegasuss25X
Izanami
2,496
1,851
0
364
5,160
1,490
0
245
4,915
0
32,563
W
3,682
414
0
3,150
11,013
4,895
0
348
9,838
0
37,468
W
1,233
176
0
1,778
5,882
3,780
142
1,686
4,196
15,827
1,393
L
3,234
25
0
2,564
6,877
5,067
0
758
6,119
15,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,867
Gold Earned
30,685
267
Minions Killed
337
0
Camps Cleared
0
904,695
Distance Traveled
1,076,834
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,695
470
26
3
0
121,101
0
W
Nemesis
6,038
604
73
7
0
246,347
0
L
Scylla
6,648
665
68
7
0
176,854
1
W
He Bo
6,657
666
73
7
0
215,879
0
W
Ah Muzen Cab
5,879
588
111
11
0
196,544
0
L
Bellona
6,341
634
86
9
0
174,743
0
L
Izanami
4,765
477
75
8
0
189,050
4
W
Tyr
5,678
568
72
7
0
207,938
1
W
Ganesha
6,433
643
8
1
0
210,126
2
L
Sobek
5,418
542
12
1
0
242,947
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role