Player Matchup

Hachiman
Hachiman
Mitior02
Hachiman
Level 88
God Stats
5W - 7L
1,564 SR
Queue Stats
191W - 198L
1,523 Elo+
Party 2
Odin
Odin
RaZnRaqe
Odin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,616 Elo+
Party 2
Yu Huang
Yu Huang
Stormstrikes283
Yu Huang
Level 49
God Stats
1W - 1L
1,771 SR
Queue Stats
7W - 11L
1,508 Elo+
Party 2
Team Averages
Level 87
1,612 SR
1,549 Elo+

VS

Team Averages
Level 98
1,541 SR
1,528 Elo+
Serqet
Serqet
Arlois
Serqet
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 40L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
QuIkErS97
Baron Samedi
Level 151
God Stats
2W - 2L
1,327 SR
Queue Stats
124W - 127L
1,544 Elo+
Party 1
Mulan
Mulan
deividRM8
Mulan
Level 100
God Stats
19W - 11L
1,795 SR
Queue Stats
58W - 55L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mitior02
Hachiman
12
5 / 3 / 0
7,762
776
7,418
7,106
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
12
0 / 5 / 3
6,739
674
3,543
7,270
4,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
12
0 / 5 / 3
7,042
704
4,484
5,742
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Arlois
Serqet
12
3 / 4 / 8
8,077
808
5,597
7,775
3,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
QuIkErS97
Baron Samedi
15
7 / 0 / 6
9,455
946
6,151
5,850
2,088
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
deividRM8
Mulan
14
3 / 1 / 8
8,117
812
5,758
8,128
4,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
13
13
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Serqet
Arlois
Serqet
3
4
8
1.75
L
Hachiman
Mitior02
Hachiman
5
3
0
1.67
W
Baron Samedi
QuIkErS97
Baron Samedi
7
0
6
10
L
Odin
0
5
3
0.3
L
Yu Huang
0
5
3
0.3
W
Mulan
deividRM8
Mulan
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,445
Damage
17,506
20,118
Taken
21,753
8,570
Mitigated
10,238
2,544
Healing
7,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Arlois
Serqet
5,597
802
0
2,503
7,775
3,800
0
1,493
5,909
0
9,411
L
Hachiman
Mitior02
Hachiman
7,418
3,698
0
1,884
7,106
1,976
0
1,821
4,725
0
21,018
W
Baron Samedi
QuIkErS97
Baron Samedi
6,151
245
589
2,009
5,850
2,088
866
555
4,978
44,149
729
L
Odin
3,543
244
0
485
7,270
4,803
0
2,400
4,049
0
23,281
L
Yu Huang
4,484
823
0
175
5,742
1,791
0
1,877
3,410
22,805
623
W
Mulan
deividRM8
Mulan
5,758
494
0
2,373
8,128
4,350
283
1,643
6,075
0
22,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,543
Gold Earned
25,649
124
Minions Killed
140
0
Camps Cleared
0
552,541
Distance Traveled
555,564
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,077
808
13
1
0
172,676
0
L
Hachiman
7,762
776
31
3
0
185,144
2
W
Baron Samedi
9,455
946
83
8
0
194,386
0
L
Odin
6,739
674
35
4
0
191,147
0
L
Yu Huang
7,042
704
58
6
0
176,250
0
W
Mulan
8,117
812
44
4
0
188,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role