Player Matchup

Thor
Thor
Bourrac
Thor
Level 62
God Stats
5W - 8L
1,500 SR
Queue Stats
176W - 189L
1,414 Elo+
Party 2
Sobek
Sobek
Talesgreen
Sobek
Level 124
God Stats
9W - 9L
1,586 SR
Queue Stats
189W - 202L
1,419 Elo+
Party 2
Sol
Sol
home__sick
Sol
Level 128
God Stats
0W - 2L
1,712 SR
Queue Stats
1W - 3L
1,225 Elo+
Solo
Team Averages
Level 105
1,599 SR
1,352 Elo+

VS

Team Averages
Level 61
1,431 SR
1,407 Elo+
Hera
Hera
AelinGodsKiller
Hera
Level 11
God Stats
2W - 3L
1,320 SR
Queue Stats
5W - 10L
1,309 Elo+
Party 1
Ymir
Ymir
RanzigerRandolf
Ymir
Level 49
God Stats
2W - 0L
1,299 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Neith
Neith
Yeehawk
Neith
Level 124
God Stats
2W - 1L
1,675 SR
Queue Stats
13W - 19L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bourrac
Thor
10
0 / 5 / 0
6,170
617
4,180
9,259
2,744
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sobek
10
0 / 5 / 0
6,221
622
2,321
12,418
10,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
1 / 5 / 0
6,527
653
7,597
8,246
2,044
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
7,040
704
4,031
4,807
1,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
0 / 1 / 12
7,509
751
3,751
8,626
6,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Yeehawk
Neith
15
14 / 0 / 1
10,227
1,023
16,031
7,143
3,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
15
15
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Thor
Bourrac
Thor
0
5
0
0
W
0
1
12
6
L
Sobek
0
5
0
0
W
Neith
Yeehawk
Neith
14
0
1
14.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,098
Damage
23,813
29,923
Taken
20,576
14,940
Mitigated
11,234
5,831
Healing
4,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,031
1,726
0
32
4,807
1,748
130
2,414
2,393
15,787
0
L
Thor
Bourrac
Thor
4,180
808
0
1,603
9,259
2,744
0
2,408
6,851
0
16,546
W
3,751
623
0
640
8,626
6,386
0
4,439
4,187
6,830
0
L
Sobek
2,321
127
0
2,251
12,418
10,152
0
3,608
8,810
11,637
0
W
Neith
Yeehawk
Neith
16,031
8,631
0
4,200
7,143
3,100
1,308
3,085
4,049
0
52,496
L
7,597
1,869
126
1,851
8,246
2,044
0
1,850
6,396
27,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,918
Gold Earned
24,776
96
Minions Killed
118
0
Camps Cleared
0
467,147
Distance Traveled
560,642
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,040
704
21
2
0
176,417
0
L
Thor
6,170
617
32
3
0
155,033
0
W
Ymir
7,509
751
8
1
0
180,339
0
L
Sobek
6,221
622
22
2
0
157,840
1
W
Neith
10,227
1,023
89
9
0
203,886
0
L
Sol
6,527
653
42
4
0
154,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role