Player Matchup

Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ApoBlahBlah
Izanami
Level 42
God Stats
1W - 5L
1,235 SR
Queue Stats
26W - 38L
1,332 Elo+
Party 2
Apollo
Apollo
FL_MAMBA-407
Apollo
Level 14
God Stats
0W - 3L
1,220 SR
Queue Stats
9W - 16L
1,316 Elo+
Party 2
Ratatoskr
Ratatoskr
JackMPezLoco
Ratatoskr
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 56L
1,199 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Necirt
Morgan Le Fay
Level 133
God Stats
1W - 2L
1,279 SR
Queue Stats
321W - 305L
1,584 Elo+
Solo
Team Averages
Level 88
1,347 SR
1,386 Elo+

VS

Team Averages
Level 126
1,635 SR
1,511 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Alrest
Agni
Level 167
God Stats
9W - 6L
1,734 SR
Queue Stats
120W - 109L
1,535 Elo+
Party 1
Kali
Kali
Phones96
Kali
Level 122
God Stats
3W - 0L
1,776 SR
Queue Stats
146W - 143L
1,475 Elo+
Party 1
Artemis
Artemis
QuinoaRice
Artemis
Level 149
God Stats
21W - 32L
1,518 SR
Queue Stats
97W - 112L
1,470 Elo+
Party 1
Horus
Horus
Shad0w_ReNder09
Horus
Level 132
God Stats
25W - 18L
1,648 SR
Queue Stats
298W - 252L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 2 / 0
4,792
479
1,649
10,096
4,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Izanami
ApoBlahBlah
Izanami
9
0 / 4 / 0
4,733
473
2,713
8,197
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
9
0 / 2 / 0
4,715
472
1,971
4,040
1,061
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
JackMPezLoco
Ratatoskr
9
0 / 6 / 0
4,929
493
3,720
11,728
2,639
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
Necirt
Morgan Le Fay
9
0 / 6 / 0
5,205
521
2,311
7,268
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 0 / 3
6,176
618
4,731
6,358
3,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Agni
Alrest
Agni
13
9 / 0 / 1
7,455
746
6,703
4,824
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
11
3 / 0 / 4
6,239
624
2,548
6,830
2,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
QuinoaRice
Artemis
10
1 / 0 / 4
6,266
627
4,192
7,336
3,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
6 / 0 / 1
7,822
782
10,403
9,981
7,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
20
20
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
W
Sylvanus
 
Sylvanus
1
0
3
2.5
W
Agni
Alrest
Agni
9
0
1
9.5
L
Izanami
ApoBlahBlah
Izanami
0
4
0
0
L
Apollo
0
2
0
0
L
Ratatoskr
JackMPezLoco
Ratatoskr
0
6
0
0
L
Morgan Le Fay
Necirt
Morgan Le Fay
0
6
0
0
W
Kali
3
0
4
5
W
Artemis
QuinoaRice
Artemis
1
0
4
3
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,364
Damage
28,577
41,329
Taken
35,329
12,531
Mitigated
17,690
6,968
Healing
13,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,649
730
0
2,637
10,096
4,778
0
2,899
7,197
0
18,512
W
Sylvanus
 
Sylvanus
4,731
1,723
478
4,143
6,358
3,049
665
103
6,255
39,154
11,754
W
Agni
Alrest
Agni
6,703
43
0
886
4,824
1,374
0
1,553
3,271
48,114
2,272
L
Izanami
ApoBlahBlah
Izanami
2,713
1,484
0
944
8,197
2,256
0
1,519
6,588
0
27,739
L
Apollo
1,971
1,131
126
179
4,040
1,061
0
1,373
2,667
0
24,320
L
Ratatoskr
JackMPezLoco
Ratatoskr
3,720
770
0
2,413
11,728
2,639
0
0
11,017
0
30,980
L
Morgan Le Fay
Necirt
Morgan Le Fay
2,311
171
0
669
7,268
1,797
0
4,922
2,346
29,733
378
W
Kali
2,548
1,650
0
1,525
6,830
2,434
0
667
6,163
0
39,952
W
Artemis
QuinoaRice
Artemis
4,192
812
0
1,297
7,336
3,404
105
498
6,838
0
26,965
W
10,403
4,090
40
4,980
9,981
7,429
0
0
9,981
0
46,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,374
Gold Earned
33,958
245
Minions Killed
352
0
Camps Cleared
0
927,640
Distance Traveled
1,033,685
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,792
479
39
4
0
188,123
0
W
Sylvanus
6,176
618
91
9
0
195,548
0
W
Agni
7,455
746
90
9
0
229,951
2
L
Izanami
4,733
473
55
6
0
181,997
0
L
Apollo
4,715
472
41
4
0
187,310
0
L
Ratatoskr
4,929
493
50
5
0
186,400
0
L
Morgan Le Fay
5,205
521
60
6
0
183,810
0
W
Kali
6,239
624
60
6
0
231,426
0
W
Artemis
6,266
627
31
3
0
183,131
3
W
Horus
7,822
782
80
8
0
193,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role