Player Matchup

Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold V
AllisAtum
Neith
Gold V
Level 141
God Stats
16W - 13L
1,640 SR
Queue Stats
97W - 114L
1,377 MMR
Party 1
Discordia
Discordia
Gold III
WreckedEM420
Discordia
Gold III
Level 154
God Stats
20W - 19L
1,541 SR
Queue Stats
151W - 164L
1,566 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,561 SR
1,481 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 179
1,611 SR
1,497 MMR
Zeus
Zeus
Silver II
Fufox17
Zeus
Silver II
Level 200
God Stats
12W - 16L
1,660 SR
Queue Stats
34W - 30L
1,518 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Mr-Harper93
Cthulhu
Bronze III
Level 199
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,579 MMR
Solo
Rama
Rama
Gold IV
VeNom_BarrelAxe
Rama
Gold IV
Level 138
God Stats
5W - 3L
1,672 SR
Queue Stats
263W - 306L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 2 / 6
7,560
756
4,489
9,578
6,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
AllisAtum
Neith
13
5 / 1 / 3
8,139
814
8,233
7,067
2,434
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
WreckedEM420
Discordia
12
1 / 2 / 4
7,464
746
5,234
5,358
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaAchillesKuzenboAgniThoth

VS

Bans
VulcanHou YiMulanDanzaburouCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Fufox17
Zeus
12
1 / 4 / 3
7,183
718
9,029
6,067
1,628
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Mr-Harper93
Cthulhu
12
0 / 2 / 4
6,669
667
4,115
6,901
6,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 2 / 1
7,694
769
4,954
7,291
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
8
Kills
5
5
Deaths
8
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
6
2.5
W
Neith
AllisAtum
Neith
5
1
3
6.5
L
Zeus
Fufox17
Zeus
1
4
3
0.63
L
Cthulhu
Mr-Harper93
Cthulhu
0
2
4
1
L
4
2
1
2.25
W
Discordia
WreckedEM420
Discordia
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,956
Damage
18,098
22,003
Taken
20,259
10,113
Mitigated
10,524
5,827
Healing
3,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,489
712
869
3,021
9,578
6,283
56
6,130
3,448
9,207
1,688
W
Neith
AllisAtum
Neith
8,233
2,687
0
1,618
7,067
2,434
280
4,115
2,952
0
27,509
L
Zeus
Fufox17
Zeus
9,029
1,215
0
570
6,067
1,628
0
2,941
3,062
34,482
0
L
Cthulhu
Mr-Harper93
Cthulhu
4,115
277
39
1,431
6,901
6,302
0
2,978
3,794
18,759
0
L
4,954
3,023
0
1,446
7,291
2,594
0
3,372
3,887
0
20,643
W
Discordia
WreckedEM420
Discordia
5,234
209
0
319
5,358
1,396
0
2,920
2,438
36,250
331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,163
Gold Earned
21,546
134
Minions Killed
131
0
Camps Cleared
0
565,576
Distance Traveled
503,067
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,560
756
11
1
0
175,689
1
W
Neith
8,139
814
51
5
0
194,843
1
L
Zeus
7,183
718
64
6
0
164,319
1
L
Cthulhu
6,669
667
26
3
0
166,657
1
L
Rama
7,694
769
41
4
0
172,091
0
W
Discordia
7,464
746
72
7
0
195,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role