Player Matchup

Neith
Neith
Crazy85000
Neith
Level 63
God Stats
35W - 49L
1,430 SR
Queue Stats
571W - 574L
1,410 Elo+
Solo
Ganesha
Ganesha
King-Fiuler
Ganesha
Level 67
God Stats
5W - 5L
1,582 SR
Queue Stats
88W - 85L
1,450 Elo+
Solo
Kali
Kali
YoOkayItzFine
Kali
Level 66
God Stats
1W - 2L
1,746 SR
Queue Stats
170W - 168L
1,532 Elo+
Solo
Ix Chel
Ix Chel
smokesignals6
Ix Chel
Level 194
God Stats
19W - 24L
1,462 SR
Queue Stats
407W - 395L
1,473 Elo+
Solo
Scylla
Scylla
sweet3r
Scylla
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 91
1,544 SR
1,473 Elo+

VS

Team Averages
Level 71
1,559 SR
1,432 Elo+
Sylvanus
Sylvanus
ClgNien
Sylvanus
Level 43
God Stats
2W - 1L
1,724 SR
Queue Stats
224W - 262L
1,409 Elo+
Solo
Izanami
Izanami
EvilThoughtsMX
Izanami
Level 69
God Stats
1W - 1L
1,294 SR
Queue Stats
257W - 256L
1,485 Elo+
Solo
Fenrir
Fenrir
LilSpyro
Fenrir
Level 25
God Stats
14W - 10L
1,480 SR
Queue Stats
20W - 19L
1,297 Elo+
Party 1
Ra
Ra
LokoLoki420
Ra
Level 135
God Stats
8W - 5L
1,611 SR
Queue Stats
53W - 52L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
MrRayburn
Sun Wukong
Level 85
God Stats
5W - 1L
1,684 SR
Queue Stats
78W - 73L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
6 / 1 / 1
7,279
560
7,338
6,610
2,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
King-Fiuler
Ganesha
10
0 / 2 / 6
6,896
530
4,863
9,744
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 3 / 2
6,550
504
3,686
11,715
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
13
2 / 2 / 0
7,361
566
4,017
6,324
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
sweet3r
Scylla
9
0 / 2 / 1
5,259
405
1,022
3,821
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ClgNien
Sylvanus
11
1 / 2 / 2
6,645
511
5,269
10,675
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 4 / 0
5,815
447
2,944
7,192
2,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
LilSpyro
Fenrir
13
3 / 0 / 2
7,215
555
2,530
5,764
2,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 1 / 3
7,772
598
5,303
3,076
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
MrRayburn
Sun Wukong
13
4 / 1 / 1
8,259
635
6,871
8,410
4,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
8
Kills
10
10
Deaths
8
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ClgNien
Sylvanus
1
2
2
1
L
Neith
6
1
1
6.5
W
0
4
0
0
L
Ganesha
King-Fiuler
Ganesha
0
2
6
1.5
W
Fenrir
LilSpyro
Fenrir
3
0
2
4
W
2
1
3
3.5
W
Sun Wukong
MrRayburn
Sun Wukong
4
1
1
4.5
L
0
3
2
0.33
L
Ix Chel
2
2
0
1
L
Scylla
sweet3r
Scylla
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,926
Damage
22,917
38,214
Taken
35,117
17,355
Mitigated
14,765
14,401
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ClgNien
Sylvanus
5,269
2,062
462
3,963
10,675
5,064
0
3,435
7,240
27,788
2,311
L
Neith
7,338
1,929
0
1,787
6,610
2,440
718
2,474
4,072
0
53,948
W
2,944
1,736
0
1,250
7,192
2,159
0
1,598
5,594
0
28,157
L
Ganesha
King-Fiuler
Ganesha
4,863
502
332
3,182
9,744
7,624
193
3,919
5,825
17,559
2,446
W
Fenrir
LilSpyro
Fenrir
2,530
344
0
916
5,764
2,434
77
1,306
4,458
0
40,707
W
5,303
756
260
1,312
3,076
928
416
720
2,356
62,407
0
W
Sun Wukong
MrRayburn
Sun Wukong
6,871
799
0
2,401
8,410
4,180
89
2,298
6,112
0
50,234
L
3,686
1,577
0
6,412
11,715
4,099
0
1,009
10,649
0
54,363
L
Ix Chel
4,017
251
238
1,700
6,324
2,328
0
2,624
3,661
55,280
707
L
Scylla
sweet3r
Scylla
1,022
105
0
750
3,821
864
0
283
3,538
16,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,345
Gold Earned
35,706
347
Minions Killed
368
0
Camps Cleared
0
1,225,413
Distance Traveled
1,305,364
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,645
511
50
4
0
210,453
0
L
Neith
7,279
560
100
8
0
242,259
0
W
Izanami
5,815
447
51
4
0
251,322
0
L
Ganesha
6,896
530
2
0
0
246,849
5
W
Fenrir
7,215
555
72
6
0
314,047
0
W
Ra
7,772
598
116
9
0
283,994
0
W
Sun Wukong
8,259
635
79
6
0
245,548
0
L
Kali
6,550
504
98
8
0
288,610
0
L
Ix Chel
7,361
566
106
8
0
255,412
3
L
Scylla
5,259
405
41
3
0
192,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role