Player Matchup

Danzaburou
Danzaburou
Masters
 
Danzaburou
Masters
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond V
Fogelicious
Cerberus
Diamond V
Level 154
God Stats
2W - 1L
1,293 SR
Queue Stats
87W - 65L
2,118 MMR
Solo
Pele
Pele
Diamond III
FreddyG JR3
Pele
Diamond III
Level 162
God Stats
2W - 0L
1,555 SR
Queue Stats
246W - 223L
2,148 MMR
Solo
Jormungandr
Jormungandr
Diamond V
KungFuFelix
Jormungandr
Diamond V
Level 143
God Stats
10W - 8L
1,579 SR
Queue Stats
120W - 102L
1,931 MMR
Solo
Poseidon
Poseidon
Diamond III
Mizú
Poseidon
Diamond III
Level 248
God Stats
10W - 5L
1,535 SR
Queue Stats
90W - 74L
2,161 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,492 SR
1,972 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 115
1,730 SR
2,193 MMR
Heimdallr
Heimdallr
Platinum III
DesigningForYou
Heimdallr
Platinum III
Level 148
God Stats
1W - 2L
1,537 SR
Queue Stats
294W - 297L
1,886 MMR
Solo
Baron Samedi
Baron Samedi
Masters
ItBoyGoonMaxer
Baron Samedi
Masters
Level 84
God Stats
1W - 1L
1,817 SR
Queue Stats
104W - 83L
2,734 MMR
Party 1
Hercules
Hercules
Masters
Sundÿ
Hercules
Masters
Level 51
God Stats
1W - 1L
1,935 SR
Queue Stats
112W - 92L
2,588 MMR
Party 1
Mulan
Mulan
Platinum III
Vikcvinegar
Mulan
Platinum III
Level 146
God Stats
5W - 3L
1,863 SR
Queue Stats
112W - 97L
1,865 MMR
Solo
Geb
Geb
Platinum I
sputnok
Geb
Platinum I
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 260L
1,891 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
2 / 0 / 1
4,177
835
4,019
2,256
614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Fogelicious
Cerberus
7
1 / 0 / 2
4,401
880
1,615
2,884
1,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
3 / 0 / 2
4,291
858
2,574
3,698
1,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
KungFuFelix
Jormungandr
7
1 / 1 / 3
4,167
833
2,518
4,099
1,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Poseidon
Mizú
Poseidon
8
2 / 0 / 2
4,139
828
2,027
1,681
353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AthenaSun WukongBellonaMedusaTerra

VS

Bans
SusanoKukulkanDa JiThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DesigningForYou
Heimdallr
5
0 / 2 / 0
3,041
608
1,195
3,470
760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
ItBoyGoonMaxer
Baron Samedi
6
0 / 2 / 0
3,596
719
1,305
3,039
697
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Sundÿ
Hercules
7
0 / 1 / 1
3,398
680
536
3,416
1,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 3 / 0
3,361
672
3,208
4,636
1,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Geb
4
0 / 1 / 0
3,145
629
1,090
4,037
1,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
9
Kills
1
1
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
1
2.5
L
Heimdallr
DesigningForYou
Heimdallr
0
2
0
0
W
Cerberus
Fogelicious
Cerberus
1
0
2
2
W
3
0
2
4
L
Baron Samedi
ItBoyGoonMaxer
Baron Samedi
0
2
0
0
W
Jormungandr
KungFuFelix
Jormungandr
1
1
3
2.5
W
Poseidon
Mizú
Poseidon
2
0
2
3
L
Hercules
Sundÿ
Hercules
0
1
1
0.5
L
1
3
0
0.33
L
Geb
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,753
Damage
7,334
14,618
Taken
18,598
4,952
Mitigated
5,631
6,936
Healing
4,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,019
2,016
0
1,593
2,256
614
0
647
1,609
0
28,662
L
Heimdallr
DesigningForYou
Heimdallr
1,195
698
0
874
3,470
760
0
756
2,714
0
11,058
W
Cerberus
Fogelicious
Cerberus
1,615
0
0
1,765
2,884
1,461
0
435
2,449
12,995
0
W
2,574
629
0
1,008
3,698
1,146
0
400
3,298
0
23,861
L
Baron Samedi
ItBoyGoonMaxer
Baron Samedi
1,305
196
0
584
3,039
697
0
968
2,071
16,932
847
W
Jormungandr
KungFuFelix
Jormungandr
2,518
1,300
0
1,990
4,099
1,378
0
0
4,099
16,391
2,989
W
Poseidon
Mizú
Poseidon
2,027
438
0
580
1,681
353
0
864
817
24,182
736
L
Hercules
Sundÿ
Hercules
536
219
0
849
3,416
1,184
0
1,059
2,357
0
16,371
L
3,208
746
0
978
4,636
1,549
0
2,150
2,486
0
13,750
L
Geb
1,090
127
0
1,650
4,037
1,441
0
859
3,178
8,423
156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,175
Gold Earned
16,541
224
Minions Killed
142
0
Camps Cleared
0
584,746
Distance Traveled
519,278
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,177
835
61
12
0
99,497
0
L
Heimdallr
3,041
608
27
5
0
110,381
0
W
Cerberus
4,401
880
19
4
0
124,759
1
W
Pele
4,291
858
56
11
0
145,975
0
L
Baron Samedi
3,596
719
41
8
0
101,293
0
W
Jormungandr
4,167
833
47
9
0
98,453
1
W
Poseidon
4,139
828
41
8
0
116,062
2
L
Hercules
3,398
680
42
8
0
131,961
0
L
Mulan
3,361
672
21
4
0
88,591
0
L
Geb
3,145
629
11
2
0
87,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role