Player Matchup

Thoth
Thoth
Diamond I
 
Thoth
Diamond I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond II
Brankie
Susano
Diamond II
Level 159
God Stats
18W - 17L
1,737 SR
Queue Stats
304W - 279L
2,332 MMR
Solo
Tyr
Tyr
Diamond III
TOBBYヅ
Tyr
Diamond III
Level 119
God Stats
1W - 1L
1,977 SR
Queue Stats
55W - 53L
2,241 MMR
Solo
Ullr
Ullr
Diamond II
Yorkoi
Ullr
Diamond II
Level 258
God Stats
1W - 2L
1,551 SR
Queue Stats
46W - 34L
2,223 MMR
Solo
Sobek
Sobek
Masters
一IchiTheKiller
Sobek
Masters
Level 159
God Stats
3W - 10L
1,320 SR
Queue Stats
448W - 435L
2,330 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 169
1,617 SR
2,125 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,658 SR
2,294 MMR
Chernobog
Chernobog
Masters
CtrlAltIEat
Chernobog
Masters
Level 184
God Stats
59W - 39L
1,785 SR
Queue Stats
338W - 288L
2,431 MMR
Party 1
Da Ji
Da Ji
Diamond II
Rheca
Da Ji
Diamond II
Level 157
God Stats
2W - 2L
1,596 SR
Queue Stats
384W - 334L
2,248 MMR
Party 1
Ix Chel
Ix Chel
Diamond I
RootyCat
Ix Chel
Diamond I
Level 155
God Stats
2W - 3L
1,461 SR
Queue Stats
337W - 328L
2,326 MMR
Solo
Osiris
Osiris
Diamond III
STAILUS
Osiris
Diamond III
Level 157
God Stats
10W - 2L
1,946 SR
Queue Stats
187W - 150L
2,256 MMR
Solo
Hercules
Hercules
Diamond III
TheRealMoist
Hercules
Diamond III
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
173W - 156L
2,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 2 / 1
6,051
550
4,307
4,785
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
Brankie
Susano
12
2 / 2 / 0
6,107
555
5,324
8,874
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 1
6,363
578
5,464
15,100
7,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
Yorkoi
Ullr
10
0 / 5 / 1
5,844
531
3,707
8,402
2,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
1 / 2 / 1
5,585
508
4,704
9,665
7,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Chang'eLancelotZhong KuiTerra

VS

Bans
KhepriBacchusKuzenboAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CtrlAltIEat
Chernobog
13
4 / 2 / 3
7,057
642
6,479
7,515
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
Rheca
Da Ji
11
3 / 1 / 2
6,243
568
4,978
8,446
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
RootyCat
Ix Chel
12
1 / 0 / 2
6,526
593
5,101
5,006
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
STAILUS
Osiris
13
5 / 2 / 0
7,934
721
12,008
12,639
8,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hercules
TheRealMoist
Hercules
11
3 / 0 / 4
6,538
594
5,893
8,030
4,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
16
16
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
2
1
0.75
L
Susano
Brankie
Susano
2
2
0
1
W
Chernobog
CtrlAltIEat
Chernobog
4
2
3
2.75
W
Da Ji
Rheca
Da Ji
3
1
2
4
W
Ix Chel
RootyCat
Ix Chel
1
0
2
2
W
Osiris
STAILUS
Osiris
5
2
0
2.5
L
1
5
1
0.3
W
Hercules
TheRealMoist
Hercules
3
0
4
5
L
Ullr
Yorkoi
Ullr
0
5
1
0.1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,506
Damage
34,459
46,826
Taken
41,636
22,060
Mitigated
19,958
15,756
Healing
14,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,307
123
0
579
4,785
1,643
0
1,679
3,027
43,104
522
L
Susano
Brankie
Susano
5,324
1,511
0
4,892
8,874
2,653
0
1,332
7,468
0
46,361
W
Chernobog
CtrlAltIEat
Chernobog
6,479
3,805
0
3,559
7,515
2,515
0
1,352
6,163
0
52,427
W
Da Ji
Rheca
Da Ji
4,978
1,355
0
1,221
8,446
3,322
0
1,161
7,285
0
49,921
W
Ix Chel
RootyCat
Ix Chel
5,101
449
419
1,481
5,006
1,412
0
2,413
2,593
49,815
1,027
W
Osiris
STAILUS
Osiris
12,008
3,930
0
4,268
12,639
8,253
0
521
12,118
0
63,565
L
5,464
544
0
5,433
15,100
7,173
0
516
13,642
0
42,689
W
Hercules
TheRealMoist
Hercules
5,893
2,247
0
3,197
8,030
4,456
0
3,300
4,730
102
27,496
L
Ullr
Yorkoi
Ullr
3,707
1,920
0
1,241
8,402
2,713
0
66
8,336
0
43,703
L
4,704
356
0
3,611
9,665
7,878
0
1,305
8,360
18,566
572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,950
Gold Earned
34,298
365
Minions Killed
437
0
Camps Cleared
0
1,243,724
Distance Traveled
1,269,270
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,051
550
85
8
0
260,777
0
L
Susano
6,107
555
82
7
0
287,209
0
W
Chernobog
7,057
642
93
8
0
240,573
4
W
Da Ji
6,243
568
84
8
0
266,482
0
W
Ix Chel
6,526
593
97
9
0
257,837
0
W
Osiris
7,934
721
107
10
0
236,516
0
L
Tyr
6,363
578
86
8
0
227,543
2
W
Hercules
6,538
594
56
5
0
267,862
4
L
Ullr
5,844
531
86
8
0
218,222
1
L
Sobek
5,585
508
26
2
0
249,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role