Player Matchup

Agni
Agni
Platinum II
BlosTV
Agni
Platinum II
Level 129
God Stats
14W - 13L
1,558 SR
Queue Stats
149W - 143L
1,967 MMR
Party 1
Medusa
Medusa
Platinum IV
JackinFactotum
Medusa
Platinum IV
Level 186
God Stats
1W - 4L
1,699 SR
Queue Stats
106W - 105L
1,818 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
TheShackASNack
Gilgamesh
Platinum II
Level 161
God Stats
8W - 12L
1,589 SR
Queue Stats
644W - 640L
1,831 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
WizzyJohn
Cu Chulainn
Platinum I
Level 262
God Stats
12W - 12L
1,650 SR
Queue Stats
527W - 530L
1,821 MMR
Solo
Artio
Artio
Platinum V
beryllium3120
Artio
Platinum V
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
165W - 160L
1,705 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 169
1,599 SR
1,828 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,575 SR
1,689 MMR
Sun Wukong
Sun Wukong
Platinum I
 
Sun Wukong
Platinum I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Platinum V
 
Camazotz
Platinum V
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
Coopnhtown
Bacchus
Gold I
Level 156
God Stats
1W - 2L
1,524 SR
Queue Stats
32W - 23L
1,809 MMR
Solo
Artemis
Artemis
Platinum IV
Hotella
Artemis
Platinum IV
Level 120
God Stats
3W - 3L
1,661 SR
Queue Stats
83W - 70L
1,807 MMR
Solo
Bastet
Bastet
Platinum IV
ajmatthysse
Bastet
Platinum IV
Level 148
God Stats
25W - 29L
1,689 SR
Queue Stats
346W - 344L
1,830 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BlosTV
Agni
14
3 / 0 / 4
7,758
597
5,981
5,623
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 1 / 2
7,545
580
6,027
8,497
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
TheShackASNack
Gilgamesh
14
6 / 0 / 2
8,754
673
12,384
9,976
6,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cu Chulainn
WizzyJohn
Cu Chulainn
12
2 / 1 / 3
6,875
529
6,381
10,439
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 3 / 5
7,125
548
3,679
11,729
7,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThothLancelotSusanoCabrakan

VS

Bans
AwilixAo KuangMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 0 / 1
7,195
553
3,609
8,267
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
 
Camazotz
12
0 / 4 / 0
6,678
514
5,221
11,443
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Coopnhtown
Bacchus
9
1 / 5 / 2
6,306
485
4,812
10,280
9,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Hotella
Artemis
13
2 / 3 / 1
7,179
552
8,270
8,874
2,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bastet
11
2 / 3 / 0
6,309
485
3,555
10,444
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
5
5
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
1
0.5
L
Camazotz
 
Camazotz
0
4
0
0
W
Agni
BlosTV
Agni
3
0
4
5
L
Bacchus
Coopnhtown
Bacchus
1
5
2
0.4
L
Artemis
Hotella
Artemis
2
3
1
0.83
W
1
1
2
2
W
Gilgamesh
TheShackASNack
Gilgamesh
6
0
2
7
W
Cu Chulainn
WizzyJohn
Cu Chulainn
2
1
3
3.5
L
Bastet
2
3
0
0.67
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,452
Damage
25,467
46,264
Taken
49,308
22,403
Mitigated
23,393
19,323
Healing
11,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,609
430
0
1,431
8,267
3,593
0
2,202
6,065
0
64,021
L
Camazotz
 
Camazotz
5,221
815
0
5,142
11,443
3,034
0
0
10,605
0
52,202
W
Agni
BlosTV
Agni
5,981
752
0
1,443
5,623
1,790
0
656
4,967
73,116
0
L
Bacchus
Coopnhtown
Bacchus
4,812
976
0
1,564
10,280
9,988
0
3,344
6,760
15,050
0
L
Artemis
Hotella
Artemis
8,270
3,345
0
1,787
8,874
2,912
216
1,744
7,130
0
61,287
W
6,027
1,981
0
3,311
8,497
2,627
0
1,780
6,717
0
66,605
W
Gilgamesh
TheShackASNack
Gilgamesh
12,384
4,472
0
2,838
9,976
6,487
0
669
9,307
0
61,588
W
Cu Chulainn
WizzyJohn
Cu Chulainn
6,381
1,319
0
4,802
10,439
4,344
0
358
10,081
0
64,220
L
Bastet
3,555
726
0
1,465
10,444
3,866
0
2,163
8,043
0
35,297
W
3,679
588
2,612
4,317
11,729
7,155
0
1,572
10,157
13,955
1,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,057
Gold Earned
33,667
498
Minions Killed
396
0
Camps Cleared
0
1,436,951
Distance Traveled
1,404,685
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,195
553
130
10
0
296,493
0
L
Camazotz
6,678
514
85
7
0
287,494
2
W
Agni
7,758
597
150
12
0
318,496
4
L
Bacchus
6,306
485
22
2
0
280,826
3
L
Artemis
7,179
552
93
7
0
223,516
2
W
Medusa
7,545
580
119
9
0
244,819
2
W
Gilgamesh
8,754
673
104
8
0
291,238
0
W
Cu Chulainn
6,875
529
104
8
0
293,492
0
L
Bastet
6,309
485
66
5
0
316,356
0
W
Artio
7,125
548
21
2
0
288,906
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role