Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
DjBlick
Eset
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,525 Elo+
Solo
Cthulhu
Cthulhu
DragonBorn20003
Cthulhu
Level 175
God Stats
55W - 36L
1,595 SR
Queue Stats
265W - 253L
1,590 Elo+
Party 1
Ishtar
Ishtar
Fireworkz4u
Ishtar
Level 165
God Stats
203W - 184L
1,614 SR
Queue Stats
523W - 504L
1,604 Elo+
Solo
Team Averages
Level 166
1,542 SR
1,544 Elo+

VS

Team Averages
Level 173
1,607 SR
1,608 Elo+
Kukulkan
Kukulkan
BIoopBIoopBIoop
Kukulkan
Level 154
God Stats
4W - 0L
1,926 SR
Queue Stats
188W - 140L
1,626 Elo+
Party 2
Gilgamesh
Gilgamesh
EnteiAce
Gilgamesh
Level 152
God Stats
5W - 1L
1,876 SR
Queue Stats
170W - 138L
1,668 Elo+
Party 2
Mulan
Mulan
HashiraRubyRose
Mulan
Level 238
God Stats
16W - 9L
1,664 SR
Queue Stats
247W - 155L
1,687 Elo+
Party 2
Raijin
Raijin
MalcolmX 713898
Raijin
Level 159
God Stats
6W - 3L
1,202 SR
Queue Stats
1,586W - 1,528L
1,514 Elo+
Solo
Danzaburou
Danzaburou
zambir
Danzaburou
Level 162
God Stats
4W - 1L
1,365 SR
Queue Stats
265W - 255L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 1 / 4
5,181
1,036
3,240
5,459
3,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baron Samedi
 
Baron Samedi
9
1 / 0 / 1
4,869
974
2,757
2,827
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eset
DjBlick
Eset
8
0 / 2 / 1
4,529
906
1,722
2,219
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
3 / 2 / 1
5,700
1,140
6,275
6,312
4,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
10
0 / 1 / 0
5,095
1,019
3,126
3,079
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 2 / 4
4,920
984
2,863
2,996
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
EnteiAce
Gilgamesh
9
1 / 0 / 2
5,103
1,021
2,444
5,803
3,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 1 / 3
5,571
1,114
4,427
5,531
2,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 4
5,557
1,111
2,987
3,011
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
zambir
Danzaburou
10
2 / 1 / 1
5,514
1,103
2,410
4,565
1,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
6
6
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
1
4
2
L
Baron Samedi
 
Baron Samedi
1
0
1
1.5
W
Kukulkan
0
2
4
1
L
Eset
DjBlick
Eset
0
2
1
0.25
L
3
2
1
1.75
W
Gilgamesh
EnteiAce
Gilgamesh
1
0
2
2
L
Ishtar
0
1
0
0
W
2
1
3
3.5
W
1
0
4
3
W
Danzaburou
zambir
Danzaburou
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,120
Damage
15,131
19,896
Taken
21,906
10,789
Mitigated
9,485
5,369
Healing
4,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,240
781
0
1,696
5,459
3,882
0
2,087
3,108
0
12,001
L
Baron Samedi
 
Baron Samedi
2,757
259
564
866
2,827
982
0
378
2,431
4,373
200
W
Kukulkan
2,863
422
0
459
2,996
991
0
2,222
733
11,615
0
L
Eset
DjBlick
Eset
1,722
115
0
435
2,219
599
0
400
1,746
4,120
0
L
6,275
183
95
962
6,312
4,277
0
1,810
4,199
13,731
0
W
Gilgamesh
EnteiAce
Gilgamesh
2,444
690
0
959
5,803
3,355
0
3,586
1,923
0
5,191
L
Ishtar
3,126
1,413
0
751
3,079
1,049
0
723
2,200
0
13,841
W
4,427
1,017
0
771
5,531
2,778
0
1,284
4,119
0
13,962
W
2,987
264
0
766
3,011
848
0
1,021
1,900
15,479
0
W
Danzaburou
zambir
Danzaburou
2,410
813
0
1,187
4,565
1,513
0
2,217
2,263
0
13,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,374
Gold Earned
26,665
86
Minions Killed
118
0
Camps Cleared
0
522,128
Distance Traveled
533,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,181
1,036
29
6
0
132,256
0
L
Baron Samedi
4,869
974
4
1
0
101,045
0
W
Kukulkan
4,920
984
22
4
0
103,335
0
L
Eset
4,529
906
5
1
0
64,471
0
L
Cthulhu
5,700
1,140
12
2
0
128,702
0
W
Gilgamesh
5,103
1,021
8
2
0
117,826
0
L
Ishtar
5,095
1,019
36
7
0
95,654
0
W
Mulan
5,571
1,114
22
4
0
113,431
0
W
Raijin
5,557
1,111
41
8
0
99,234
0
W
Danzaburou
5,514
1,103
25
5
0
99,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role