Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
LOSMANCODStwitch
Cu Chulainn
Silver I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 313L
1,091 MMR
Solo
Scylla
Scylla
Silver III
SALSONG4
Scylla
Silver III
Level 112
God Stats
3W - 4L
1,472 SR
Queue Stats
36W - 39L
1,319 MMR
Solo
Ne Zha
Ne Zha
Gold IV
YankeeNY20
Ne Zha
Gold IV
Level 174
God Stats
55W - 44L
1,594 SR
Queue Stats
283W - 317L
1,321 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,522 SR
1,244 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,426 SR
1,270 MMR
Atlas
Atlas
Bronze III
SoGirthy
Atlas
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,407 MMR
Solo
Nut
Nut
Gold IV
Sparty8881
Nut
Gold IV
Level 108
God Stats
2W - 5L
1,354 SR
Queue Stats
205W - 231L
1,449 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
Ya-FaDa
Gilgamesh
Silver V
Level 108
God Stats
2W - 2L
1,424 SR
Queue Stats
32W - 64L
954 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LOSMANCODStwitch
Cu Chulainn
14
2 / 1 / 7
8,677
723
3,909
10,600
9,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
SALSONG4
Scylla
16
5 / 0 / 7
9,800
817
13,233
5,295
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
YankeeNY20
Ne Zha
15
5 / 0 / 7
9,663
805
9,492
9,978
5,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AchillesBastetCthulhuThothKuzenbo

VS

Bans
BacchusHorusChaacMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
SoGirthy
Atlas
11
1 / 5 / 0
7,278
607
6,044
13,188
8,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 2 / 1
7,171
598
6,147
5,821
1,765
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Ya-FaDa
Gilgamesh
12
0 / 5 / 1
7,202
600
3,193
12,376
11,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
LOSMANCODStwitch
Cu Chulainn
2
1
7
5.5
W
Scylla
SALSONG4
Scylla
5
0
7
8.5
L
Atlas
SoGirthy
Atlas
1
5
0
0.2
L
0
2
1
0.25
L
Gilgamesh
Ya-FaDa
Gilgamesh
0
5
1
0.1
W
Ne Zha
YankeeNY20
Ne Zha
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,634
Damage
15,384
25,873
Taken
31,385
17,378
Mitigated
21,875
8,083
Healing
2,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
LOSMANCODStwitch
Cu Chulainn
3,909
771
0
1,211
10,600
9,970
158
1,309
9,291
0
33,735
W
Scylla
SALSONG4
Scylla
13,233
2,555
0
1,910
5,295
1,998
737
1,725
3,570
44,438
755
L
Atlas
SoGirthy
Atlas
6,044
1,994
0
1,026
13,188
8,766
0
5,689
6,766
22,566
335
L
6,147
2,015
0
343
5,821
1,765
0
2,064
3,302
0
27,380
L
Gilgamesh
Ya-FaDa
Gilgamesh
3,193
1,046
0
1,009
12,376
11,344
0
4,490
7,058
0
20,114
W
Ne Zha
YankeeNY20
Ne Zha
9,492
1,595
0
4,962
9,978
5,410
1,546
2,761
7,217
0
41,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,140
Gold Earned
21,651
184
Minions Killed
103
0
Camps Cleared
0
733,033
Distance Traveled
566,752
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,677
723
40
3
0
241,227
1
W
Scylla
9,800
817
91
8
0
243,708
0
L
Atlas
7,278
607
25
2
0
179,193
3
L
Nut
7,171
598
44
4
0
202,154
2
L
Gilgamesh
7,202
600
34
3
0
185,405
3
W
Ne Zha
9,663
805
53
4
0
248,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role