Player Matchup

Surtr
Surtr
DefinitiveMalice
Surtr
Level 43
God Stats
4W - 9L
1,319 SR
Queue Stats
108W - 121L
1,387 Elo+
Party 1
Discordia
Discordia
Nickdog242
Discordia
Level 118
God Stats
10W - 4L
1,783 SR
Queue Stats
167W - 194L
1,497 Elo+
Solo
Mercury
Mercury
ODGSeizureBoy
Mercury
Level 158
God Stats
5W - 5L
1,220 SR
Queue Stats
40W - 39L
1,427 Elo+
Party 1
Hachiman
Hachiman
Raybonium74
Hachiman
Level 68
God Stats
3W - 4L
1,533 SR
Queue Stats
280W - 293L
1,428 Elo+
Solo
Cerberus
Cerberus
xSplxsh
Cerberus
Level 43
God Stats
3W - 2L
1,322 SR
Queue Stats
241W - 212L
1,437 Elo+
Solo
Team Averages
Level 86
1,435 SR
1,435 Elo+

VS

Team Averages
Level 110
1,592 SR
1,482 Elo+
Cthulhu
Cthulhu
Domhawk79
Cthulhu
Level 125
God Stats
41W - 20L
1,618 SR
Queue Stats
94W - 88L
1,477 Elo+
Solo
Cernunnos
Cernunnos
MeguminF7
Cernunnos
Level 98
God Stats
3W - 0L
1,740 SR
Queue Stats
118W - 113L
1,470 Elo+
Solo
Vamana
Vamana
YingTheBoy
Vamana
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
dopeissam
Tsukuyomi
Level 78
God Stats
7W - 9L
1,642 SR
Queue Stats
261W - 254L
1,458 Elo+
Solo
Janus
Janus
lukedaddy24
Janus
Level 114
God Stats
22W - 35L
1,462 SR
Queue Stats
177W - 184L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,531
553
4,563
8,645
5,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
Nickdog242
Discordia
10
1 / 1 / 1
5,146
515
3,189
4,806
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
9
2 / 3 / 1
4,988
499
3,338
8,151
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Raybonium74
Hachiman
7
1 / 4 / 0
4,332
433
3,688
4,995
1,224
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
xSplxsh
Cerberus
9
0 / 1 / 1
5,008
501
2,358
8,057
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Domhawk79
Cthulhu
10
3 / 0 / 2
6,495
650
2,775
3,715
1,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
MeguminF7
Cernunnos
10
4 / 1 / 3
6,151
615
6,176
6,330
1,518
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
YingTheBoy
Vamana
9
0 / 1 / 3
5,405
541
2,918
8,137
5,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
dopeissam
Tsukuyomi
9
0 / 2 / 2
4,835
484
2,808
7,587
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 0
6,662
666
3,972
4,208
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
9
10
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Cthulhu
Domhawk79
Cthulhu
3
0
2
4
W
Cernunnos
MeguminF7
Cernunnos
4
1
3
5.5
L
Discordia
Nickdog242
Discordia
1
1
1
1.5
L
Mercury
2
3
1
0.83
L
Hachiman
Raybonium74
Hachiman
1
4
0
0.25
W
Vamana
YingTheBoy
Vamana
0
1
3
1.5
W
Tsukuyomi
dopeissam
Tsukuyomi
0
2
2
0.5
W
2
1
0
2
L
Cerberus
xSplxsh
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,136
Damage
18,649
34,654
Taken
29,977
15,047
Mitigated
11,609
12,124
Healing
13,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,563
1,112
0
3,285
8,645
5,929
0
219
8,007
521
34,278
W
Cthulhu
Domhawk79
Cthulhu
2,775
433
1,114
1,566
3,715
1,840
0
746
2,969
21,533
0
W
Cernunnos
MeguminF7
Cernunnos
6,176
2,587
0
3,078
6,330
1,518
502
1,408
4,922
0
39,161
L
Discordia
Nickdog242
Discordia
3,189
210
0
1,630
4,806
1,206
0
3,007
1,451
30,732
0
L
Mercury
3,338
1,659
0
2,751
8,151
2,045
0
738
7,343
0
20,909
L
Hachiman
Raybonium74
Hachiman
3,688
2,146
0
1,208
4,995
1,224
0
1,104
3,891
0
22,946
W
Vamana
YingTheBoy
Vamana
2,918
1,076
0
3,188
8,137
5,047
0
127
7,356
0
26,639
W
Tsukuyomi
dopeissam
Tsukuyomi
2,808
1,200
0
3,908
7,587
1,964
0
779
6,745
0
24,740
W
3,972
0
0
740
4,208
1,240
0
2,614
1,594
42,894
1,448
L
Cerberus
xSplxsh
Cerberus
2,358
95
0
3,250
8,057
4,643
0
1,524
6,533
21,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,005
Gold Earned
29,548
219
Minions Killed
286
0
Camps Cleared
0
944,120
Distance Traveled
952,335
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,531
553
50
5
0
198,027
3
W
Cthulhu
6,495
650
36
4
0
213,568
1
W
Cernunnos
6,151
615
61
6
0
147,389
5
L
Discordia
5,146
515
48
5
0
179,107
2
L
Mercury
4,988
499
43
4
0
227,002
0
L
Hachiman
4,332
433
31
3
0
153,533
0
W
Vamana
5,405
541
56
6
0
206,417
0
W
Tsukuyomi
4,835
484
45
5
0
206,537
0
W
Janus
6,662
666
88
9
0
178,424
0
L
Cerberus
5,008
501
47
5
0
186,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role