Player Matchup

Thoth
Thoth
Platinum IV
Meshew
Thoth
Platinum IV
Level 195
God Stats
6W - 9L
1,616 SR
Queue Stats
413W - 415L
1,544 MMR
Party 1
Hun Batz
Hun Batz
Gold V
NiteCreeperr
Hun Batz
Gold V
Level 153
God Stats
3W - 3L
1,450 SR
Queue Stats
147W - 159L
1,306 MMR
Party 1
Neith
Neith
Gold V
ObbyNaut
Neith
Gold V
Level 118
God Stats
1W - 0L
1,583 SR
Queue Stats
22W - 21L
1,353 MMR
Party 2
Cerberus
Cerberus
Gold III
Tomsterteo27
Cerberus
Gold III
Level 155
God Stats
2W - 3L
1,200 SR
Queue Stats
74W - 80L
1,285 MMR
Party 2
Vamana
Vamana
Gold V
wakingthelions
Vamana
Gold V
Level 100
God Stats
7W - 2L
1,749 SR
Queue Stats
33W - 37L
1,348 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,519 SR
1,367 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,565 SR
1,392 MMR
Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold V
DepressedSlug
Tiamat
Gold V
Level 149
God Stats
21W - 25L
1,475 SR
Queue Stats
339W - 345L
1,419 MMR
Solo
Rama
Rama
Silver III
GraceSavedMe
Rama
Silver III
Level 129
God Stats
0W - 1L
1,668 SR
Queue Stats
65W - 73L
1,274 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
GunShark0
Gilgamesh
Gold III
Level 83
God Stats
9W - 20L
1,549 SR
Queue Stats
254W - 268L
1,343 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
NabMaster
Kuzenbo
Gold I
Level 174
God Stats
82W - 55L
1,633 SR
Queue Stats
299W - 306L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Meshew
Thoth
11
3 / 1 / 1
6,559
656
4,311
3,049
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
NiteCreeperr
Hun Batz
9
1 / 3 / 3
5,221
522
3,897
6,503
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
ObbyNaut
Neith
10
3 / 0 / 2
5,734
573
4,645
3,723
1,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
Tomsterteo27
Cerberus
10
2 / 0 / 4
5,981
598
3,803
6,046
3,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,840
584
3,320
7,110
5,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
KukulkanCu ChulainnSun WukongAres

VS

Bans
AgniThanatosAnhurMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 3 / 2
5,573
557
3,485
8,353
2,139
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
2 / 0 / 2
5,998
600
1,466
3,309
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

7
0 / 3 / 0
4,328
433
2,528
4,779
957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
GunShark0
Gilgamesh
12
1 / 0 / 0
6,919
692
3,260
7,136
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
NabMaster
Kuzenbo
7
0 / 4 / 0
4,743
474
2,602
9,008
6,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
5
5
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
2
1
L
2
0
2
3
L
0
3
0
0
L
Gilgamesh
GunShark0
Gilgamesh
1
0
0
1
W
Thoth
Meshew
Thoth
3
1
1
3.5
L
Kuzenbo
NabMaster
Kuzenbo
0
4
0
0
W
Hun Batz
NiteCreeperr
Hun Batz
1
3
3
0.83
W
Neith
ObbyNaut
Neith
3
0
2
4
W
Cerberus
Tomsterteo27
Cerberus
2
0
4
4
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,976
Damage
13,341
26,431
Taken
32,585
12,968
Mitigated
14,329
9,895
Healing
8,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,485
1,542
0
2,900
8,353
2,139
0
2,023
6,330
0
44,994
L
1,466
222
0
960
3,309
1,557
0
1,154
2,155
27,398
0
L
2,528
2,216
0
1,479
4,779
957
9
1,653
3,126
0
18,808
L
Gilgamesh
GunShark0
Gilgamesh
3,260
996
0
1,100
7,136
2,808
0
0
6,653
0
53,785
W
Thoth
Meshew
Thoth
4,311
205
0
500
3,049
817
150
887
2,162
46,578
896
L
Kuzenbo
NabMaster
Kuzenbo
2,602
966
0
1,588
9,008
6,868
0
2,940
6,068
17,116
0
W
Hun Batz
NiteCreeperr
Hun Batz
3,897
1,005
0
2,606
6,503
2,021
600
915
5,588
0
31,582
W
Neith
ObbyNaut
Neith
4,645
1,436
0
1,669
3,723
1,099
153
508
3,215
0
44,457
W
Cerberus
Tomsterteo27
Cerberus
3,803
247
0
3,230
6,046
3,635
138
1,740
4,306
18,426
1,292
W
3,320
1,129
0
1,890
7,110
5,396
0
18
7,092
0
42,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,335
Gold Earned
27,561
399
Minions Killed
303
0
Camps Cleared
0
982,275
Distance Traveled
940,746
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,573
557
72
7
0
200,330
0
L
Tiamat
5,998
600
62
6
0
209,859
3
L
Rama
4,328
433
40
4
0
139,236
1
L
Gilgamesh
6,919
692
112
11
0
190,000
0
W
Thoth
6,559
656
97
10
0
201,089
2
L
Kuzenbo
4,743
474
17
2
0
201,321
6
W
Hun Batz
5,221
522
59
6
0
227,487
0
W
Neith
5,734
573
85
9
0
191,988
1
W
Cerberus
5,981
598
66
7
0
179,501
0
W
Vamana
5,840
584
92
9
0
182,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role