Player Matchup

Anubis
Anubis
Akamikeb5
Anubis
Level 65
God Stats
2W - 0L
1,800 SR
Queue Stats
26W - 17L
1,580 Elo+
Solo
King Arthur
King Arthur
Falcon032
King Arthur
Level 85
God Stats
2W - 0L
1,775 SR
Queue Stats
13W - 8L
1,625 Elo+
Party 1
Charon
Charon
Tumama072
Charon
Level 63
God Stats
4W - 0L
1,797 SR
Queue Stats
6W - 2L
1,677 Elo+
Party 1
Team Averages
Level 71
1,791 SR
1,627 Elo+

VS

Team Averages
Level 88
1,638 SR
1,458 Elo+
Danzaburou
Danzaburou
Flakie77
Danzaburou
Level 66
God Stats
33W - 21L
1,642 SR
Queue Stats
227W - 236L
1,461 Elo+
Solo
Janus
Janus
HamssoWapp
Janus
Level 112
God Stats
72W - 73L
1,540 SR
Queue Stats
256W - 270L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
KuKouZz_VyPe3R
Zhong Kui
Level 86
God Stats
1W - 1L
1,732 SR
Queue Stats
57W - 63L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akamikeb5
Anubis
17
2 / 0 / 9
11,267
751
10,202
8,578
4,068
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Falcon032
King Arthur
16
7 / 0 / 5
10,969
731
11,206
13,512
10,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
Tumama072
Charon
15
4 / 0 / 4
10,188
679
6,935
15,223
8,962
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Flakie77
Danzaburou
13
0 / 8 / 0
8,477
565
8,733
13,647
4,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
16
0 / 2 / 0
9,353
624
11,239
9,217
2,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
KuKouZz_VyPe3R
Zhong Kui
13
0 / 3 / 0
8,610
574
7,509
10,549
7,465
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
13
Kills
0
0
Deaths
13
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
Akamikeb5
Anubis
2
0
9
6.5
W
King Arthur
Falcon032
King Arthur
7
0
5
9.5
L
Danzaburou
Flakie77
Danzaburou
0
8
0
0
L
Janus
0
2
0
0
L
Zhong Kui
KuKouZz_VyPe3R
Zhong Kui
0
3
0
0
W
Charon
Tumama072
Charon
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,343
Damage
27,481
37,313
Taken
33,413
23,049
Mitigated
14,785
7,689
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Akamikeb5
Anubis
10,202
146
187
3,113
8,578
4,068
627
5,451
3,127
52,238
494
W
King Arthur
Falcon032
King Arthur
11,206
1,074
0
1,765
13,512
10,019
0
5,674
7,838
0
64,073
L
Danzaburou
Flakie77
Danzaburou
8,733
2,198
0
2,235
13,647
4,472
155
6,632
6,929
0
25,183
L
Janus
11,239
45
0
3,342
9,217
2,848
0
3,806
5,338
58,905
129
L
Zhong Kui
KuKouZz_VyPe3R
Zhong Kui
7,509
283
0
4,287
10,549
7,465
0
5,460
5,018
28,011
0
W
Charon
Tumama072
Charon
6,935
558
0
2,624
15,223
8,962
264
7,655
7,568
17,403
3,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,424
Gold Earned
26,440
217
Minions Killed
182
0
Camps Cleared
0
852,977
Distance Traveled
787,626
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,267
751
99
7
0
270,810
1
W
King Arthur
10,969
731
78
5
0
312,019
0
L
Danzaburou
8,477
565
39
3
0
226,265
3
L
Janus
9,353
624
96
6
0
291,690
5
L
Zhong Kui
8,610
574
47
3
0
269,671
0
W
Charon
10,188
679
40
3
0
270,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role