Player Matchup

Kuzenbo
Kuzenbo
Bruh_Moment_3481
Kuzenbo
Level 136
God Stats
3W - 1L
1,630 SR
Queue Stats
29W - 42L
1,351 Elo+
Party 1
Surtr
Surtr
KezzaPlayz
Surtr
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 30L
1,376 Elo+
Party 1
Sobek
Sobek
X50Drake
Sobek
Level 123
God Stats
4W - 2L
1,201 SR
Queue Stats
208W - 214L
1,504 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
shsl_flippy
Morgan Le Fay
Level 109
God Stats
4W - 2L
1,322 SR
Queue Stats
73W - 94L
1,368 Elo+
Party 1
Danzaburou
Danzaburou
ツgangstagooseツ
Danzaburou
Level 64
God Stats
3W - 2L
1,813 SR
Queue Stats
80W - 70L
1,531 Elo+
Party 3
Team Averages
Level 107
1,493 SR
1,426 Elo+

VS

Team Averages
Level 126
1,435 SR
1,503 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GustyRhombus256
Anhur
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,479 Elo+
Solo
Mercury
Mercury
Marz__gy
Mercury
Level 92
God Stats
2W - 5L
1,371 SR
Queue Stats
102W - 88L
1,511 Elo+
Party 2
Cabrakan
Cabrakan
iamaroc98
Cabrakan
Level 129
God Stats
0W - 2L
1,208 SR
Queue Stats
115W - 99L
1,517 Elo+
Party 2
Gilgamesh
Gilgamesh
mccubbin
Gilgamesh
Level 126
God Stats
15W - 13L
1,598 SR
Queue Stats
303W - 315L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,371
537
1,954
7,971
7,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Surtr
11
8 / 3 / 0
6,736
674
7,385
8,864
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
X50Drake
Sobek
9
2 / 2 / 3
5,852
585
3,256
8,474
5,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
shsl_flippy
Morgan Le Fay
11
3 / 1 / 5
6,521
652
4,862
6,868
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
12
3 / 0 / 1
7,023
702
5,779
4,723
1,367
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 7 / 0
5,320
532
3,959
6,266
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
1 / 3 / 1
5,460
546
3,605
6,311
1,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mercury
Marz__gy
Mercury
12
3 / 4 / 0
6,291
629
2,922
9,977
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
iamaroc98
Cabrakan
9
1 / 2 / 4
5,927
593
3,299
9,705
6,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
mccubbin
Gilgamesh
12
4 / 0 / 1
7,390
739
6,392
8,970
5,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
16
Kills
9
9
Deaths
16
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
7
0
0
W
0
3
1
0.17
L
1
3
1
0.5
W
Surtr
8
3
0
2.67
L
Mercury
Marz__gy
Mercury
3
4
0
0.75
W
Sobek
X50Drake
Sobek
2
2
3
1.75
L
Cabrakan
iamaroc98
Cabrakan
1
2
4
1.5
L
Gilgamesh
mccubbin
Gilgamesh
4
0
1
4.5
W
Morgan Le Fay
shsl_flippy
Morgan Le Fay
3
1
5
5.5
W
Danzaburou
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,236
Damage
20,177
36,900
Taken
41,229
21,240
Mitigated
19,856
11,628
Healing
12,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,959
306
0
340
6,266
2,519
0
3,871
1,965
29,137
0
W
1,954
470
0
1,629
7,971
7,931
0
0
7,268
30,532
0
L
3,605
2,022
0
1,788
6,311
1,731
0
177
6,134
0
33,053
W
Surtr
7,385
3,791
0
591
8,864
4,205
0
1,487
7,295
596
36,687
L
Mercury
Marz__gy
Mercury
2,922
1,558
0
3,920
9,977
2,961
0
779
9,194
0
40,640
W
Sobek
X50Drake
Sobek
3,256
499
0
3,503
8,474
5,930
0
2,121
6,306
16,794
0
L
Cabrakan
iamaroc98
Cabrakan
3,299
556
0
3,140
9,705
6,972
0
2,756
6,886
12,292
0
L
Gilgamesh
mccubbin
Gilgamesh
6,392
1,618
0
2,910
8,970
5,673
0
2,006
6,916
0
48,670
W
Morgan Le Fay
shsl_flippy
Morgan Le Fay
4,862
410
0
2,815
6,868
1,807
0
3,293
3,528
31,916
2,437
W
Danzaburou
5,779
3,650
0
3,090
4,723
1,367
36
357
4,366
0
55,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,503
Gold Earned
30,388
316
Minions Killed
325
0
Camps Cleared
0
1,022,740
Distance Traveled
1,038,167
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,320
532
56
6
0
175,703
0
W
Kuzenbo
5,371
537
52
5
0
190,665
0
L
Anhur
5,460
546
76
8
0
193,913
0
W
Surtr
6,736
674
63
6
0
221,418
0
L
Mercury
6,291
629
82
8
0
238,543
0
W
Sobek
5,852
585
23
2
0
216,241
1
L
Cabrakan
5,927
593
6
1
0
220,255
0
L
Gilgamesh
7,390
739
105
11
0
209,753
0
W
Morgan Le Fay
6,521
652
76
8
0
199,665
6
W
Danzaburou
7,023
702
102
10
0
194,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role