Player Matchup

Hades
Hades
JohnBlaze0024
Hades
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,426 Elo+
Solo
Sylvanus
Sylvanus
PonnDaGz
Sylvanus
Level 127
God Stats
4W - 3L
1,512 SR
Queue Stats
265W - 268L
1,403 Elo+
Solo
Bacchus
Bacchus
STT WEEMAN
Bacchus
Level 145
God Stats
4W - 3L
1,810 SR
Queue Stats
316W - 298L
1,531 Elo+
Solo
Sol
Sol
el_Rover
Sol
Level 108
God Stats
5W - 2L
1,752 SR
Queue Stats
306W - 321L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
whatLthatLdo
Ao Kuang
Level 60
God Stats
2W - 2L
1,514 SR
Queue Stats
163W - 162L
1,511 Elo+
Solo
Team Averages
Level 109
1,618 SR
1,453 Elo+

VS

Team Averages
Level 93
1,633 SR
1,490 Elo+
Tiamat
Tiamat
 
Tiamat
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DampedFern55109
Ares
Level 87
God Stats
6W - 1L
1,952 SR
Queue Stats
211W - 201L
1,460 Elo+
Solo
Rama
Rama
DirkN14
Rama
Level 125
God Stats
0W - 7L
1,500 SR
Queue Stats
1,809W - 1,855L
1,500 Elo+
Solo
Terra
Terra
MrKoroSenpai
Terra
Level 59
God Stats
1W - 1L
1,715 SR
Queue Stats
135W - 112L
1,509 Elo+
Solo
Ishtar
Ishtar
mastro-93_
Ishtar
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 90L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 11
9,232
923
11,532
12,808
7,889
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
PonnDaGz
Sylvanus
14
0 / 2 / 18
9,000
900
8,757
12,286
11,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
STT WEEMAN
Bacchus
16
7 / 2 / 15
9,835
984
10,553
13,233
18,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 1 / 12
9,812
981
15,292
9,485
4,298
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
whatLthatLdo
Ao Kuang
14
7 / 2 / 13
9,726
973
13,758
12,757
6,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
4 / 5 / 5
9,086
909
13,897
11,399
9,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

15
3 / 4 / 4
8,267
827
5,619
18,264
18,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rama
DirkN14
Rama
12
0 / 6 / 3
6,989
699
6,252
9,290
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 6
8,040
804
8,054
20,176
10,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
mastro-93_
Ishtar
12
1 / 5 / 2
7,108
711
7,012
9,254
3,321
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
29
25
Kills
9
9
Deaths
25
69
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
5
5
1.3
L
3
4
4
1.25
L
Rama
DirkN14
Rama
0
6
3
0.25
W
5
2
11
5.25
L
1
5
6
0.8
W
Sylvanus
PonnDaGz
Sylvanus
0
2
18
4.5
W
Bacchus
STT WEEMAN
Bacchus
7
2
15
7.25
W
6
1
12
12
L
Ishtar
mastro-93_
Ishtar
1
5
2
0.4
W
Ao Kuang
whatLthatLdo
Ao Kuang
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,892
Damage
40,834
60,569
Taken
68,383
48,619
Mitigated
45,430
27,881
Healing
21,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
13,897
1,130
369
974
11,399
9,591
0
10,636
763
24,113
610
L
5,619
496
2,078
4,367
18,264
18,414
0
15,162
3,102
7,471
724
L
Rama
DirkN14
Rama
6,252
4,601
239
670
9,290
3,325
82
7,804
1,486
0
16,273
W
11,532
1,769
1,717
3,260
12,808
7,889
2,276
5,797
6,745
28,012
0
L
8,054
1,403
6,750
5,335
20,176
10,779
0
17,831
2,345
12,979
0
W
Sylvanus
PonnDaGz
Sylvanus
8,757
1,201
5,337
4,419
12,286
11,816
344
4,790
7,428
11,798
0
W
Bacchus
STT WEEMAN
Bacchus
10,553
1,078
970
2,609
13,233
18,128
855
6,145
6,883
15,859
0
W
15,292
6,411
676
4,165
9,485
4,298
3,240
3,934
5,425
40,974
2,628
L
Ishtar
mastro-93_
Ishtar
7,012
2,981
0
875
9,254
3,321
0
8,030
1,224
0
16,998
W
Ao Kuang
whatLthatLdo
Ao Kuang
13,758
2,199
566
4,162
12,757
6,488
1,005
5,133
7,421
24,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,605
Gold Earned
39,490
122
Minions Killed
92
0
Camps Cleared
0
943,634
Distance Traveled
851,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,086
909
35
4
0
197,756
0
L
Ares
8,267
827
11
1
0
196,630
0
L
Rama
6,989
699
26
3
0
134,436
0
W
Hades
9,232
923
38
4
0
189,469
0
L
Terra
8,040
804
2
0
0
188,523
0
W
Sylvanus
9,000
900
6
1
0
188,107
0
W
Bacchus
9,835
984
11
1
0
206,286
0
W
Sol
9,812
981
54
5
0
187,108
0
L
Ishtar
7,108
711
18
2
0
134,568
0
W
Ao Kuang
9,726
973
13
1
0
172,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role