Player Matchup

Amaterasu
Amaterasu
Silver II
Leroio
Amaterasu
Silver II
Level 127
God Stats
1W - 0L
1,769 SR
Queue Stats
21W - 24L
1,517 MMR
Party 1
Bacchus
Bacchus
Silver I
WTG x FliGhT
Bacchus
Silver I
Level 83
God Stats
7W - 8L
1,678 SR
Queue Stats
22W - 26L
1,260 MMR
Party 1
Agni
Agni
Silver II
YonkoJig
Agni
Silver II
Level 105
God Stats
17W - 20L
1,422 SR
Queue Stats
169W - 204L
1,077 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,623 SR
1,285 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,313 SR
1,297 MMR
Neith
Neith
Gold V
Dm0neyDmiZE11
Neith
Gold V
Level 149
God Stats
31W - 36L
1,628 SR
Queue Stats
529W - 578L
1,310 MMR
Solo
Jormungandr
Jormungandr
Silver V
DriestJester974
Jormungandr
Silver V
Level 103
God Stats
0W - 4L
1,114 SR
Queue Stats
5W - 14L
1,284 MMR
Solo
Scylla
Scylla
Gold V
zVOLLLT
Scylla
Gold V
Level 128
God Stats
5W - 10L
1,195 SR
Queue Stats
394W - 455L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Leroio
Amaterasu
14
5 / 0 / 4
9,310
776
7,193
13,449
10,530
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
WTG x FliGhT
Bacchus
14
5 / 1 / 6
8,915
743
10,642
12,006
13,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
14
2 / 0 / 7
8,395
700
6,549
6,061
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
SobekCthulhuVulcanNe ZhaHachiman

VS

Bans
AchillesAtlasDiscordiaAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,356
613
6,677
8,618
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
DriestJester974
Jormungandr
12
1 / 5 / 0
7,407
617
8,254
10,638
7,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
zVOLLLT
Scylla
12
0 / 4 / 1
7,895
658
5,973
7,719
2,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
12
Kills
1
1
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Jormungandr
DriestJester974
Jormungandr
1
5
0
0.2
W
Amaterasu
Leroio
Amaterasu
5
0
4
7
W
Bacchus
WTG x FliGhT
Bacchus
5
1
6
8
W
Agni
2
0
7
5.5
L
Scylla
zVOLLLT
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,384
Damage
20,904
31,516
Taken
26,975
26,139
Mitigated
12,082
10,228
Healing
2,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,677
1,200
0
2,257
8,618
2,698
0
4,633
3,516
0
24,125
L
Jormungandr
DriestJester974
Jormungandr
8,254
503
132
168
10,638
7,226
0
5,548
4,165
23,434
0
W
Amaterasu
Leroio
Amaterasu
7,193
4,074
0
4,712
13,449
10,530
297
6,621
6,828
0
34,876
W
Bacchus
WTG x FliGhT
Bacchus
10,642
1,074
0
4,884
12,006
13,742
16
4,634
7,362
29,881
213
W
Agni
6,549
223
0
632
6,061
1,867
397
3,031
3,030
25,187
733
L
Scylla
zVOLLLT
Scylla
5,973
506
0
292
7,719
2,158
0
4,545
2,517
37,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,620
Gold Earned
22,658
144
Minions Killed
135
0
Camps Cleared
0
695,520
Distance Traveled
653,194
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,356
613
46
4
0
199,966
0
L
Jormungandr
7,407
617
22
2
0
226,696
2
W
Amaterasu
9,310
776
58
5
0
242,388
0
W
Bacchus
8,915
743
34
3
0
228,109
2
W
Agni
8,395
700
52
4
0
225,023
4
L
Scylla
7,895
658
67
6
0
226,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role