Player Matchup

Medusa
Medusa
BigShotMossDogg
Medusa
Level 65
God Stats
4W - 5L
1,395 SR
Queue Stats
44W - 50L
1,415 Elo+
Solo
Surtr
Surtr
FOkingGOD
Surtr
Level 40
God Stats
3W - 6L
1,174 SR
Queue Stats
4W - 12L
1,006 Elo+
Party 1
Nemesis
Nemesis
Laurinio
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
966 Elo+
Party 1
Tiamat
Tiamat
Saldainiux
Tiamat
Level 36
God Stats
0W - 2L
1,253 SR
Queue Stats
12W - 14L
1,012 Elo+
Party 1
Sobek
Sobek
SaltyPotatQ
Sobek
Level 6
God Stats
4W - 7L
1,174 SR
Queue Stats
12W - 17L
966 Elo+
Party 1
Team Averages
Level 35
1,299 SR
1,073 Elo+

VS

Team Averages
Level 70
1,497 SR
1,466 Elo+
Eset
Eset
 
Eset
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
King-Helge2822
Hel
Level 88
God Stats
3W - 2L
1,281 SR
Queue Stats
284W - 280L
1,418 Elo+
Solo
Kuzenbo
Kuzenbo
Lyzerfex
Kuzenbo
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 154L
1,412 Elo+
Party 2
Mulan
Mulan
ROGNAREK01
Mulan
Level 127
God Stats
30W - 29L
1,466 SR
Queue Stats
240W - 231L
1,513 Elo+
Solo
Nut
Nut
Shepn021
Nut
Level 66
God Stats
11W - 5L
1,739 SR
Queue Stats
175W - 175L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,766
451
5,065
9,568
2,982
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
FOkingGOD
Surtr
12
4 / 3 / 0
7,541
503
4,670
15,179
8,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Laurinio
Nemesis
12
1 / 6 / 4
6,957
464
5,859
12,426
4,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Saldainiux
Tiamat
12
0 / 5 / 2
6,743
450
3,567
8,898
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 4 / 2
6,614
441
3,737
10,583
9,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
5 / 3 / 1
9,354
624
10,490
9,368
4,959
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 2 / 3
8,881
592
6,816
6,809
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Lyzerfex
Kuzenbo
11
1 / 2 / 2
6,332
422
2,423
8,004
8,004
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
15
11 / 1 / 4
9,548
637
11,741
10,273
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 0 / 6
7,195
480
8,836
5,921
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
20
20
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
3
1
1.83
L
2
2
0
1
L
Surtr
FOkingGOD
Surtr
4
3
0
1.33
W
3
2
3
2.25
L
Nemesis
Laurinio
Nemesis
1
6
4
0.5
W
Kuzenbo
Lyzerfex
Kuzenbo
1
2
2
1
W
Mulan
11
1
4
13
L
Tiamat
Saldainiux
Tiamat
0
5
2
0.2
L
0
4
2
0.25
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,898
Damage
40,306
56,654
Taken
40,375
29,175
Mitigated
21,786
11,642
Healing
14,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
10,490
2,890
0
2,484
9,368
4,959
1,446
133
9,235
66,374
6,290
L
5,065
2,739
0
4,031
9,568
2,982
0
1,135
8,433
0
55,465
L
Surtr
FOkingGOD
Surtr
4,670
1,220
0
2,212
15,179
8,125
0
7,969
7,170
846
36,237
W
6,816
558
1,740
2,967
6,809
1,931
260
3,282
3,527
64,980
266
L
Nemesis
Laurinio
Nemesis
5,859
2,583
0
785
12,426
4,294
0
4,624
7,644
0
44,655
W
Kuzenbo
Lyzerfex
Kuzenbo
2,423
891
0
0
8,004
8,004
155
1,595
6,409
15,906
0
W
Mulan
11,741
1,898
0
4,329
10,273
4,882
0
723
9,550
0
58,626
L
Tiamat
Saldainiux
Tiamat
3,567
361
0
1,829
8,898
3,991
0
2,694
5,881
47,010
1,011
L
3,737
804
0
2,785
10,583
9,783
0
2,114
8,421
15,892
0
W
8,836
3,761
0
2,487
5,921
2,010
696
1,571
4,350
0
52,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,621
Gold Earned
41,310
342
Minions Killed
436
0
Camps Cleared
0
1,384,044
Distance Traveled
1,475,556
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,354
624
119
8
0
238,337
2
L
Medusa
6,766
451
94
6
0
282,408
2
L
Surtr
7,541
503
67
4
0
269,822
0
W
Hel
8,881
592
119
8
0
296,141
0
L
Nemesis
6,957
464
74
5
0
307,280
0
W
Kuzenbo
6,332
422
23
2
0
321,590
0
W
Mulan
9,548
637
81
5
0
342,644
0
L
Tiamat
6,743
450
85
6
0
268,769
0
L
Sobek
6,614
441
22
1
0
255,765
0
W
Nut
7,195
480
94
6
0
276,844
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role