Player Matchup

Zeus
Zeus
Bronsy
Zeus
Level 157
God Stats
1W - 2L
1,295 SR
Queue Stats
216W - 329L
1,409 Elo+
Party 1
Sol
Sol
EboyNik
Sol
Level 154
God Stats
3W - 10L
1,500 SR
Queue Stats
233W - 332L
1,418 Elo+
Party 1
Serqet
Serqet
Merhits
Serqet
Level 154
God Stats
7W - 10L
1,216 SR
Queue Stats
220W - 329L
1,421 Elo+
Party 1
Ganesha
Ganesha
Panktastic
Ganesha
Level 180
God Stats
4W - 3L
1,279 SR
Queue Stats
196W - 309L
1,391 Elo+
Party 1
Chaac
Chaac
SIRbluntSmoke420
Chaac
Level 159
God Stats
4W - 1L
1,641 SR
Queue Stats
219W - 234L
1,476 Elo+
Solo
Team Averages
Level 161
1,386 SR
1,423 Elo+

VS

Team Averages
Level 136
1,515 SR
1,485 Elo+
Scylla
Scylla
Aspirinaz
Scylla
Level 151
God Stats
1W - 5L
1,293 SR
Queue Stats
9W - 13L
1,296 Elo+
Solo
Chernobog
Chernobog
Krasen22
Chernobog
Level 154
God Stats
2W - 3L
1,463 SR
Queue Stats
96W - 84L
1,555 Elo+
Party 2
Mulan
Mulan
Nachher
Mulan
Level 124
God Stats
27W - 13L
1,805 SR
Queue Stats
214W - 171L
1,519 Elo+
Solo
Ares
Ares
Srfalas
Ares
Level 129
God Stats
4W - 4L
1,538 SR
Queue Stats
142W - 141L
1,549 Elo+
Party 2
Anubis
Anubis
wargfromcave
Anubis
Level 124
God Stats
22W - 28L
1,475 SR
Queue Stats
151W - 144L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bronsy
Zeus
17
7 / 4 / 4
10,758
598
13,915
10,747
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
16
1 / 1 / 4
9,343
519
8,734
9,227
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
Merhits
Serqet
18
15 / 3 / 1
11,351
631
15,344
13,163
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ganesha
Panktastic
Ganesha
15
1 / 0 / 13
9,945
553
4,976
9,417
8,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
0 / 2 / 4
10,029
557
7,534
13,240
10,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aspirinaz
Scylla
15
3 / 4 / 1
9,344
519
4,601
9,349
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
Krasen22
Chernobog
15
2 / 3 / 0
8,725
485
6,094
9,769
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Nachher
Mulan
17
3 / 3 / 3
10,518
584
12,354
19,016
13,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Srfalas
Ares
14
2 / 5 / 3
9,576
532
6,519
17,599
18,809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
13
0 / 9 / 1
7,214
401
4,769
10,685
3,904
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
24
Kills
10
10
Deaths
24
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aspirinaz
Scylla
3
4
1
0.88
W
Zeus
Bronsy
Zeus
7
4
4
2.25
W
Sol
1
1
4
3
L
Chernobog
Krasen22
Chernobog
2
3
0
0.67
W
Serqet
Merhits
Serqet
15
3
1
5.17
L
Mulan
Nachher
Mulan
3
3
3
1.5
W
Ganesha
Panktastic
Ganesha
1
0
13
7.5
W
0
2
4
1
L
Ares
Srfalas
Ares
2
5
3
0.7
L
Anubis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,503
Damage
34,337
55,794
Taken
66,418
30,174
Mitigated
41,041
18,743
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aspirinaz
Scylla
4,601
294
0
650
9,349
2,120
34
5,196
3,426
52,393
1,069
W
Zeus
Bronsy
Zeus
13,915
1,689
0
1,701
10,747
3,007
124
5,770
4,977
74,283
807
W
Sol
8,734
4,407
0
5,474
9,227
3,072
24
1,289
7,938
78,477
6,017
L
Chernobog
Krasen22
Chernobog
6,094
3,871
0
2,534
9,769
2,964
0
6,839
2,883
0
77,279
W
Serqet
Merhits
Serqet
15,344
4,623
0
5,134
13,163
5,924
237
2,339
10,824
0
85,989
L
Mulan
Nachher
Mulan
12,354
2,273
0
5,798
19,016
13,244
0
3,957
14,224
0
85,842
W
Ganesha
Panktastic
Ganesha
4,976
656
0
2,454
9,417
8,047
0
3,247
6,170
28,257
818
W
7,534
726
0
3,980
13,240
10,124
1,701
2,841
10,399
0
75,598
L
Ares
Srfalas
Ares
6,519
809
0
1,475
17,599
18,809
0
6,284
10,789
25,361
3,116
L
Anubis
4,769
0
0
1,022
10,685
3,904
0
3,565
6,755
41,447
167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,426
Gold Earned
45,377
609
Minions Killed
523
0
Camps Cleared
0
1,799,774
Distance Traveled
1,665,751
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,344
519
114
6
0
305,356
5
W
Zeus
10,758
598
151
8
0
317,307
0
W
Sol
9,343
519
163
9
0
343,501
0
L
Chernobog
8,725
485
149
8
0
358,581
0
W
Serqet
11,351
631
140
8
0
396,969
0
L
Mulan
10,518
584
156
9
0
314,515
2
W
Ganesha
9,945
553
6
0
0
353,189
11
W
Chaac
10,029
557
149
8
0
388,808
0
L
Ares
9,576
532
35
2
0
371,339
7
L
Anubis
7,214
401
69
4
0
315,960
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role