Player Matchup

Geb
Geb
Bronze I
DeathxLead2413
Geb
Bronze I
Level 137
God Stats
4W - 3L
1,730 SR
Queue Stats
85W - 102L
680 MMR
Solo
Hachiman
Hachiman
Silver II
GreatGoldenBaby
Hachiman
Silver II
Level 89
God Stats
2W - 4L
1,336 SR
Queue Stats
138W - 148L
933 MMR
Party 1
King Arthur
King Arthur
Silver II
ItWhenItGerg
King Arthur
Silver II
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 89L
1,090 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Peelado1
Baron Samedi
Silver III
Level 133
God Stats
60W - 58L
1,531 SR
Queue Stats
313W - 339L
832 MMR
Solo
Thanatos
Thanatos
Silver IV
imodister
Thanatos
Silver IV
Level 61
God Stats
6W - 5L
1,622 SR
Queue Stats
89W - 83L
1,405 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,544 SR
988 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,517 SR
1,103 MMR
Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver V
 
Ullr
Silver V
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
BigZeus75
Sobek
Gold IV
Level 127
God Stats
4W - 5L
1,400 SR
Queue Stats
405W - 408L
1,151 MMR
Solo
Jormungandr
Jormungandr
Bronze IV
KnownDARKLICH
Jormungandr
Bronze IV
Level 86
God Stats
7W - 13L
1,430 SR
Queue Stats
26W - 71L
112 MMR
Solo
Janus
Janus
Bronze III
Yakobboss
Janus
Bronze III
Level 147
God Stats
1W - 1L
1,753 SR
Queue Stats
9W - 28L
1,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,546
709
329
1,840
849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
6
0 / 1 / 0
3,556
711
1,227
1,822
496
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
ItWhenItGerg
King Arthur
6
0 / 1 / 0
3,490
698
842
2,970
934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
Peelado1
Baron Samedi
7
0 / 1 / 0
3,650
730
1,181
2,324
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thanatos
imodister
Thanatos
7
0 / 0 / 0
3,470
694
637
2,932
1,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Guan YuArachneZeusAthena

VS

Bans
ThorMedusaAresLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
1 / 0 / 0
3,605
721
1,029
3,309
956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ullr
 
Ullr
1
0 / 0 / 0
2,520
504
0
0
0
Sobek
BigZeus75
Sobek
7
1 / 0 / 0
3,778
756
1,180
3,827
2,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
KnownDARKLICH
Jormungandr
6
1 / 0 / 0
3,741
748
1,391
2,636
1,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Janus
Yakobboss
Janus
7
0 / 0 / 1
3,612
722
451
1,556
386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
3
3
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
0
0
1
L
Ullr
 
Ullr
0
0
0
0
L
Sobek
BigZeus75
Sobek
1
0
0
1
W
0
0
0
0
W
Hachiman
0
1
0
0
W
King Arthur
ItWhenItGerg
King Arthur
0
1
0
0
L
Jormungandr
KnownDARKLICH
Jormungandr
1
0
0
1
W
Baron Samedi
Peelado1
Baron Samedi
0
1
0
0
L
Janus
Yakobboss
Janus
0
0
1
0.5
W
Thanatos
imodister
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,216
Damage
4,051
11,888
Taken
11,328
3,982
Mitigated
5,347
5,047
Healing
4,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
1,029
310
0
1,133
3,309
956
0
194
3,115
0
19,721
L
Ullr
 
Ullr
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
BigZeus75
Sobek
1,180
102
0
1,966
3,827
2,629
0
270
3,557
10,737
0
W
329
26
0
1,322
1,840
849
0
326
1,514
6,014
1,790
W
Hachiman
1,227
652
0
531
1,822
496
0
854
968
0
18,199
W
King Arthur
ItWhenItGerg
King Arthur
842
145
0
70
2,970
934
0
1,287
1,683
0
14,163
L
Jormungandr
KnownDARKLICH
Jormungandr
1,391
443
0
1,094
2,636
1,376
0
0
2,636
10,267
911
W
Baron Samedi
Peelado1
Baron Samedi
1,181
0
0
900
2,324
701
0
381
1,873
16,858
402
L
Janus
Yakobboss
Janus
451
0
0
750
1,556
386
0
884
672
13,327
0
W
Thanatos
imodister
Thanatos
637
109
0
2,224
2,932
1,002
0
0
2,932
0
21,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,712
Gold Earned
17,256
149
Minions Killed
117
0
Camps Cleared
0
533,663
Distance Traveled
445,769
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,605
721
38
8
0
123,702
0
L
Ullr
2,520
504
0
0
0
0
0
L
Sobek
3,778
756
15
3
0
112,942
0
W
Geb
3,546
709
13
3
0
97,567
0
W
Hachiman
3,556
711
32
6
0
95,933
0
W
King Arthur
3,490
698
27
5
0
113,100
2
L
Jormungandr
3,741
748
23
5
0
94,629
0
W
Baron Samedi
3,650
730
41
8
0
99,182
0
L
Janus
3,612
722
41
8
0
114,496
1
W
Thanatos
3,470
694
36
7
0
127,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role