Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MomazosTrueba
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,229 Elo+
Party 1
Lancelot
Lancelot
hugo20020
Lancelot
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,290 Elo+
Party 1
Cernunnos
Cernunnos
lonebg05
Cernunnos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,367 Elo+
Party 1
Bellona
Bellona
trueva
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,341 Elo+
Party 1
Team Averages
Level 76
1,500 SR
1,345 Elo+

VS

Team Averages
Level 130
1,570 SR
1,344 Elo+
Camazotz
Camazotz
Fenrirgand
Camazotz
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 83L
1,159 Elo+
Solo
Ao Kuang
Ao Kuang
GospodB0G
Ao Kuang
Level 126
God Stats
11W - 10L
1,590 SR
Queue Stats
709W - 717L
1,420 Elo+
Party 2
Gilgamesh
Gilgamesh
Teambarca37
Gilgamesh
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 42L
1,186 Elo+
Solo
Amaterasu
Amaterasu
jaggarajuggara
Amaterasu
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
369W - 336L
1,481 Elo+
Party 2
Chang'e
Chang'e
novchovek
Chang'e
Level 180
God Stats
18W - 12L
1,758 SR
Queue Stats
865W - 882L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 2 / 4
5,364
447
3,329
5,707
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 7 / 5
7,248
604
8,850
7,838
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
hugo20020
Lancelot
12
6 / 3 / 4
7,235
603
5,560
8,823
3,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
lonebg05
Cernunnos
10
3 / 4 / 3
6,247
521
6,314
7,996
1,988
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
trueva
Bellona
11
3 / 4 / 0
6,619
552
6,409
8,361
7,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Fenrirgand
Camazotz
12
5 / 3 / 3
6,823
569
3,726
8,162
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
GospodB0G
Ao Kuang
12
5 / 4 / 3
7,251
604
4,061
7,456
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
Teambarca37
Gilgamesh
12
3 / 3 / 1
7,212
601
5,065
11,513
10,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
jaggarajuggara
Amaterasu
10
4 / 3 / 8
6,878
573
7,295
11,164
6,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
novchovek
Chang'e
12
3 / 3 / 4
6,845
570
4,287
10,017
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
16
Kills
20
20
Deaths
16
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
4
1.5
W
Camazotz
Fenrirgand
Camazotz
5
3
3
2.17
W
Ao Kuang
GospodB0G
Ao Kuang
5
4
3
1.63
L
3
7
5
0.79
W
Gilgamesh
Teambarca37
Gilgamesh
3
3
1
1.17
L
Lancelot
hugo20020
Lancelot
6
3
4
2.67
W
Amaterasu
jaggarajuggara
Amaterasu
4
3
8
2.67
L
Cernunnos
lonebg05
Cernunnos
3
4
3
1.13
W
Chang'e
novchovek
Chang'e
3
3
4
1.67
L
Bellona
trueva
Bellona
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,462
Damage
24,434
38,725
Taken
48,312
19,563
Mitigated
25,075
7,296
Healing
12,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,329
317
64
917
5,707
4,612
0
2,200
3,507
12,380
271
W
Camazotz
Fenrirgand
Camazotz
3,726
1,154
0
3,040
8,162
2,807
0
2,638
5,524
0
38,965
W
Ao Kuang
GospodB0G
Ao Kuang
4,061
1,859
0
2,449
7,456
2,269
0
1,119
6,337
30,546
6,276
L
8,850
374
0
1,482
7,838
2,219
0
1,721
6,021
37,301
0
W
Gilgamesh
Teambarca37
Gilgamesh
5,065
1,137
0
1,840
11,513
10,139
0
0
10,789
76
40,786
L
Lancelot
hugo20020
Lancelot
5,560
1,448
0
970
8,823
3,540
0
1,172
7,651
0
34,838
W
Amaterasu
jaggarajuggara
Amaterasu
7,295
2,897
0
1,642
11,164
6,866
0
3,872
7,248
0
22,967
L
Cernunnos
lonebg05
Cernunnos
6,314
2,268
128
2,201
7,996
1,988
0
2,749
5,247
0
31,905
W
Chang'e
novchovek
Chang'e
4,287
336
327
3,700
10,017
2,994
0
4,529
5,488
40,828
2,914
L
Bellona
trueva
Bellona
6,409
1,853
0
1,534
8,361
7,204
44
0
7,698
0
34,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,713
Gold Earned
35,009
249
Minions Killed
310
0
Camps Cleared
0
1,218,707
Distance Traveled
1,213,736
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,364
447
16
1
0
197,900
0
W
Camazotz
6,823
569
59
5
0
277,578
7
W
Ao Kuang
7,251
604
58
5
0
227,667
0
L
Merlin
7,248
604
63
5
0
239,119
0
W
Gilgamesh
7,212
601
75
6
0
211,169
0
L
Lancelot
7,235
603
52
4
0
292,679
0
W
Amaterasu
6,878
573
34
3
0
253,759
0
L
Cernunnos
6,247
521
53
4
0
258,130
0
W
Chang'e
6,845
570
84
7
0
243,563
0
L
Bellona
6,619
552
65
5
0
230,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role