Player Matchup

Aphrodite
Aphrodite
Haowee
Aphrodite
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
Kasperkj1n
Nu Wa
Level 61
God Stats
5W - 3L
1,757 SR
Queue Stats
5W - 3L
1,639 Elo+
Party 1
Hera
Hera
SAPT
Hera
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,639 Elo+
Party 1
Team Averages
Level 108
1,586 SR
1,608 Elo+

VS

Team Averages
Level 65
1,588 SR
1,503 Elo+
Cernunnos
Cernunnos
Smikysek
Cernunnos
Level 16
God Stats
1W - 1L
1,691 SR
Queue Stats
1W - 2L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
SpookyBagpiper
Baron Samedi
Level 80
God Stats
0W - 1L
1,477 SR
Queue Stats
1W - 2L
1,483 Elo+
Party 2
Sol
Sol
SzentMuccii
Sol
Level 98
God Stats
168W - 149L
1,598 SR
Queue Stats
256W - 266L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Haowee
Aphrodite
16
1 / 0 / 9
10,306
687
5,426
9,586
5,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
18
4 / 0 / 8
11,051
737
11,235
8,579
3,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hera
SAPT
Hera
16
7 / 1 / 5
11,615
774
18,594
10,434
3,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Smikysek
Cernunnos
13
0 / 5 / 0
8,885
592
5,156
10,870
2,644
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
SpookyBagpiper
Baron Samedi
14
0 / 4 / 1
8,862
591
4,015
16,998
20,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 3 / 0
9,360
624
12,102
12,937
7,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
1
1
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Haowee
Aphrodite
1
0
9
5.5
W
Nu Wa
4
0
8
8
W
Hera
SAPT
Hera
7
1
5
9.5
L
Cernunnos
Smikysek
Cernunnos
0
5
0
0
L
Baron Samedi
SpookyBagpiper
Baron Samedi
0
4
1
0.13
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,255
Damage
21,273
28,599
Taken
40,805
12,423
Mitigated
30,319
15,052
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Haowee
Aphrodite
5,426
426
7,465
6,539
9,586
5,043
706
5,935
3,651
26,521
758
W
Nu Wa
11,235
3,704
0
0
8,579
3,524
1,878
4,703
3,876
47,035
0
W
Hera
SAPT
Hera
18,594
4,414
114
934
10,434
3,856
925
5,479
4,955
56,002
2,062
L
Cernunnos
Smikysek
Cernunnos
5,156
1,604
0
852
10,870
2,644
0
9,125
1,735
0
48,344
L
Baron Samedi
SpookyBagpiper
Baron Samedi
4,015
134
552
3,360
16,998
20,138
0
14,240
2,606
22,986
0
L
12,102
3,896
0
5,522
12,937
7,537
0
11,217
1,635
56,271
1,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,972
Gold Earned
27,107
174
Minions Killed
188
0
Camps Cleared
0
841,509
Distance Traveled
734,765
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,306
687
61
4
0
277,428
0
W
Nu Wa
11,051
737
51
3
0
289,301
1
W
Hera
11,615
774
62
4
0
274,780
0
L
Cernunnos
8,885
592
72
5
0
231,140
0
L
Baron Samedi
8,862
591
33
2
0
242,696
0
L
Sol
9,360
624
83
6
0
260,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role