Player Matchup

Jing Wei
Jing Wei
FLECA08
Jing Wei
Level 88
God Stats
1W - 2L
1,291 SR
Queue Stats
145W - 153L
1,430 Elo+
Party 1
Nemesis
Nemesis
GLUETHEDESTROYER
Nemesis
Level 156
God Stats
11W - 11L
1,552 SR
Queue Stats
64W - 79L
1,483 Elo+
Party 3
Surtr
Surtr
KAOS_OreoWitAfro
Surtr
Level 124
God Stats
2W - 2L
1,656 SR
Queue Stats
113W - 128L
1,470 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Shunshumaru
Kumbhakarna
Level 143
God Stats
1W - 2L
1,561 SR
Queue Stats
80W - 86L
1,503 Elo+
Party 1
Tiamat
Tiamat
Temptressgammer
Tiamat
Level 132
God Stats
0W - 6L
1,113 SR
Queue Stats
33W - 55L
1,447 Elo+
Party 3
Team Averages
Level 129
1,435 SR
1,467 Elo+

VS

Team Averages
Level 99
1,572 SR
1,543 Elo+
Surtr
Surtr
ASG ThE MOnKey
Surtr
Level 147
God Stats
28W - 17L
1,663 SR
Queue Stats
316W - 287L
1,505 Elo+
Solo
Susano
Susano
FaridCrown5
Susano
Level 51
God Stats
1W - 0L
1,802 SR
Queue Stats
26W - 22L
1,585 Elo+
Party 2
Baron Samedi
Baron Samedi
KillThePrxphet-
Baron Samedi
Level 74
God Stats
7W - 1L
1,585 SR
Queue Stats
228W - 235L
1,506 Elo+
Solo
Cerberus
Cerberus
RedCrown35
Cerberus
Level 102
God Stats
2W - 5L
1,250 SR
Queue Stats
133W - 109L
1,602 Elo+
Party 2
Danzaburou
Danzaburou
SonofOdin112
Danzaburou
Level 122
God Stats
7W - 8L
1,557 SR
Queue Stats
366W - 324L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FLECA08
Jing Wei
13
0 / 7 / 1
7,349
459
3,440
10,513
3,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
8 / 5 / 3
8,315
520
10,305
15,436
5,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
3 / 9 / 3
8,079
505
12,893
19,013
10,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kumbhakarna
Shunshumaru
Kumbhakarna
13
0 / 3 / 4
7,307
457
2,137
14,164
10,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

16
3 / 2 / 5
8,846
553
10,790
9,072
5,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 6 / 6
9,204
575
13,985
16,555
6,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
14
0 / 3 / 4
7,278
455
2,766
10,996
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
KillThePrxphet-
Baron Samedi
14
2 / 3 / 4
8,423
526
4,403
8,055
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
RedCrown35
Cerberus
16
6 / 4 / 4
9,902
619
15,049
21,150
15,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SonofOdin112
Danzaburou
16
10 / 0 / 3
10,494
656
12,465
10,468
4,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
14
Kills
26
26
Deaths
16
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
6
6
1.83
L
Jing Wei
FLECA08
Jing Wei
0
7
1
0.07
W
Susano
0
3
4
0.67
L
8
5
3
1.9
L
3
9
3
0.5
W
Baron Samedi
KillThePrxphet-
Baron Samedi
2
3
4
1.33
W
Cerberus
RedCrown35
Cerberus
6
4
4
2
L
Kumbhakarna
Shunshumaru
Kumbhakarna
0
3
4
0.67
W
Danzaburou
SonofOdin112
Danzaburou
10
0
3
11.5
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,565
Damage
48,668
68,198
Taken
67,224
36,341
Mitigated
31,942
8,809
Healing
24,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,985
5,677
0
5,415
16,555
6,499
315
3,611
12,598
957
45,766
L
Jing Wei
FLECA08
Jing Wei
3,440
2,209
0
1,033
10,513
3,095
1,754
33
10,480
0
60,072
W
Susano
2,766
696
0
4,118
10,996
3,555
0
1,381
9,467
0
51,645
L
10,305
4,568
0
1,714
15,436
5,817
0
1,270
14,166
0
53,773
L
12,893
5,486
0
2,338
19,013
10,838
26
12,177
6,836
1,042
48,652
W
Baron Samedi
KillThePrxphet-
Baron Samedi
4,403
155
124
1,416
8,055
2,597
98
4,013
3,680
45,247
1,099
W
Cerberus
RedCrown35
Cerberus
15,049
1,034
0
9,743
21,150
15,052
48
1,550
19,518
78,921
1,481
L
Kumbhakarna
Shunshumaru
Kumbhakarna
2,137
106
0
2,132
14,164
10,967
0
2,776
11,388
27,684
397
W
Danzaburou
SonofOdin112
Danzaburou
12,465
5,480
0
3,776
10,468
4,239
1,212
1,694
8,712
0
71,945
L
10,790
818
0
1,592
9,072
5,624
0
3,423
5,649
60,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,896
Gold Earned
45,301
449
Minions Killed
571
0
Camps Cleared
0
1,560,297
Distance Traveled
1,597,042
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,204
575
71
4
0
303,604
0
L
Jing Wei
7,349
459
96
6
0
289,999
0
W
Susano
7,278
455
76
5
0
368,374
1
L
Nemesis
8,315
520
82
5
0
342,075
0
L
Surtr
8,079
505
75
5
0
280,567
0
W
Baron Samedi
8,423
526
112
7
0
304,527
0
W
Cerberus
9,902
619
205
13
0
299,613
0
L
Kumbhakarna
7,307
457
53
3
0
334,280
3
W
Danzaburou
10,494
656
107
7
0
320,924
0
L
Tiamat
8,846
553
143
9
0
313,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role